SteamFirst: The life of an indie game developer can be a difficult one. It’s often lonely and taxing on the mind. While a video game can be the most expressive way to tell a story and visualize a world, it’s also a massive undertaking for one, or even a small team to tackle. We got a glimpse of this in Indie Game: The Movie, which had a fair degree of dramatization added to it, but which also showcased the toll such a development cycle can have of an artist, engineer, or singular man of many hats. In the case of Fez creator, Phil Fish, it resulted in a public breakdown via Twitter and his complete abandonment of the industry and cancellation of Fez II.