The Xbox One will have to look elsewhere to demonstrate its hardware capabilities.
this is the same site that said thief had a better frame rate on the xbox one than the ps4, when it was actually the other way around, and used it as an example of why resolution does not matter. When it comes to technical information they are idiots.
True, but this one wouldn't surprise me.
"The frame rate in Titanfall is uneven on the Xbox One and though it's usually fine, it can get downright nasty in specific situations" and this "there's noticeable tearing throughout" but every time Respawn lied to gamers and say the XB1 is best, when a PC will solve these problems and has higher resolution.
wouldnt suprise me if they dont fix it http://www.gameskinny.com/h... just sayin i dont want it to fail..and it wont fail. but i say call it what it is. not what you wish it to be. tf is a great game but isnt ready to dethrone the big boys yet.
Kotaku and Giant Bomb are also both reporting that the Xbox One version has bad framerate problems and screen-tearing problems.
http://www.youtube.com/watc... The beta wasn't a consistent 60fps either (at the same resolution) and the developers are saying that they will probably increase the resolution? Yeah right. Titanfall definitely isn't exactly a "titan" in technical impressions.
Im going to say something....(bearing in mind i bought an X1 for Titanfall), why does Guerilla Games get slammed to death for lying about their resolution in multiplayer (and rightly so), but Repsawn, who's exact words were "framerate is king" get a free pass? By saying "framerate is king", that would lead us to believe that they are going to do everything to ensure a solid, or very close to solid 60fps. Judging from the performance of the final build of the game and going from the quote below, they lied. "A lot of the performance is on the GPU side. There's still room for optimisation and we're still working on it," Baker commented. "Ideally it would have been a rock-solid 60 all the time when we shipped but obviously when there's big fights going on, lots of particle effects, lots of physics objects... we're still working to condense the systems, make them more parallel so we can hit 60 all the time, ideally." http://www.eurogamer.net/ar... I can't wait to play this game, ive been watching so many Youtube videos in anticipation, but the hypocrisy (sometimes of people who criticized Sony fanboys for being hypocrites) is ridiculous. BF4 and CoD both run at 720p on the X1, yet people have been playing and enjoying them for months now.....just lower it to 720p for a better framerate. They shouldn't even be thinking about upping the resolution at this point.
Just realized something, this explains the 6vs6. Perfect mix my ass it was as much the XBONE would allow.
@New Monday: Deities have no need for redemption, o wayward lamb. :P
Hmmmm, notice how all the sony fanboys, the ones who were found in every Titanfall artcile, downplaying it, calling it CoD with mechs, never interested in the game and never played it are flocking to this artcile. not the 10/10, 9/10 even the 8/10 articles, no....just this piece of news to parade about and feel vindicated. Funny that everyone who has played this, including me has not notice any frame dips. But I am positive the sony fanboys have. @septic dont even bother, we are going to get "certain" submitters that will search the ends of the internet to find any and all bad news for Titanfall this week. And their followers will do their best to make it a top story on N4g.
XF " Funny that everyone who has played this, including me has not notice any frame dips" You are living in complete denial. There have been several articles talking about the frame rates in the beta. I played the beta extensively and I noticed the frame drops in the beta within minutes of playing it. I figured, like most articles did as well, I would give Respawn the benefit of the doubt because it was a beta. Now it seems the final version is the same as the beta when it comes to frame rate. I agree with Lucas. Respawn should've dropped it to 720p and see if they could've locked in 60fps. 6v6, average graphics, video tearing and frame rate issues to me overall is disappointing. I had a feeling this would be the final product. I'm glad I rented it. That way I can put it through it's paces and if it doesn't appeal to me I'm only out a few dollars and can send it back.
ok so, I have a serious question. Where exactly does the cloud play into this game? The game is doing 792p has fluctuating frame rates, has only 6v6 player games, has terrible ai if what a lot of youtubers said is true and now you're heraing about screen tearing. what the hell is the cloud being used for and what makes this any different than battlefield or cod? Why do those games appear to be running better and they aren't using the cloud? No fanboy bs, serious responses please.
@xboxfun You played a bloody beta.
The power of the One shines on us all. In all its glorious jagged 792 pixels at 14-20 frames per second. MS and Respawn can buy all the 9's and 10's in the world, it still won't make a turd shine. But hey kids won't notice, 11-16 year olds don't know any better.
What I really want to know is what happened with the power boost from MS's cloud, Azure ? Cause those graphics and 6v6 don't do justice to the combined power of the xb1 and the cloud!! I mean wasn't it supposed to boost the xb1's power up 4 times? 792p and choppy fps? Ohh my MS...oh my.. BTW does anybody know if the PC version will be boosted by Azure? If it doesnt who gives a shit cause my overclocked R9 290x is overkill!
Word at ultra nova. If Microsoft can't push better graphics than Sony due to bad xbox one design choices like esram they should swallow that and be focusing on their good design choices like the power of the cloud. First online only game would have been a great opportunity to push some cloud based features and so far I see absolutely nothing advantageous to the cloud. At the bare minimum cloud should have pushed them beyond 6vs 6
@above - With Titanfall they had the absolute perfect chance to prove every single disbeliever wrong about the cloud and they didn't, either because its too complicated for now (who are we kidding they would if they could)or the cloud is just smoke and mirrors... Yes its that simple.
@New monday the same issues are being report on PC. The cloud as a resource to help games play is years away from what I've read.
@ultra the ability to use the cloud to improve any thing is years away this has been state several times over the the last few months and from the start of the reveal. If the cloud was a resource to be used for more then storage PC gaming companies and rigs would have been doing it a few years now.
@Lukas - "why does Guerilla Games get slammed to death for lying about their resolution in multiplayer (and rightly so), but Repsawn, who's exact words were "framerate is king" get a free pass?" Because this is N4G, and Titanfall is THE game XB1 fans have been waiting for. Looking at visuals from the two games, misleading statements from both companies aside, I know which technical failing seems more understandable to me.
wow. 792p, screen tearing, frame rate problems. wow. Not quite next gen.
Most reviews did not criticise this so I'm not too worried although judging from the beta, it can happen (not that game-breaking anyway). This article is just quoting a review in progress by Giantbomb. Seems very nit-picky
perfect huh...smh. still think its a 10/10 game? they didnt criticise it because of hype. reviews are always nit picky...why not for tf? so far i've seen no nit picking on the game for some reason. a mp only game with frame rate problems bad ai average looks 792p and limited game modes...some how = 10...smmfh right now. septic below...read your comment. you said "This article is just quoting a review in progress by Giantbomb. Seems very nit-picky" Quoting a review in progress a review that seems very nit picky
In all fairness, most mainstream reviews don't criticize technical flaws if it's a mainstream game. See: Skyrim. That said, the beta had a great framerate 90% of the time. But it chugged when you had multiple titans, you were getting in/out of a titan, or if there were multiple explosions going on. Hopefully Respawn can fix those issues but we'll see. I anticipate a post-release patch. In fact, Respawn already confirmed they're going to patch it post-release to fix up the resolution and the glitches.
@Kingthrash? Did I say it was a 10/10 game?? I said reviews are subjective. "reviews are always nit picky...why not for tf?" Read the article. Its not a review. It is quoting a review in progress. That's what the nit picky part was. Did you read the article or even understand my post?
@Septic I see that you're very touchy when it comes to this game. This is merely confirming what anyone who played the beta have noticed over and over again. 792p check Frame rate dips check Texture problems check Me I find it worrying but not surprising that the usual suspects reviews failed to mention any technical issues when the beta had plenty. As in they completely failed to confirm or deny gamers' concerns from the beta they took part of a few weeks back. What's the point of a review at this point. If 2 million plus people have already played the beta, and experienced the game first hand, and your review is not contrasting against that very same beta, then it is a pointless review. Inform people of what has changed since that's the point of a review. Edit: Let's also not forget about the Ai in the game, and how the power of the cloud with 300,000 plus servers was supposed to give us some of the most advanced Ai and make the XBOX One 3-4 times more powerful. I rarely talk about TitanFall as I believe that the game gets talked about enough, and sometimes judged harshly. But those are precisely some of the reasons why people are harsh on the game, because the goalposts weren't just moved, they are non existent. It's almost as if a Titan yanked them (goalposts) from the ground and made off with them.
watch the 360 version run at a sub 720P in be a solid 60 frames in never drop to the 1's in the digit mark.. lol bf4 can hold 60 frames with 20v20 matches, with tanks/jets on the maps. shame.
"I see that you're very touchy when it comes to this game." Only when the usual suspects come in spouting their agendas. Playing the beta, whilst the frame-rate did dip at certain points, it wasn't game-breaking. For the most part, it ran extremely smooth. I'll judge for myself but I won't take an article based on a quote from a review progress from another publication as gospel. Chances are, its most likely true but I won't blow it out proportion like Kingthrash360 did. If I was like him, I would be going into every KZ:SF article and moaning about how a game released without even basic voice chat support. Someone needs to put these people in their places.
read this:http: //www.gameskinny.com/h... enjoy
@Septic: NEver trust reviewers. They rarely mention stuff like this unless the game already fails in other areas.
Thrash I get the impression from all your Titanfall posts that you really aren't into this game but at the same time you feel the need to post something negative every time. Why the dislike?
@cgoodno I'm not overly trusting of reviews. I mean, I was shocked when playing The Last of Us that no one hardly picked on the terrible A.I in the game even though it was hyped to high heaven. I acknowledge the fact that the problem most likely exists, I just question the value of this article that is merely quoting a review in progress from Giantbomb.
Kingsthrash, I've only seen 2 perfect scores and all the rest were 7-9 review, but yet you act like all reviews gave it a 10. Do you complain when PS3 and PS4 games get a 10?
@septic Why do you even bother explaining? Your own opinion is what matters at the end of day. I am impressed by the reviews and the beta(despite the flaws) was great. Just go out and enjoy it. Stuff can always be patched via software updates.
@dedicatedtogamers Well Said Skyrim got Game of the Year and Studio of the Year at the VGAs despite being broken as hell on one platform....I mean really, they won against Valve and bloody NaughtyDog. If this game has it's flaws then it should be called out of them but you want to know why most sites don't....because they are scared they'll look like idiots for hyping the shit out of it for over a year now. People are acting on here that this game has gotten 10/10 on the majority of sites when really it's been getting a normal mixture 7-9s with a few 10s here and there....god knows how since it's not a perfect game as the article points out. @Septic "Only when the usual suspects come in spouting their agendas" You mean what your doing right now...
@tester what you mean bro i'm a day 1 tf buyer...i just dont like how the flaws are overlooked in this or any other game. i hate to see games being called the best only because its hyped to be. i never, NEVER said tf is a bad game...like NEVER. i've always said its a great fun game...but the way reviewers and gamers alike take apart games..nit pick them..(as i believe a review and customers should) it hasnt really happened with this game. 10/10 and 5/5 scores are just wrong. the game is great, but perfect...no. its hard as hell to get a fps game perfect. bf4 (while just bad online stability most times) has a megaton going on...no bot cop outs..it has more players online than tf with bots...with destruction, tanks, heli, jets, bike, boats, hell even a tractor. all while being more beautiful looking at a higher resolution with sp, with more mp game modes, more guns, gadgets, knifes and explosives all guns customizable at the same time gets a much lower score to a game that dosent have half the content...really rubs me the wrong way. i state my opionions...thats all no bias.
***I'm not overly trusting of reviews. I mean, I was shocked when playing The Last of Us that no one hardly picked on the terrible A.I in the game even though it was hyped to high heaven. *** Exactly. Good to hear.
kingthrash, but BF4 had TONS of problems and still has problems that make it unplayable to a lot of users. Again you keep harping about the 2 perfect scores, but that's not even the majority of the reviews. BTW, are there any perfect games by your definition because there are a ton of PS3 games that got perfect scores.
@kingtrash360 For someone who doesnt like the game and trashes is constantly, you find your way into almost every TF article. Is it just to troll? What should a MP only game have to do with a final score? Every score has raved about the gameplay and idk about you, but I like to have fun playing games. I think there is a lot of jealous people right now. Why because the ultra beautiful Killzone didn't get as good as scores? Just proves gameplay and innovation is more important than a pretty game.
are you reading my comments? smh last bub just to say ..what exatly are yall reading... its like i cant criticise the game for what it is. i like the game, i know its fun...i also know its over hyped and over rated. i've been constant in my saying it fun, it will be successful...but that doesn't make me ignore the flaws. that goes for all games on all systems. tf is the topic so tf is what i'm talking about. i know bf doesn't work well, i've stated that in my comment..but still the game has achieved a megaton. more than tf for that matter. OVERALL. tf is great dayum, but is it the best cross gen fps on the market? no its not. its freash yes, kind of...i mean mechs are in blacklight you can hop in them and tear stuff up, but tf does it better. jet pack are in shadowrun a early 360 fps mp only game..but tf does jetpacks better too. so yeah its a great game..but putting it up there with the best top dog fps games out there its not better than them overall. click on my name, check my past posts all the way back to e3 i've never said this game was bad. perfect games in my mind? imo not many. halo 2 comes close. so does tlou. mario64. mariokart64. goldeneye. ummm mario3 super metriod zelda oot. what else journey. sf2 champ ...samurai showdown 2..uc2.. and mgs. thos have changed the game..oh and gt..all 9+ imo..shout out to gow bgae,the walking dead, ff7 and ffx, wild arms 1 & 2, persona4 my top rpg's i liked shadow complex though it was flawed...all the games i mentioned has flaws...but the are >>>IMO<<< the greats.
@Septic You do realize there is party chat on the PS4 right? Picking on voice chat is your best option?
@Septic i don't get it !! TLOU have nothing to do with this article..so why bring it up ?! and maybe i'm wrong but i thought you said it's one of the very best games last gen and never saw you disagreeing with the rave reviews and being most awarded game ever but now you downplay it because a multiplatform game glaring flaws ?!..it's not even exclusive also, what's up with that : "Most reviews did not criticise this so I'm not too worried" but then you say this : "I'm not overly trusting of reviews" 0_o so which is it ?! i'm not bashing you or anything BTW
Paid for reviews... Wait for the post paid for hype to calm down then watch for real reviews by real gamers. Every TF review on N4G today has been paid for in some way or another.
It's is an online only game that is actually super smooth to play. This will all be revealed when gamers get some time with the beast. No need to fight over this. This is expected around launch. There will be more.
@Ezzo I gave TLOU the Game of the Generation award. It doesn't mean I dont think the A.I was overhyped
reviews didnt notice it as they only got to review it in an enclosed environment at EA rather than at there own offices which makes you think and wonder if EA really gave them xbox one copys. Not only that they played on a private network rather than the internet as we all know fine well how EA online server launches go Xbox or not reviews would have picked up on this and been docked so the closed environment was a clever way of upping scores by EA and MS.
@Cupid_Viper_3 "Edit: Let's also not forget about the Ai in the game, and how the power of the cloud with 300,000 plus servers was supposed to give us some of the most advanced Ai and make the XBOX One 3-4 times more powerful." - This was not the claim for this game. The claims concerning the AI and the cloud, were that the calculations for the ai would be handled via the cloud. MS cloud service would also be utilized for dedicated server support, and likely things such as stats and other server-side data. The AI was never supposed to be some super-realistic advanced enemy for players to fight against - that what human players are for... The ai are deliberately weak opponents, since that is their intended role - to serve as cannon fodder and an easy way to rack up points, decreasing the cooldown for your titan for both newbs and experienced players, like farming creeps for your ultimate in a MOBA. This has been mentioned multiple times in previews, interviews and even hands-on videos, by both the community and the devs themselves, yet people like you consistently seem to want to ignore this, and continue to comment on the "bad ai." As for the "3-4 times more powerful" comment, that was/is a speculation for the X1 in general, and not a Titanfall-specific claim, and if MS and/or devs were able to utilize Azure in such a way to as to boost performance, you think you could give them a little more than 4 months time to execute such a feat before jumping on the "anti-MS full of lies hate train?" As for those saying the 10/10 was not justified, how not? A review is largely an opinion - like Septic said, reviews are subjective. One mans junk is another mans treasure, so depending on the parameters in which an individual is basing their "review" (opinion) on, a 0/10 could be equally as justified as a 10/10. Personally, I don't care for reviews for this very point. I don't read them and they have no influence on my take on a game (or a film, or a book, etc.) The only persons opinion that amounts to anything in this regard, is my own. That being said, I don't think any game is worthy of a 10/10, since that (to me) is implying that the game is perfect, which is an unattainable feat. I actually think rating systems in general are arbitrary and mostly useless, since a "6" or an "8" could mean very different things to a lot of different people.
Most reviews I have seen say it has minor dips at times on XB1. Doesn't sound like a big deal - but obviously a solid 60fps would be more desirable. I definitely wouldn't call it a 'struggle' as this article title suggests.
I have no issues with nearly 60fps and a variable frame rate with a 60fps roof. What I have an issue with is screen tearing on a console. It shouldn't happen and it shows they cared to much about making it look good and hitting more than 720p than getting it optimized. Society forced them into it though to be fair.
Don't believe it. Beta had this res and had PERFECT framerate. constant 60 fps
No, it didn't.....why do people keep spreading misinformation just because THEY didn't notice any dips? http://www.eurogamer.net/ar... From lead engineer on Titanfall on the final build of the game - "A lot of the performance is on the GPU side. There's still room for optimisation and we're still working on it," Baker commented. "Ideally it would have been a rock-solid 60 all the time when we shipped but obviously when there's big fights going on, lots of particle effects, lots of physics objects... we're still working to condense the systems, make them more parallel so we can hit 60 all the time, ideally." Please don't confuse this comment with me hating on the game, it's not that at all, but people need to stop ignoring the facts that this game doesn't run at locked 60fps or near to a locked 60fps. Respawn said "framerate is king"....but the final build says otherwise.
Microsoft lied about there hardware its plain and simple... Gandu Microsoft walay dalay randi ma k bachay
Ill be worried if its still a significant problem after day one update and others
But but but the cloud! But but but the dx12! Oh wait... The hardware is still weak.
they guy in pic playing ps2...he not even playing knack....get them gifs right bro.
ummm didnt you see the DF test, Thief did have a much better/stable frame rate on the Xbox One. 90% of complainers on here are butt hurt Sony fanboys, seriously I dont care what camp your for xbox sony nin or pc stop the bi*chin about every other system and go play yours. And, if you dont have nothing to play then i guess you bought the wrong console. Move along ladies nothing to see here. PS N4G. I say this so people will stop the constant ripping making your forums look like garbage. To moderate effectively you clean up the trash or go back to a 2 post forum, general gamers and unrated comments so the fanboys can scream.
That's strange. Titanfall beta on pc was locked at 60 fps I hope it's different in the full game.
This is about Xbox One Not PC. EDit: @TheFreak It's about framerate though... Yeah on Xbox One :/.
It's about framerate though...
yeah...xbox one framerate..
OK my bad.
that has everything to do with your PC..
I put 20 hours into the beta, and never experienced any groundbreaking or single digit frame drops. What GB is saying is definitely exaggerated beyond belief. Sony fanboys can disagree all they want, but I got a fantastic experience with the beta. It's embarrassing since half of you didn't even play the game yet. @below I already read the article and they are exaggerating the severity of this. I played a lot of last Titan standing in chaotic situations and never notice "nasty" drops.
Well, from Giantbomb review ( there isn't socre yet, but is review in some way ) http://www.giantbomb.com/re... Quote : "The frame rate in Titanfall is uneven on the Xbox One and though it's usually fine, it can get downright nasty in specific situations. In one Last Titan Standing match--where every player spawns in a robot suit--several players crammed their mechs into a tight area and began duking it out, and the frame rate dived down to what must have been single digits per second. Even out in wider areas, the game feels a little hitchy from time to time, and there's noticeable tearing throughout. The visuals in Titanfall look nice, but that's mostly due to some solid art and interesting design, not the performance. As of this writing, I haven't seen enough of the PC version to know how well it runs."