When you talk about how Tom Clancy changed gaming, you run into a belligerent mindset. According to gamer lore, Clancy was a businessman uninterested in games - an investor capitalizing on his famous name. Any legacy, detractors insist, is coincidental and indirect. This is mistaken. Clancy saw more in games than profit. He saw the potential of games as an analytical tool, a medium beyond mere entertainment that could express the world through play.