With the release of Dark Souls 2, WUWO Magazine decided this was the best time to take a look at just what impact the game might have beyond the TV screen. Ten lessons which carry over from that game into life itself.
I think people are really, really blowing Dark Souls' difficulty out of proportion and it's getting a bit annoying. A lot of these people seem like they haven't even played the game and they're just saying these things because it's the trend of the month
Have you played Dark Souls 2?
Still waiting for it to arrive in my mailbox. But I've spent a lot of time with Demons Souls and Dark Souls, which are significantly harder than Dark Souls 2 according to very reliable sources. And they are nowhere near as difficult as people pretend they are
Your very reliable sources are wrong, and you have no first hand experience with the game. This means you can't comment on its difficulty and don't have the authority to claim that people who are talking about it's difficulty are exaggerating. I have been playing the game since launch and the game hands you worse of an a$$ kicking than either Demon's Souls or Dark Souls ever did and that's with both of those games having harder tutorial sections. You don't even have to believe me. Here's some metrics provided from Namco Bandai themselves on how many deaths have already occurred in game so far. http://farfire.darksoulsii.... And there are other stats you can look for on that site. I've been playing the Souls series since the launch of Demon's Souls, I think I can safely say that the difficulty of Dark Souls 2 is not overstated.
It really doesn't matter either way, because people were acting the same way about Dark Souls 1, and I have plenty of first-hand experience with that game. Also the death count of a game is not an indicator of its difficulty, but of its design. You can't just say there are more deaths in Super Mario than in Dark Souls, therefore mario is harder. On an unrelated note, what does "total clear" mean?
The total death count for a game revolving around being so difficult that you'll die constantly is definitely an indication of its difficulty. You don't even have to look at the total deaths either, you can look at the percentage of people who are human vs hollowed as well. Also your argument doesn't really work considering that it is designed to be difficult, something you're saying is exaggerated. Dark Souls is easier than Demon's Souls, that's just a fact, but Dark Souls 2 is harder than both of them. You'll see for yourself. And "total clear" means how many people have beaten the game already.
I cannot judge Dark souls 2 compared to Demon Souls, however compared to Dark Souls 1 it is definitely harder. Just from the top of my head; You only get one Estus flask to start with (none if you don't speak to the right person). When you die, a percentage of your max health is locked off - up to 50% of your health. Just imagine curses in Dark souls 1 happening every few times you die. From what I have noticed the enemy AI is considerably smarter, as they will react to your actions e.g delay attacks to change their attack pattern or just completely switch into another attack pattern. Difficulty may be subjective considering which game you might have played first but the mechanics which drive the difficulty are definitely much harsher.
That's not a fact, that's your opinion that DeS is harder than DS. Total amount of deaths says little about a games difficulty as i've jumped off more cliffs (50) just to get the steel protection ring instead of killing the guy to get it. Souls series are only hard to beat because of how cheaply some of the mechanics are and the overpowered enemies who can most times one shot you. I have almost 200 deaths in dark arisen, is that considered harder? There is no special DS club so I wish folks would stop it with the over the top defense of the souls honor or whatever it is they are trying.
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