840°
Submitted by jackanderson1985 141d ago | news

Titanfall ships at 792p on Xbox One

Titanfall launches at the same "792p" resolution as the beta code released last month, according to reports that surfaced over the weekend, and officially confirmed by Respawn lead engineer Richard Baker during a recent interview with Digital Foundry. (TitanFall, Xbox One)

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Bonkerz  +   141d ago
Better than the beta and i thought the beta looked fine for a shooter like this. This resolution argument stuff has got to stop, the game is ridiculously fun just enjoy it.
minimur12  +   141d ago
what sort of resolution is 792p, a bit weird, would a tech-head mind explaining this please :)

lmao, I'm getting disagrees, let's do a bit of maths.
if we use the same aspect ratio as 1080p (16:9)*, le'ts figure out what the other number is in 792.
1920/1080=1.7r (that's length of 1 pixel for every height)
so if we times 792 by 1.7r we'll get:
1408 on the dot.
so if the aspect ratio is the same, the resolution of titanfall is 1408x792 who's saying that's not weird?

The aspect ratio, for those who don't know means number of pixels length, by number of pixels wide. 16 along for 9 up.

Until now I didn't know aspect R and resolution were actually so linked, I dunno why, I thought it was something do do with inches when measuring a TV
#1.1 (Edited 141d ago ) | Agree(52) | Disagree(12) | Report | Reply
torchic  +   141d ago | Funny
LOL that's what I was going to say "792" is the most random number ever the devs probably put numbers from 480-900 in a ball machine and which ever one ball is drawn becomes the resolution of the Xbox One game
#1.1.1 (Edited 141d ago ) | Agree(53) | Disagree(7) | Report
abzdine  +   141d ago
792p?
now that's some serious resolution.

"we don't want to give up anything for higher res"

sad to see developers trying to optimise just a few months post release of the console.
Does it mean Titanfall 2 will not be improved at all compared to 1 because of hardware limitations?
brich233   141d ago | Trolling | show
minimur12  +   141d ago
@birch
960x1080? that's nearly a square, or even so the screen is taller and the length thinner,

900p res is 1600x900 and 1080 is 1920x1080
abzdine  +   141d ago
@brich233:
w...w...what?
Legacy212  +   141d ago
"We're going to experiment. The target is either 1080p non-anti-aliased or 900p with FXAA. We're trying to optimise... we don't want to give up anything for higher res. So far we're not 100 per cent happy with any of the options, we're still working on it. For day one it's not going to change. We're still looking at it for post-day one. We're likely to increase resolution after we ship." So are we just going to ignore that part of the article? I dont get it. No one is mentioning it
BadlyPackedKeebab  +   141d ago
Its in the artical, its as much as they could fit in the EsRam. They would need to remove the AA or turn it down to have enough space to fit a larger target into that space.
plaZeHD  +   141d ago
792p = 1115136 pixels per frame
1080p = 2073600 pixels per frame
Lukas_Japonicus  +   141d ago
I think they should be focusing on framerate and not even be talking about upping the res until they have it at locked 60fps or close to locked 60fps. In the article he says that the worst frame dips in the final build aren't as bad as the beta but the average framerate in the final build is the same as the beta...and for me, that's a little disappointing. The framerate while in a titan has some pretty big dips, the last thing i want is even bigger dips because they upped the res.

If they continue to be unhappy with the results of 900p FXAA and 1080p no AA, then i think they should drop the game down to 720p and get some extra frames. They said framerate is king months ago but they haven't really stuck to that, they should have done everything they could to make the game locked 60fps no matter what is going on in-game.
#1.1.9 (Edited 141d ago ) | Agree(21) | Disagree(2) | Report
White-Knight   141d ago | Trolling | show
Reaon  +   141d ago
it's not entirely random. It's a 10% increase from 720. I guess they figured a 10% increase would be good enough for 'next-gen'. Doesn't make much sense though.
scott182   141d ago | Off topic | show
mewhy32   141d ago | Off topic | show
Gamer1982  +   141d ago
792p isn't a resolution.. It's crap they are feeding people to make them sound like there not releasing it in 720p. It might as well be in 720p though as there no difference..
TheGreatAndPowerful   141d ago | Off topic | show
gaffyh  +   141d ago
£7.92 is a very reasonable price.

:)
loulou   141d ago | Trolling | show
fr0sty   141d ago | Off topic | show
Ju   141d ago | Off topic | show
Clown_Syndr0me   141d ago | Off topic | show
Wizard_King   140d ago | Bad language | show
UltraNova  +   140d ago
I m sitting here for the past several days reading you guys comments and it struck me!

Why the hell did MS even bother with a new 'next gen' console when its barely 10% faster than the old one???

Now look at all this fuss about its capabilities or lack thereof...

They should have stayed with the 360 and just release the goddamn kinect 2 to an 80 mil install base! It seems now thats all they give a damn about!
#1.1.22 (Edited 140d ago ) | Agree(4) | Disagree(0) | Report
TheGreatAndPowerful  +   140d ago
I mean why would we want to talk about how a $500+ "next-gen" gaming console struggles to sustain a solid 60fps@792p on a game that looks like it was coded for the PS3/360. That's not an interesting topic...moving on.

Titanfall hitting 34fps...proof!
http://www.youtube.com/watc...
Eonjay  +   141d ago
This goes both ways. The developer already confirmed this. Anyway, on Neogaf, the developer confirmed 792p but people straight up ignored him. Developers make it a bigger deal by not being upfront. Kojima handled it the best.
Charybdis  +   141d ago
So post day one it will be 1080p or 900p, couldn't they have just delayed it instead of patching it up later.
"The target is either 1080p non-anti-aliased or 900p with FXAA. We're trying to optimise... we don't want to give up anything for higher res."
http://www.eurogamer.net/ar...
#1.3 (Edited 141d ago ) | Agree(6) | Disagree(25) | Report | Reply
Eonjay  +   141d ago
The article goes on to insist that while switching to FXAA might have saved enogh space for a 1080p render target (which explains Forza 5), It would have had a negative effect on a already inconsistent frame rate. I think they prioritized frames over resolution. Considering that this engine doesn't look "good" no matter how high the resolution is, I think they made the right decision.
#1.3.1 (Edited 141d ago ) | Agree(14) | Disagree(6) | Report
iKenny  +   141d ago
AMEN to that!!!! Never in my wildest dreams I'd see the day people bitching about resolution?!?! WTFF!!! Just enjoy the game man!!!!
#1.4 (Edited 141d ago ) | Agree(18) | Disagree(20) | Report | Reply
Brutallyhonest  +   140d ago
"Never in my wildest dreams I'd see the day people bitching about resolution"

I was going to say you must be a new N4G member. Then I checked your profile and yup, you are. People have been on this site for years arguing about blades of grass, 1 or 2 more jaggy lines, and as little a disparity as a 20p difference in resolution for years. Thanks to site like lens of truth and digital foundry this place has turned into a battle ground of eagle vision.

The thing that gets me is now that the tables have turned those that once cling to the most miniscule differences is acting as if it's all about game play / fun factor. Even when the difference now mean upwards of 2x+ times more pixels and higher frame rates. When a few years back the differences were in the single digits if not lower and even putting both version side by side you need a magnifying glass to notice them.

That is why this place is now a battle ground and why I always say, be careful. What you champion today could blow up in your face and be your enemy tomorrow / what goes around comes around. It's the circle of life for fanboys and trolls. SMH
#1.4.1 (Edited 140d ago ) | Agree(0) | Disagree(0) | Report
zebramocha  +   141d ago
@bonker not really,dice got bf4 900p @60fps with 4 console and a pc version, respawn only did the xbone and pc version,if this games is so fun then why get the xbone version?shouldn't the 360 be sufficient?
SilentNegotiator  +   141d ago
"We're likely to increase resolution after we ship"
-
835.667p confirmed. lol

They should have stuck with 720p. Maybe then they would have gotten a perfect 60fps. Don't expect a higher resolution - that rarely happens from beta to gold, let alone after going gold.
#1.6 (Edited 141d ago ) | Agree(19) | Disagree(3) | Report | Reply
Wizard_King  +   140d ago
Yes the whole "Don't worry guys we will fix it post launch" thing makes me very suss.

When have any of the console devs fixed a game post launch? Sure as hell didn't happen with the COD or BF games and these people used to work on COD games.

They will be more focused on getting the next batch of paid DLC out the door than fixing any bugs or technical issues.
JsonHenry   141d ago | Off topic | show | Replies(6)
thunderbear  +   141d ago
I could understand resolutions between 720p-900p if the game looked absolutely amazing but it doesn't. It looks archaic. I am not saying don't enjoy it, but it really isn't a good looking game either technically or artistically.

That has nothing to do with platform choice, I thought Ryse was a fantastic looking game that lacked in gameplay.

I feel dumb for buying Titanfall for PC after watching the reviews because despite the scores it looks very repetitive.
zero_gamer  +   141d ago
For the most expensive console on the market, it's not wrong to want better. Substantially sized 4KTVs will hit the sub $1000 market in a few years and this $500 console isn't keeping up with the aging 1080p very well.

Had the Xbox One been priced at 400 (with Kinect), then yeah maybe it is just needless whining.
QuickdrawMcgraw   141d ago | Trolling | show | Replies(1)
dale_denton   141d ago | Off topic | show
BallsEye  +   141d ago
They did say in the article it will be patched later to 1080p or 800p 4x FXAA. Nice!
lpc   141d ago | Spam
DOOMZ  +   140d ago
Ill take that over using laggy Origin servers on PC! XBOX ONE uses dedicated servers, yes please!!!
italiangamer  +   141d ago
Straight from the lion mouth.
bleedsoe9mm  +   141d ago
yup "We're likely to increase resolution after we ship"
bicfitness  +   141d ago
Likely doesn't mean "will". There's only so much you can squeeze out of a middling GPU with a poor RAM configuration. But cling to whatever miracles you want.
G20WLY  +   141d ago
"Likely" is a bit like "soon" or "slightly" - it can't be measured and nobody can pull you up on it.

It's pointless mentioning it until you're sure.
bleedsoe9mm  +   141d ago
well he mentioned it so we can assume "likely" means "likely" or why would he say it
#2.1.3 (Edited 141d ago ) | Agree(1) | Disagree(9) | Report
zerogotit   141d ago | Immature | show | Replies(8)
TheDarpaChief  +   141d ago
That's unique lol
MegaRay   141d ago | Immature | show | Replies(2)
cruzngta  +   141d ago
Couldnt hit 900p with the driver updates AND the new SDKs??? That is really ridiculous. WTF Ms and Respawn??? This is their biggest game and the 'system seller'. This does not look good - I expected more when I preordered this game and now I am officially let down. Game looks nice and all but come on man at least 900p by launch. Epic letdown.
Death  +   141d ago
Regardless the native resolution, it will be 1080p on your tv.
Gravity_DoGG  +   141d ago
Lol!
Lukas_Japonicus  +   141d ago
It will be *upscaled* 1080p on your TV, not native. It's not the same thing.
#5.1.2 (Edited 141d ago ) | Agree(33) | Disagree(3) | Report
torchic  +   141d ago
I will one day make a game with a resolution of 1p and will tell customers it is 2160p on their UHDTVs oh ok gotcha
#5.1.3 (Edited 141d ago ) | Agree(19) | Disagree(1) | Report
Hicken  +   141d ago
Is that supposed to be some sort of consolation, Death? It's okay if it's native 489p, since it'll be upscaled on your TV?
Death  +   141d ago
I know it is upscaled. The upscaler is part of the 7 series derived GPU's that are part of the AMD APU in both consoles. Upscalers in GPU's are very efficient and do much more than the upscaler in your tv or dvd player.

When you change the graphics settings in your PC, do you think the game is coded for each resolution available? Your graphics card is upscaling or in some cases down grading image quality based on your PC's specs.

You guys are focusing in on native resolution and missing the big picture. GT6 is 1080p and doesn't look as good as Drive club or Forza on the Xbox One. It's not the resolution that makes the differance.

@Hicken, you don't own an Xbox One. Why would that be any consolation for you? Killzone multiplayer is interlaced to provide 1080 resolution. Natively it's 960x1080. Does that make the game worse for you?
#5.1.5 (Edited 141d ago ) | Agree(9) | Disagree(34) | Report
badz149  +   141d ago
@Death

yeah, from now on, let ALL games be native 720p and let the upscaler do the job to output 1080p on your tv. and let the Xbone be the last console ever made because the upscaler is the best thing that ever happen to gaming. while we are at it, advertise ALL games as 1080p on the back of it box as the masses won't even notice the difference. /s

EDIT:

"When you change the graphics settings in your PC, do you think the game is coded for each resolution available? Your graphics card is upscaling or in some cases down grading image quality based on your PC's specs."

STOP right there before you humiliate yourself even further!
#5.1.6 (Edited 141d ago ) | Agree(25) | Disagree(7) | Report
Lukas_Japonicus  +   141d ago
"When you change the graphics settings in your PC, do you think the game is coded for each resolution available? Your graphics card is upscaling or in some cases down grading image quality based on your PC's specs."

Triple facepalm.
Xsilver  +   141d ago
@Death
Yeah because TF and KZSF are on the same level Graphically right O.O http://img4.wikia.nocookie....
your better off Comparing TF to COD:Ghost the only difference is COD:GHost is 1080p on PS4 :/.
Dudebro90  +   141d ago
Learn to read. They will update the resolution after launch.
ado908  +   141d ago
@Dudebro90 but why tho? Why couldn't they just put the resolution at 900p or 1080p before launch instead of after?
GUTZnPAPERCUTZ  +   141d ago
Lol, The game was developed wayyyyy before the New SDK's and Driver updates were released! The games that will come out in about 4-6 months for Xbox One will be the ones built on the newer Drivers and DX11.2 SDK's, Do you think that games are developed in a few weeks...? Use your common sense.
christocolus  +   141d ago
Lol. Not everyone loves to use their CS. Im curious though,it seems the rumors about an upgrade post launch were true and it also proves that the new sdks have actually freed up a lot more resources for devs and if the latest rumors are anything to go by then it would mean dx12 will further improve the sdks when its finally released..but for now i wonder which they will end up with 900p or 1080p?

Why are naysayers on this article? I believe ubisoft and activision did similar upgrades to their games on ps4 post launch so whats the big deal here? Anyways,whatever they gonna do i hope they put fps first though.

I just read the first batch of reviews and it seems this game is exactly what the doctor ordered...going to be awesome.
#5.3.1 (Edited 141d ago ) | Agree(3) | Disagree(12) | Report
cozomel  +   141d ago
@gutz
"Lol, The game was developed wayyyyy before the New SDK's and Driver updates were released! The games that will come out in about 4-6 months for Xbox One will be the ones built on the newer Drivers and DX11.2 SDK's, Do you think that games are developed in a few weeks...? Use your common sense"

Tell that to all your xbuddies, like christo. He didnt get the memo
imt558   141d ago | Trolling | show | Replies(4)
3 p I c   141d ago | Personal attack | show | Replies(2)
mrpsychoticstalker  +   141d ago
They said this months ago, why are some people surprised? At leats they made no promises of 1080.
killzone619   141d ago | Trolling | show
cruzngta  +   141d ago
Let's wait and see what the rez will be for Destiny.
LAWSON72  +   141d ago
Or just anticipate the game, but I know anticipating games is for gamers not N4G posters who like to only argue over resolution
#8.1 (Edited 141d ago ) | Agree(8) | Disagree(7) | Report | Reply
r21   141d ago | Off topic | show | Replies(2)
TRD4L1fe  +   141d ago
Not going to affect me playing it
Bonkerz   141d ago | Trolling | show | Replies(3)
lonewolfjedi  +   141d ago
welp tell me something new. but atleast their trying to increase the rez post launch.
Megaton   141d ago | Trolling | show | Replies(2)
76erz24   141d ago | Trolling | show | Replies(4)
ArbitorChief  +   141d ago
"We're going to experiment. The target is either 1080p non-anti-aliased or 900p with FXAA. We're trying to optimise... we don't want to give up anything for higher res. So far we're not 100 per cent happy with any of the options, we're still working on it. For day one it's not going to change. We're still looking at it for post-day one. We're likely to increase resolution after we ship."

Updated via patch like I said before.
Legacy212  +   141d ago
Shhhh dont tell them they dont want to listen or read the actual article. Love how people are going crazy over this when yhey even said they are updating the res
GW212  +   141d ago
LIKELY to increase resolution. They may not. Won't make much of a difference either way. The graphics of this game are crap. They are crap in 792p and they'll still be crap even after an increased resolution.

They should focus on tightening up gameplay, making sure the servers can handle the load, etc. This is not a graphics-intensive game so I think resolution matters little here.
Legacy212  +   141d ago
@GW
I totally agree that the graphics for titanfall dont matter. I played thr alpha and beta and loved the game regardless of the resolution. The problem is people are somehow linking this games resolution to rhe power of the xbox saying it can only do 720p forever when the dev said they will update and titanfall is still a wave 1 game
jackanderson1985  +   141d ago
it's like none of the above have read the article (except arbitor who posted moments before me and the subsequent replies to the above)... they have said in the article they're likely (i know not a definite answer but likely is good) to increase it... they're tryna decided 1080p with non-anti-aliased or 900p with FXAA...

as for me this means nothing so have at it
#16 (Edited 141d ago ) | Agree(4) | Disagree(7) | Report | Reply
Volkama  +   141d ago
There is also option 3, 792p with 2xMSAA. No change at all.

I wouldn't be surprised if that's the best image quality of the 3 options, as aliasing is the biggest detriment to image quality in the game.

It is also possible that we will see an option 4, where they manage to squeeze out something better than those options. 900p with MSAA or something. As everybody is connected for any given patch Respawn can put in as much or as little additional work as they care to.
kewlkat007   141d ago | Off topic | show
candy_mafia  +   141d ago
When did 720p become bad?

1080p is super awesome, but is anything less really a deal breaker?

#IDontGetit
#18 (Edited 141d ago ) | Agree(12) | Disagree(17) | Report | Reply
Farsendor1  +   141d ago
pc gaming has been 1080p for 10 years you would think consoles releasing in 2014 would support 1080p games better.
johny5  +   141d ago
well over ten years! lol
pyramidshead  +   141d ago
720p in 2014 is considered bad because 720p was the max for last gen(in the console space only).

It also doesn't help when the cheaper competitor seems to be able to handle 1080p a lot better. Thus disparity is born and thus spurs on the console wars because of the gap between boxes.
candy_mafia  +   141d ago
Oh okay, but I love how Uncharted series looks, and I thinks that's 720p.

I totally appreciate your reply though. Wish more people would help people like me understand stuff instead of jus dismissing me with a 'Disagree'.

It jus' helps to understand why, so thnx dudey :)
D-Du  +   141d ago
Also, as graphics for games get better, the lower resolution starts to become more obvious.
akaFullMetal  +   141d ago
720p isn't bad, it just doesn't make sense why it is 720p considering it is a new $500 system that has a better video card and way more ram. It either indicates that the hardware is lacking somehow or there is a bottle neck that hinders performance. Either way, some people who spend 500$ expected more.
Gamer1982  +   141d ago
Because the games 720p on xbox 360! This game was supposed to be the reason to upgrade to xbone.. Are people really gonna upgrade for 72p? You must be an idiot to upgrade your console for this game..
Sheikh Yerbouti  +   141d ago
Agreed.

I hate all these numbers being thrown around when the real judgment should be in the eye of the beholder. And I don't see to much of a difference graphically, at least nothing as disparaging as Ghostbusters was for the PS3.

I would like to see a double-blind experiment on which console is better graphically on a multi-platform title. I bet you all it would be a dead heat...that is until you put a number on it. Graphics are too subjective a criteria to be summed up by resolution alone.
#18.5 (Edited 141d ago ) | Agree(0) | Disagree(0) | Report | Reply
Longshot28   141d ago | Trolling | show | Replies(1)
seanpitt23  +   141d ago
It's like being back in 2006! Well let's hope the gameplay is good that's the most important thing.
Dudebro90  +   141d ago
Its obvious no one read this piece.

the games res will be updated after launch.
#21 (Edited 141d ago ) | Agree(7) | Disagree(18) | Report | Reply
GW212  +   141d ago
It's obvious that, if you did read the article, your reading comprehension is not up to par.

He said it is LIKELY that they will increase resolution. They wouldn't be the first to say something like that and not deliver.

Plus, the graphics of Titanfall aren't good. Who cares if it's 792p or 900p? They'll still look like crap. This game is about gameplay and nothing else.
PainUzumaki  +   141d ago
Really? 792p...That is a damn shame. SO this basically looks like a 360 game. Im gonna wait till my friend buys this and tell me how it is.
DanzoSAMA   141d ago | Trolling | show | Replies(5)
_LarZen_   141d ago | Trolling | show | Replies(1)
SonofGod  +   141d ago
This is kinda weird considering it's an old engine.. wow.
Father__Merrin  +   141d ago
Esram chips will handle the update, combined with cloud computing respawn should be able to patch it in

although ghosts was a step down in gameplay and maps compared to black ops2 they did manage 1080p

so for a simple looking title as titanfall, this should be a breeze imo
dontbhatin  +   141d ago
They only managed 1080p on ps4. Its sill 720p on XO if im not mistaken.
Gamer1982  +   141d ago
Cloud computing cannot upgrade resolutions or graphic fidelity! When will people realize this?? Thats just BS spin by fanboys made from lack of info from MS. All the cloud can provide is updated AI like with Forza and help with process off the wall info also related to AI. It doesn't help one bit with graphics all it will help with is making games more interesting. I like what it did with Forza but I feel the cloud is this generations kinect and it will be all but an underused an niche idea.
HexxedAvenger  +   141d ago
doesnt phase me... still getting it lol. im anxious to play
MiloGarret  +   141d ago
More people should read the article. The link is there, just click on it.

I thought this was interesting: "We're going to experiment. The target is either 1080p non-anti-aliased or 900p with FXAA. We're trying to optimise... we don't want to give up anything for higher res. So far we're not 100 per cent happy with any of the options, we're still working on it. For day one it's not going to change. We're still looking at it for post-day one. We're likely to increase resolution after we ship."

I would have assumed it was going to be 720 or 792 or whatever, but apparently they can and are likely change it up, which is nice.
Dlacy13g  +   141d ago
what this tells me, is they got the newer SDK but just didn't have enough time with it. No doubt they have been working up to the wire to try and get it done before going gold and probably were trying for day one patch but there just wasn't' enough time. It would be great a for them to give a resolution bump post launch via patch but ultimately I think that is more just a "perception" win vs really needed.
#28.1 (Edited 141d ago ) | Agree(5) | Disagree(5) | Report | Reply
MiloGarret  +   141d ago
Well look at that, an intelligent person on the front page. I'm shocked. Join the forums, slightly more mature people there. With some exceptions of course... and spam.
#28.1.1 (Edited 141d ago ) | Agree(3) | Disagree(7) | Report
WeAreLegion  +   141d ago
That's fine. People argue about resolution when a game runs at a higher resolution on one system. No need to even bring it up here. Enjoy Titanfall!
amnalehu  +   141d ago
I don't think resolution makes or breaks a game. Battlefield 3 was a lot of fun in last gen. The argument should be less about a given games resolution and more about what justifies buying a totally new gaming system, when the current games being offered on the new system could possibly have been made available on the last gen system. What's the significant difference between the 360 version and the Xbone version?
brianunfried  +   141d ago
Getting the Xbox 360 version seems like the logical choice, I'm sure there will be more players on the 360.
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