Titanfall could prove to offer gamers a more positive outlook on multiplayer focused games. Multiplayer focused games “make sense” for busy gamers.
With this lack of content, there's no way I can support it. Lack of weapons, attachments... lack of everything. Why ? Because like with many MP games like this (I mean this game is just MP modes, it's not MMORPG style), they always want to charge us with tons of DLCs. No way I'm defending this model.
I think there are enough people defending Titanfall already.
For MP gamers which it's aimed at, it's fine. I'd rather a game knows what it wants to be and focuses on making it the best experience it can be. With Titanfall you have 15 maps all of which have their own distinctive feel. Hell I've pumped about 15 hours in since Tuesday and still haven't seen every map. To me that offers value and think it's money well spent. There is a lack of guns which is a little bit of a shame but at least it means every gun has a purpose as opposed to 10 different guns which offer variations of the same thing.
The game will die out in a few months.
What if you don't have internet like me? :(
This isn't a NEW model because it has been done before...the multiplayer focused game. The rationale behind this article is a bit strange simply because it's a time argument (i.e., not enough of it). But, if the multiplayer component is as engrossing as reviews and players have said, then wouldn't you be spending the SAME amount of time regardless of whether it's multiplayer of single player? In fact, I would almost guarantee that you would spend more because of interaction with friends. I know I always play longer than I intend to when I game with friends. This is why Battlefield and CoD have scaled back the length of their single player campaigns. (time!) They KNOW where their money is being made, which is multiplayer, and you don't have to invest more than a single session playing the single player before you can dive into the multiplayer portion. I do agree that this shouldn't be a precedent for how games should be in the future. But, I don't mind a few companies trying it out. Especially if the experience is of enough quality that I wouldn't miss not playing a campaign. (haven't played TitanFall, but that seems to be the general consensus)
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