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Hideo Kojima Shares Details on Metal Gear Solid V’s Controls and Need of Constant Awareness

Metal Gear Solid V: Ground Zeroes Director Hideo Kojima has a long history of devising solutions to improve the controls of his games, and today he shared more details about what you can expect from the game, and on the evolution from the first title of the series.

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SeanScythe1377d ago (Edited 1377d ago )

I was hoping he would say that enemies that saw you wouldn't alert you and instead they would try to ambush you or sneak around. That would be sick to know that if an enemy caught a glimpse of you sneaking around he would try to sneak up on you rather than alerting all the other guards.

toddybad1377d ago

not sure why you're getting disagrees. to me next gen doesnt mean just mean better graphics but also a move closer to real world.this needs more realism in worlds themselves - so the level of interactivity with background objects and also the realism of human interactions - so guards not all acting the same way and a level of a that allows them to make a choice or do something unexpected.