Hideo Kojima Wanted as Few Cutscenes as Possible in Metal Gear Solid V

It is a known fact that games in Hideo Kojima’s Metal Gear Solid franchise can be differentiated by the length of cutscenes and hours of the story. However, Mr. Kojima has stated that he will be taking a different approach with Metal Gear Solid V.

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Spikeantestor1735d ago

Hmmm, I don't know what I think of this.

xHeavYx1735d ago (Edited 1735d ago )

I hate that he is westernizing Metal Gear so much. Cut scenes is one of the reasons why I love Metal Gear games.

Well, some people enjoy stories in games. People who want straight action can go play COD or some other game that is not heavy on cut scenes.
The problem is not cut scenes only, it's regenerative health, slow mo (AKA bullet time) executions, he even got rid of David Hayter

curtis921735d ago

Westernizing? Dude, games are putting almost TOO much emphasis on cinematics these days. The more gameplay to me, the better.

MGS 4 was awesome but only about 6 hours of ACTUAL gameplay. The rest was entirely cutscenes.

Eamon1735d ago

xHeavYx, many Western games are also guilty of having too much emphasis on cutscenes.

THamm1735d ago (Edited 1735d ago )

I think more towards important fast flowing informative cutscenes than the dragging talking background silent(MGS4 airplane) scenes. Those scenes were just too much, he could've saved the space and added more scenes to explain and build up the boss battles instead of a stupid codec call from Drebin after you had defeated them. That's why MGS 1 bosses will always be remembered instantly, they had excellent fast informative cutscenes, got to a point where I hated to kill them

moujahed1735d ago

The Metal Gear series is famous for its gameplay not cutscenes.

Ratty1735d ago (Edited 1735d ago )

I hope you realize

1. There's always been a strong western influence in Metal Gear
2. Your health regenerates since MGS2

I agree about the story but less cutscene probably doesn't mean less story in this case.


I'd say it's both but its gameplay is very underrated for some reason. I think it's mainly because most people don't realize they can still play after beating the game once.

dcj05241735d ago

Lol MGS has always been westernized. That's not a entirely bad thing either. I hate it when people have the ethnocentric viewpoint that Japanese games must stay "pure".

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curtis921735d ago

Ironic the man who mastered cutscenes before the rest of the industry is going away from them as gaming becomes more cinematic. Personally, I loved cutscenes in MGS games but I also love it when stories can be told DURING gameplay. I trust Hideo.

Ashunderfire861735d ago

Glad he is doing this, because MGS4 had more cutscenes than gameplay, which still had a 5 hour play through. The ending was excellent in that game. Hope this game is just as epic.

baldulf1735d ago

Dont believe his lies.

darkwalker1735d ago

Agreed. He said the same thing about MGS4 before it came out. That being said, I don't necessarily mind long cutscenes when the scenario requires them.

chrissx1735d ago

Hmm mr kojima how many hours is as few as possible?

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