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160°

Remedy’s Greg Louden Discusses His Work On Gravity And Quantum Break

GI "Earlier this week, we shared the news that Remedy level designer and scripter Greg Louden helped bring home the Academy Award for visual effects thanks to his work on Alfonso Cuarón’s Gravity. We caught up with Louden to ask him about his work on the film and Remedy’s upcoming Xbox One exclusive, Quantum Break."

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MorePowerOfGreen3694d ago (Edited 3694d ago )

Seen the movie last night. Space is lethal. I knew this but seeing the danger recreated like that, gives great insight to the dangers. Graphically Quantum Break will be the new Ryse, Folk were already in denial over the games graphics in a older build(Can't be gameplay). Wondering if this game uses Direct3D (11+)- Means Scalable just incase DOESUS throws another fit lol. D3D is part of Directx 11.2

christocolus3694d ago (Edited 3694d ago )

@morepower

Phil mentioned last week that there would be major differences between launch titles and 2nd wave of xbox one games also he stated that the most recent build of sunset overdrive looked better than the e3 trailer so im guessing that 1st and 2nd party devs are already working with the updated SDKs now.

Ontopic: Ive been looking forward to QB since it was first announced but after finding out that this guy was involved in the project my anticipation levels went through the roof. This is one of the most ambitious projects out there( story, gameplay ,graphics and even tech wise) and im glad remedy it.

minimur123694d ago (Edited 3694d ago )

I watched Gravity the other day, I thought the effects were cool and all, like the fire extinguisher in the space shuttle (lol)
SPOILERS FOR GRAVITY
but the story is absolute b*****ks, ther ewas only 2 people in the whole thing (if you really count the guy at the begining who died 20 mins in) and the next 40

Sure, I can understand it effects wise, but story? 0/10. I watched it with my family and all 3 think it was crap lol

This may get a load of disagree's, but a film with 50 minutes of a woman travelling from 1 spacestation to the next which all end up somehow getting destroyed with 50 minutes of the same person, is boring
The ending, for those who want to know but will never end up watching it: she lands on earth in the ocean, nearly drowns and then is on the beach. Then the screen goes blank. The End.

DoesUs3694d ago

"Wondering if this game uses Direct3D (11+)- Means Scalable just incase DOESUS throws another fit lol. D3D is part of Directx 11.2"

LMAO! D3D has been around since 1995 in every DX. Like i say, PLEASE for the love of god stop talking about tech you have no idea about, at least do your research.

3/10 See Me.

hello123694d ago (Edited 3694d ago )

Direct x11.1 or 11.2 were only patches to the original directx11 that came out 6 years ago i think.

So you can see why directx12 is getting so much attention now!

Directx12 for x box 1 means the GPU in the x box 1 most have been designed and customised way in advance for it. This can't be just a surprise.

Directx12 is the next advance for next gen graphics and i doubt a 7000 series graphic card would be able to handle the new features coming with it?

jay23694d ago (Edited 3694d ago )

It must be able to, you can't change hardware (well accept hard drives) in consoles. We'll learn more soon.

hello123694d ago

Quantum break will be using directx12, i bet? I find it hard to believe Directx11 can pull of the physics shown in the game at E3

Bonkerz3694d ago

I cannot wait for this game, it just looks amazing. E3 should show a lot more and maybe a release date. I really feel like this game is gonna be ridiculously good.

jay23694d ago (Edited 3694d ago )

This and sunset are my current reasons for wanting a xbone. and yes, it's most likely DX 12.

ziggurcat3694d ago

those were the two games that had me excited for xbone last year. they will likely lead to me buying the console.

level 3603694d ago (Edited 3694d ago )

Quantum Break - my reason to get an XBox ONE.

And Congrats on the award for Gravity to Mr. Louden.

Well deserved.

Film is brilliant in it's complex simplicity.

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160°

Now that Remedy owns Control, it’s time to reclaim Quantum Break

Alan Wake 2 studio Remedy Entertainment has reclaimed the rights to Control, and now sci-fi hit Quantum Break deserves the same treatment.

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Petebloodyonion49d ago

Totally agree with that especially when Quantum Break has several references to Alan Wake and Alan Wake make allusions to QB.
I do believe that MS and Remedy can work things out and MS has usually been nice to devs and publishers regarding IP.

Obscure_Observer49d ago

They can't "reclaim" what was never theirs.

Petebloodyonion49d ago

I’m sure we can settle for purchase from MS the IP.

Lightning7749d ago

MS is not doin anything with it. Plus they're doing a multiverse of their own so Remedy needs the IP.

If MS wants to have exclusive let it be timed for 6 months then go to other platforms. MS seems to be, let's say, generous with some if their games as of late.

Or have QB2 be multiplat from the jump, put it on GP. Keeping QB2 as an exclusive is kinda weird these days.

Obscure_Observer49d ago (Edited 49d ago )

@Petebloodyonion

"I’m sure we can settle for purchase from MS the IP."

Good luck

@Lightning77

"MS is not doin anything with it."

Japan Studio is dead nd Sony isn´t doing anything with Bloodborne either! Yet I can 100% guarantee that there´s a far bigger demand for a sequel, remake or even a remaster for that game from both PS5 and PC gamers.

That been said, why don´t you ask Sony tol sell the IP to Fromsoftware now that according to rumors, they bought Elden Ring from Bandai?

ZwVw49d ago (Edited 49d ago )

Reclaim? That would mean that they actually owned the ip at one point, which they never did (MS always has). Apples & oranges. Remedy always owned the Control ip (just not the publishing), as they have with Alan Wake.

About as likely as them getting the Max Payne rights from Rockstar.

mastershredder49d ago (Edited 49d ago )

Sending you game to a publisher does not mean they get "rights to own it " unless that was part of the contract (monetary/ strategic reasons). 505 was the publisher they worked with to publish and distribute it, it dos not mean that 505 flat out "owned" anything, clearly they did have a special arrangement that made them open to limit their publishing rights. and so here we are and big whoop

Jingsing49d ago (Edited 49d ago )

Yeah get Quantum Break PS5, only if you put it on disc with all the associated movie material.

isarai49d ago

I mean they got the Alan Wake IP back from MS, so I feel like they could get QB back as well

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190°

Remedy Takes Full Control of Control Franchise From 505 Games

Remedy Entertainment has announced that they've purchased the full rights to the Control franchise from 505 Games.

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isarai50d ago

Oh nice, I wonder if they'll try to do the same with Max Payne 🤔

-Foxtrot50d ago

I hope so, Rockstar ain't doing shit with it sadly.

I loved the gameplay in Max Payne 3, it was fantastic but it just didn't feel like Max Payne at its core, it felt like they were doing a new IP or experimenting with one and reshaped it into Max Payne

The Noire, the atmosphere, the dark grittiness, the graphic novel cutscenes, Mona Saxx were all missing.

I'm hoping if they ever get the rights back they do their own version of Max Payne 3, off the secret ending from MP2 where Mona survives.

Max was finally starting to heal thanks to Mona in MP2 and in MP3 they just put his character back to square one, all that development gone.

isarai50d ago

Kinda what I'm thinking too, like as much as I'd love for R* to give it their unmatched magic touch, they're not doing anything with it.

I loved MP3, only gripe was that the story had very little to do with Max personally but it was still great. The Mona ending would be amazing and honestly not entirely out of the realm since MP is kinda considered part of the control universe, though I would like that to stay out of MP as much as possible and be it's own thing.

The fact that we haven't gotten a MP3 remaster is crazy imo

JL293049d ago

Why would you need a Max Payne 3 remaster? You must be on console.

isarai49d ago

I'm on both, still want a remaster

GamerRN49d ago

I think Control was a great game that deserves a sequel

Machina49d ago

A sequel is in the works - they announced it a couple of years ago.

320°

Remedy Entertainment Plc: Remedy announces sales information for Alan Wake 2 - Remedy Investors

Alan Wake 2 was released in October 2023 to worldwide critical acclaim, earning a Metacritic score of 89 at launch. Today, Remedy Entertainment Plc (“Remedy”) announces that Alan Wake 2 has sold 1 million units by the end of December 2023, and 1.3 million units as of the beginning of February 2024. Alan Wake 2 is Remedy’s fastest selling game so far.

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Nyxus62d ago

"By comparison, Alan Wake 2 sold over 50% more copies and over three times more digital copies in its first two months than Control did in its first four months."

Yes, because it's digital only...

Cacabunga62d ago

What do u you mean?? Sold more cause it’s digital only? Facepalm

I will never get this game as long as it is digital only.. boycott

MADGameR62d ago

Amen to that! Won't touch this game unless they announce the physical version. Boycott digital all the way. Do you guys even know whats gonna happen when all games are forced digital release only? You will lose your freedom of owning games. And, lets say they set up super strict policies where you can't cuss online on your favorite platform or you get a perma ban. Guess what? All those THOUSANDS of $$$$s you spent on those digital games? LOST forever! Now you have to buy them AGAIN! So you digital only guys better think long and hard. Because once digital is mainstream and physical is fazed out, there will be no going back. They will push these draconian policies.

isarai62d ago

He's not saying it sold more overall because it's digital only, he's saying it Sold more DIGITAL COPIES because it's DIGITAL ONLY. When you restrict 2 options down to one, of course it will artificially inflate the one option

shinoff218362d ago (Edited 62d ago )

Same. Fk that.

Isarai that's what I've been trying to say. On ps 60 percent digital and 40 percent physical. That physical number would be way way higher if physical existed for even half the games on psn. There's only one option for a sh ton of games so it artificially inflates the digital percentage

LucasRuinedChildhood62d ago (Edited 62d ago )

The "over 50% more copies part" is still a comparison of the overall sales.

This would mean that Control sold around maybe 850,000 copies in the same timeframe.

toxic-inferno62d ago

It's still not as impressive as I'd have expected. A sequel to a popular games getting only 50% more sales than a debut title in an unknown franchise. Yes, they're set in a connected universe, but that wasn't well publicised during Control's release, was it?

-Foxtrot62d ago

Really trying to push this “we did the right thing with it being digital only” narrative aren’t they

boing162d ago (Edited 62d ago )

Sad truth is, physical sales are now just a little fraction of purchases. We are talking single digits here. More often than not, the investment into pressing discs, confection and logistics is not worth it anymore.

Nyxus62d ago

@ boing: we learned from Sony's latest financial results that digital sales accounted for 66% of total game sales. 34% is hardly a 'little fraction'.

darthv7262d ago

@Nyxus... that's just Sony though. Tell me what it is when you factor in PC, Switch and Xbox sales. It drops the overall percentage down closer to that single digit mark. When even the mighty PS can't keep physical sales above the half way mark... you know you got trouble.

Nyxus62d ago

@ darth: Actually Switch physical percentage is higher if I'm not mistaken. But the point is, there's still a market for physical games, that's why a lot of smaller publishers have emerged in the last years.

Crows9062d ago (Edited 62d ago )

@darth

You don't have trouble when you account and factor in the enormous increase of overall sales across the board due to higher populations of gamers.

There's no denying that digital has increased but so has number of gamers and most of which have been exposed to an all digital world from the beginning. There's still a strong physical base which is probably still about the same with a bit of a decrease than it was years ago in terms of physical sales.

For instance. If a game sells 1 million physical and 1 million digital in 2018. And then the sequel sells 1 million physical and 2 million digital in 2020...then game sales have gone up and the percentage will k longer be 50/50....however the same base of physical is pretty much still present. It didn't move much if at all...simply more gamers in the world now.

shinoff218362d ago (Edited 62d ago )

Boing

I'll be honest your just not telling the truth. Maybe that's true on xbox. But on ps and switch that's just not true. That's a misconception that way to many people run with. Sony is 60 digital and 40 percent physical. Physical would also be higherbif so many games would actually have a physical release. You are trying to pass off bs information

Pc adding in to the equation is another way to make artificial numbers also since they don't do any physical releases. Why do so many of you spread this

darthv7262d ago

@crows... things are not growing like you think. there has been some decline compared to previous gens. Even Sony knows this which is why they had to adjust their forecast. And to use your example of a games release and sequel...
Spider-man 1 is over 16m across PS4/PC, SM2 is only around 10m on PS5 and Miles is around 8m on PS4/5.
GoW [2018] is around 23m on PS4/PC whereas Ragnarok is 15m on PS4/5
Horizon ZD is around 20-21m on PS4/PC/PS5 and Horizon FW is only at 10m for PS4/5

those are some really big games which should have had their sequels eclipse the previous if there was actual growth. Now it may be attributed to Sony holding onto the PS4 crowd longer than they intended but they likely felt they didnt want to lose that sizable player base.

And this is why Sony is looking to try and supplement their decline with increasing PC sales. The PC market out numbers all console combined in regards to potential customers. In the console space, you figure there is a ceiling of about 180m customers. PC has double, if not triple that amount of potential customers. MS knew this from the beginning... it took only recently for Sony to figure that out and Nintendo is likely to follow suit at some point too.

THEzRude62d ago

I cannot even remember the last time i went to store and bought a physical game.
Maybe when i was a kid. Nowdays all my games are digital. Your boycott matters nothinf and nobody cares.
Only fraction of overall game sales nowdays are physical anyway. So yeah.

-Foxtrot62d ago

@THEzRude

Can’t wait until you bitch in 5 years time when digital becomes the norm and companies start taking the absolute p*** with content you’ve bought

It’s like lubing yourself up while bending over for them expecting to be f***** in the ass then justifying it

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badz14962d ago

Gonna take awhile to make the money back at that pace, Remedy! Why not admit that you were wrong and release it on BD, like...right now?!

LucasRuinedChildhood62d ago (Edited 62d ago )

It's likely the publisher's decision (Epic), not theirs. It is strange though.

I wonder what percentage of people who prefers discs still bought it and how many sales were lost.

Storm2362d ago

I, for one, won't buy it until it is physical. I know a lot of people are in the same boat.

darthv7262d ago

Even if they did now, the number of physical units sold wont even make up for the cost of production, packaging and distribution. this is Alan Wake we are talking about... not Spider-man.

Nyxus62d ago

I'm sure Epic can afford it...

LucasRuinedChildhood62d ago (Edited 62d ago )

I don't think that's actually true. THQ Nordic volunteered to distribute it on disc. https://gamerant.com/thq-no...

And Alan Wake Remastered is on disc.

Might be because digital sales are more profitable.

shinoff218362d ago

Pre order like larian did with baldurs gate 3, you don't spend your own money the pre-orders pay for themselves, and they make some cash on top of it. It's fairly simple.

Neonridr62d ago

this game deserves so much more. One of my favorite games of 2023. While I would have loved a physical release, I'm not going to willingly not play an amazing game because of some weird pride.

darthv7262d ago

Exactly. some just wont even give it the time of day BECAUSE its digital only. That is just stupid thinking. No way would i deny myself the opportunity to enjoy something just because its not physically on a disc/cart.

Nyxus62d ago

Good for you. I think buying digital is stupid.

spicelicka62d ago

I think it's more a matter of waiting for it to come to physical format or for the digital price to drop more, eventually they'll buy it. It's also stupid for the publisher to not take that into consideration, I hope they realize that.

shinoff218362d ago

Why not. There's so manybgames out there I'd rather play anyway. They just missed a sale. That's on them don't pin it on me. Consumer guilt trip. Fk that.

isarai62d ago

If it were some other throwaway game I really wouldn't care. However from the getgo this game falls into the "something special" category for me. And those games I want to keep, collect and preserve to easily revisit in the future and possibly gift or sell if I want. Any game that is something special I do this, has nothing to do with pride, has everything to do with preserving what deserves to be preserved. And I'm definitely not gonna buy it twice because I caved and bought digital before hearing word on a physical release

Neonridr62d ago

I play games to be entertained. The mere fact that I didn't have to load a disc into my system to achieve that means very little to me at the end of the day.

To each their own, but people actively missing out on a legit GOTY contender because they can't buy it physically is something I could never relate to personally.

darthv7262d ago

there are plenty of game i will double dip for, but I usually always by digital to begin with. i did it with the first Alan Wake, got it digital on 360 for real cheap then i bought the CE as I liked the book packaging. Later i got the remastered edition on PS+ because i liked the original and then finally bought the physical when i saw the chance. Its still sealed as no reason to open it if I already have it digitally. Plus sealed games tend to hold or increase in value over time.

Why not double (or triple) dip if you really like something?

isarai62d ago

@Darth
Because I'm responsible with my income?

darthv7262d ago

"Because I'm responsible with my income?"

If you have to question yourself... maybe you aren't.

shinoff218361d ago

@darth I double dip all the time. Same as you had Alan wake 360, I got the ps plus free one that month, and then I bought the physical on Amazon. I also never opened the physical. I've got no issue with digital games if my preference isn't fked over. I tend to also have issue with people o well physical is only a fraction of sales. Bs where? Xbox and pc, physical still sells a sh ton on the other to sonfraction that sh. I've stated before if more games were also released physically that are digital only those percentages would jump to probably more 50 50. Hell there's about 10 or more of us here clamoring for it. Most of us would put our money where our mouth is. I try to atleast once a week

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got_dam61d ago

Most physical games these days are nothing more than a glorified launcher that will be just as useless as a digital game if download servers are shut down. AW2 was Aldo priced like a digital only game should be. When so many games are going for $70, AW2 was $50. I bought and do not regret it.

Neonridr58d ago

it's true, the disc acts as a key to verify a game and that's it. The entire contents of the game is stored locally nowadays.

KwietStorm_BLM62d ago

Shame that their fastest seller is just reaching 1 million. They're such a creative studio, and they have really matured since Max Payne. Alan Wake II was the best game last year and more people need to play it.

shinoff218362d ago

Then release it both ways. There's plenty of avenues for them to achieve this from a limited run games to the larian way. They make more money also

KwietStorm_BLM61d ago

waaah waah and it's still their fastest selling game. A physical release doesn't even have anything to do with what I said. And something like 89% of total game sales are digital. Physical games don't even exist on PC and haven't for decades. The only people crying about not buying anything digital are a small percentage of console gamers with a wall of games in their cave.

CantThinkOfAUsername61d ago (Edited 61d ago )

$60 for a fairly linear 20-hour game isn't gonna cut it going forward.

jznrpg62d ago

Want my money? release a physical copy already. I’m can be stubborn and this is one of those things I’m stubborn about. No physical copy no buy for me at least until it’s in the bargain bin. I’d pay full price right now for it on disc.

JEECE62d ago

Okay, but everyone taking this attitude NEEDS to actually buy the game if/when they do a physical run of it. If you sit here and chirp chirp chirp about wanting a disc, and then they eventually release one and everyone who asked for it says "meh, mid, I'll wait for sale," they are going to take that as evidence that they were right to not bother initially.

Tacoboto62d ago

There's another hypocrite around here grandstanding about how much Alan Wake 2 needs a physical edition.

Yet they own Baldur's Gate 3.

These people are only saying this for upvotes.

toxic-inferno62d ago

@Tacoboto

Hello!

Just a reminder that it's a person's own choice what they spend their money on. If a person chooses not to buy a game in a particular format because they'd prefer to wait in the hope it will be released in a separate, more desirable format, then that is their own choice.

Have a good day!

JEECE62d ago (Edited 62d ago )

@toxic-inferno

Sure, it's every person's choice what they want to spend their money on. No one challenges that. But if you make a big stand about how you won't buy a game unless you can buy it on a disc, and encourage other people to take the same stand, but then turn around and buy other games digitally that aren't available on disc, you are a hypocrite.

Have a good day!

Nyxus62d ago (Edited 62d ago )

Baldur's Gate 3 does have a physical version: https://box.baldursgate3.ga...

Not out yet though. But it would be nice if Remedy could do something similar.

JEECE62d ago (Edited 62d ago )

@Nyxus

You may want to look at the release date for that physical version...

Nice edit lol.

jznrpg62d ago (Edited 62d ago )

I will buy it day one if they make it. I can’t speak for others. @Tacoboto I don’t own BG3 yet I’m waiting on my physical copy still. It should be here within a month or so. The only digital games I have is from PS plus.

Tacoboto62d ago

@jzn, I'm glad that you're consistent; unfortunately you have people like toxic that drag down the cause by saying one thing, doing the complete opposite, and trying to play victim when called out on it.

Nyxus62d ago (Edited 62d ago )

@ Jeece: Not sure why you're so focused on this one person. Don't know who it is either, but it's just one person anyway. Doesn't really mean much.

DOMination-62d ago

Reminds me of the endless people begging for Apple to release a small iPhone. Then when they finally made an iPhone mini nobody bought it and they discontinued it after only two generations.

The mainstream don't care anymore about physical and production of them is REALLY expensive not to mention terrible for the environment. If devs want to be digital only then they shouldn't cater to the handful moaning about it on news forums because as someone above mentioned, they will probably lose money.

If you want Remedy to survive, support them regardless of their distribution model.

shinoff218362d ago (Edited 62d ago )

Simple solution do what larians doing. You have to buy full price off their site.

Tacoboto
Also maybe some have disposable income. Bought digitally after the physical release news. Bought physical release and bought digital after as not to open the physical release. You don't know. Instead of asking you went into attack to fight against options. Nice.

Domination

Then those same devs shouldn't complain about low sales when they don't release both ways. Physical releases can pay for themselves, larian isn't losing money on those pre orders. In fact the providers are paying for themselves, there's smaller publishers that would kill to publish Alan wake 2 when all their doing is small indies. The is said tonhave offered. That is on remedy then. Don't get mad at me cause I don't want to buy digital. Both options can and should exist. Again this is on remedy, the want is there.

I've bought digital games knowing I'd buy the physical also quite a few times. Cosmic star, oddworld, and numerous others.

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