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Submitted by Spectator1 423d ago | opinion piece

PS4 vs Xbox One: The Importance of a High Frame Rate in Games

gamrReview's Zach Frimpong: "My advice to developers is to ensure that 60 frames per second is the goal with every game. Put resolution aside and focus on ensuring that your game runs buttery smooth and in a way that ensures reaction time is not hindered, because graphics age faster than gameplay. Games like Devil May Cry and even Ratchet and Clank strived for 60 frames on reasonably dated hardware, and to be honest, the gameplay in those titles feels a lot smoother and more enjoyable than some recently released titles." (Call of Duty: Black Ops 2, Call of Duty: Ghosts, PS4, Tomb Raider: Definitive Edition, Xbox One)

Sammy777  +   423d ago
ofcourse both resolutions and frame rates matter, see Tomb Raider/Thief sales and in the future MGS sales

Edit : Whats with the bubble snatchers?
Bigpappy  +   423d ago
Frame rate is way more important.
Sammy777  +   423d ago
resolution is more important than frame rate . Try playing a 720p game at 1080p . Looks like a complete jagfest . Having said that 60 fps is preferrable over 30 fps, but 30 fps is fine too. This is 2014 man , no excuse for a sub 1080p game
Geekman  +   423d ago
No. How many times must I say this. 720p looks FINE. You'll get over so called "amazing" 1080p graphics after a week. You won't have any trouble playing a game at 720p. But at the same time playing a game at 30fps or subfps renders it UNPLAYABLE. You can PLAY a game if it's 720p, 900p, or whatever, because you can TELL what your shooting or jumping on or reading. You CAN'T play a game if it keeps chopping and moving way slower than you would like.
#2.1.1 (Edited 423d ago ) | Agree(2) | Disagree(2) | Report
MysticStrummer  +   423d ago
"at the same time playing a game at 30fps or subfps renders it UNPLAYABLE."

I agree with the "sub fps" part, depending on how low it drops, but a 30fps game is certainly not UNPLAYABLE. That's just silly. Some genres do benefit from faster fps more than others though.
#2.1.2 (Edited 423d ago ) | Agree(4) | Disagree(0) | Report
gamer7804  +   423d ago
Resolution and Frame rates are totally separate things. Of course frame rate is important, much more than resolution. You need a steady framerate, whether its 30 for cinematic game, or 60 for competitive or sports games.

Of course resolution to a certain degree is important, but up converting 720-900p to 1080p isn't nearly as important.
#3 (Edited 423d ago ) | Agree(0) | Disagree(1) | Report | Reply
Hicken  +   423d ago
I really don't see how framerate would matter in a puzzle game. I mean, it'd be nice to have, but what would the advantage be?

Obviously, there are genres that benefit more from a higher framerate than others. But's it's not a necessity across the board, which means it's not important for every game.
N4GJD  +   423d ago
A game's framerate should always be prioritized over it's resolution. Not only does a higher framerate make a game smoother and more responsive, but it reduces judder and moving images are noticeably less blurry.

60fps/720p > 30fps/1080p
TominatorXX  +   423d ago
If That's the case then, What about the Fanboys
that say, "Call of Duty Runs at a "always 60 FPS" ?
jhpadilla  +   423d ago
PS4 vs Xbox One: The importance of making a REAL NEXT-FREAKIN-GEN CONSOLE!!!!!!!

PS4 is faster but even that console has problems doing ALL games 1080 in 60 fps... PEOPLE FOR CRYING OUT LOUD!!! 21st CENTURY HERE!!!! HD TVs (going on 4k soon), was it so HARD to think about those two NOT little things?!?!?

1080/60 is the LEAST you could do until the next gen!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!

(BTW next gen consoles BETTER FREAKIN AT LEAST BE 4K/60 or I'm going to be royally pissed like all the future gamers will undoubtedly be then too !!!!!)
dcj0524  +   422d ago
Same here. If the PS5 doesn't do 4K/60FPS I'm giving up and buying a PC.

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