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realMyst: Masterpiece Edition - As We Play I Expansive

Myst is a series with a very odd history behind it: both hailed for being a masterpiece of adventure gaming thanks to immersive graphics and plot, while at the same time derided, by some, as the beginning of the end of the traditional adventure games for its lack of inventory management and puzzle-difficulty. Originally released in 1993, Myst had players exploring a strange world, solving puzzles and attempting to make sense of why you were there and what secrets each area held. Upon release it was a hit, managing record sales for PC gaming, a feat that would only be broken when ‘The Sims’ got its release in 2000. Naturally it spawned loads of ‘Myst Clones’, first-person adventures that threw you into confusing and odd locations. Its success also paved the way for a whole host of sequels, spinoffs and remakes. Oh, and there was also a parody version called ‘Pyst’, which is about as childish as you can probably guess.

Now we get realMyst: Masterpiece edition, released to celebrate the ’20th Anniversary’ of the original game. Every location has been remade under the UNITY game engine with an emphasis on faithfulness to the original and remastered graphics in place. On launching the game, however, disappointment sets in almost immediately. As soon as the music and sounds start, it becomes clear that everything audio-wise has just been ripped directly from realMyst and into this new version. There has been no extra recording in any way. While this isn’t exactly a terrible thing, it isn’t exactly encouraging to anyone who has already played any of the previous versions, such as myself.

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