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Learning How To Metroid – A Lesson in Obtuse Game Design

I've always looked at games as things that need to be learned in order to be successful at them. Games are not created equal, so certain games require more learning than others, while some require very little. Metroid is the biggest learning experience I've had to deal with - one that kept me lost as I explored the planet of Zebes, trying every possible combination of things to progress. And I love it for that.

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btmgov1379d ago

Metroid was actually my first ever video game that I owned. Me and my sister received a NES for Xmas of 1987. Her game was, of course, Super Mario Bros. and mine was Metroid. Man, those were the days! It took forever to finally beat Metroid. As a matter of fact, it wasn't even the first video game that beat. The Legend of Zelda holds that honor. It was the first video that I ever purchased on my own as well, using my Xmas money from that same year to buy it the day after Xmas. It took me about 6 months to beat Zelda and then I finally got around to Metroid again taking another 3 or 4 months to finally beat it. After that it was on to Kid Icarus. Needless to say, I have been playing games on a regular basis ever since. Thanks for those great classics, Nintendo. They still hold my fondest memories of gaming.