Will Borger for Endless Backlog writes - "When I beat Bioshock Infinite, all I wanted to do was talk about the ending. I spent days thinking about and discussing the way Irrational shaped the game’s narrative, pouring over all of the clues the game wove into its world, dialogue, and characters that were so obvious in hindsight, and so easy to miss on the first playthrough. After a time, however, I stopped thinking about endings, and started thinking about beginnings. And after Bioshock Infinite, the question was obvious: What would Irrational do next?
I would have never predicted that the answer would be 'nothing'."