70°
Submitted by ValKilmer 476d ago | opinion piece

Choice in Games: The Common Issues and Untapped Potential

Hardcore Gamer: Some games have tried unique things with choice, but the true potential of narrative decision making hasn't even come close to being met. Games need to ditch the concept of scoring you based on your good or evil choices and embrace the gray. (inFamous: Second Son, PC, PS3, PS4, The Walking Dead: Episode 1 "A New Day", The Witcher 2: Assassins Of Kings, Xbox 360)

ValKilmer  +   476d ago
This is exactly why David Cage makes the best games in the business, because you actually have a CHOICE in what happens and don't have to aimlessly wander around like in Dark Souls.
CrossingEden  +   475d ago
What world do you live in?
https://www.youtube.com/wat...

David Cage games are the epitome of the illusion of choice. Especially his latest poor excuse for an interactive tale. If a game is gonna have choice, the pre-requisite should be that it's WELL WRITTEN. And we all know that David Cage is a laughing stock when it comes to storytelling principles and writing characters. Hell the identity of the origami killer in Heavy Rain is the result of the game blatantly lying to the player about what is happening on screen, and the twist never changes or alters despite the player choices.
CLOUD1983  +   476d ago
As an old school JRPG fan I hate choice in my games that's why I don't play western RPGs other than "ARPGs-Dungeon Crawlers-Hack n Slash-Diablo clones" I prefer to play games with EPIC stories like FFVII, Xenogears & Suikoden II than boring games like Elder Scrolls with annoying NPCs that ask you all the time about every little thing & then u embark on a journey on never ending maps that make u forget the purpose of your journey & let u wander endlessly, what boring games seriously...
#2 (Edited 476d ago ) | Agree(1) | Disagree(4) | Report | Reply
ValKilmer  +   476d ago
But even Final Fantasy games have you make choices sometimes, don't they?
Spikeantestor  +   476d ago
There are a million choices in "classic" RPGs like FFVII, just not narrative choices.
DCfan  +   475d ago
Not to mention never ending glitches and boring gritty environment.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Destiny: Dev shares The Taken King Subclass That will OP Crucible – E3 2015

7m ago - "In order to take take on the bitter King who is vexed over your Guardians for killing his son, C... | PS4
20°

Let's Play The Nickname Game: E-sports Athlete Or Mobster?

9m ago - GI Earlier today, we covered the guilty plea by noted video game violence detractor Leland Yee... | Culture
Ad

YoYo Games, home of GameMaker: Studio

Now - Game development could not be simpler with GameMaker: Studio, the fastest and easiest to use 2D game engine! | Promoted post
20°

Game Digital: is it game over all again?

9m ago - Interest article on why Game Digital's future looks bleak and could be heading for administration... | Wii
20°

600 New Plays Added To Madden 16 Playbooks

9m ago - StickSkills writes, "Madden NFL 16 will have 600 new plays this year according to EA Sports. Of... | Xbox 360
20°

ARK: Survival Evolved Adds Cross-Play For Mac, Linux Users

9m ago - One Angry Gamer "Studio Wildcard's community manager posted a recent update on Steam to alert gam... | PC