This article offers an argument for the validity of the least popular of all fighting game options at present time: single player modes.
I still enjoy fighting an AI in fighting games. I don't always want a white knuckle, victory at all costs battle. Chronicles of the Sword remains 1 of my favorite fighting game modes ever. Sure there's a place for PVP, but let's not forget to appreciate the simpler pleasures too.
Fighting games have always been about competition, not just as games with arcade origins, but in the name itself: a "fighting" game. You can't get more competitive than that. Still, the fighting games that I've spent the most time playing are ones with extensive single-player modes, like Soul Calibur II or even Super Smash Brothers Melee. I like games that give you a lot to unlock or challenges with varied conditions, games that give you something to do even when you don't want to fight against another human being. Fighting games might have competition in their DNA, but a quality single-player experience can do just as much as a robust multiplayer suite.
I want fighting games to have actual story through the arcade mode instead of simply at the beginning and the end
Like Mortal Kombat & Injustice ?
You for a Well said for that.
Who told you that it is not important?. That's where the fighting games more unique, it's single player mode.
I tried putting this on reddit's fighting game subreddits and got downvoted like crazy.
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