The difference between a licensed product designed to sell via the magic of marketing synergy and that of a game worth playing is the talent involved. Remember when THQ could be relied on to squeeze out a game based on any random Dreamworks project? PS2 dollar bins across the country are still stuffed with the results. Every once in a very long while you get Treasure’s GBA Astro Boy, or One Piece Pirate Warriors 2, but the stink of licensed gaming is thick enough that any announcement is automatically ignored as an unpleasant background odor. Then it turns out that Radiangames is about to release a Powerpuff Girls game and it’s time to play catch-up.