Last week, we revealed that there were layoffs at Sony Santa Monica, the PlayStation-exclusive studio that’s best known for its God of War franchise. Sony corroborated what our sources told us, confirming the reduction in staff.
Hopefully the new IP was just re-imagined and not fully cancelled, it was in development for too long as it is to just scrap it
That's what probably has happened. Maybe those rumours about it being similar to Destiny was right. I mean Sony and Bungie has this little relationship now especially when it comes to Destiny...why would you allow a game to come out which looked similar to it. Comparisons would be made, articles would come up, sales might not be as good because people got Destiny instead. Sony probably thinks they would loose sales to it if they realised their Sci-fi game aswell. Destiny is a 10 year thing so it's going to be well supported, it's always going to be around. I think at the end of the day they are just trying to change the game up.
IDK I would think if Sony was going to cancel a game for Bungie then Bungie would give full exclusivity to Sony since Sony would be losing so much money since the game has been in production for almost 4 years. That is a lot of money to throw away and a lot of talent to be just getting exclusive DLC but it is a interesting theory though.
Yeah but I'm not saying they did it FOR Bungie, I'm just saying they probably thought to themselves how they've put so much in their relationship with Bungie and Destiny that there is no point in funding a game like it.
the game design for GOW is stuck in the PS2 era, on the PS3 the difference was just better graphics so a probable reason for the layoffs at SSM was that the developers lacked the vision to take the game design forward.
Guess this means the new IP is still in the works,just rebooted. Hopefully
I don't see the problem people were having with the canceled project. I can understand the layoffs, but a canceled project shouldn't be a problem to the gamers. Sony invests lots into their studio, if a project doesn't live up to their expectations then of course they should scrap it. No one would continue to put money into something they don't see is fit to make more money. Losing more money off of it than what's already in it would have been 10x worse. For Sony, the gamers and especially the employees.
Change is not always good but I hope this means good things for the future of GoW, still one of my favorite PS franchises. There was something holding me back from buying Ascension; maybe it was my dislike for prequels. Anyway, reboot and bring us great things.
I said this before but a long time ago Naughty Dog visited NASA I hope they were in talks with Sony to take this project over if it went south and now that it did go south I hope Naughty Dog get to make this game. IMO I think if they continue with GOW the create a new person either go with Kratos brother like they been hinting at or move on to another mythology I think Viking or Egyptian mythology would be kool.
kratos plus ps4 is truly next gen. make it happen sony
it would be nice to see a total reboot ...God OF war may have have nice gameplay but artistically was awful...change the story (more God- mythologically friendly not crap unimagined stories with US like super hero) , change Kratos (and all other chars to resemble at least Ancient greek warriors and deities) change evertything , hire new artists and remake the whole thing
So you want a new GoW game that isnt GoW?
You'd be one of the few that would be happy about Sony changing EVERYTHING about GoW...Why reboot and completely change a franchise that was so successful?
Sometimes a project needs to be canned. No More GOW Please
^^^ no to ALL of what you said. I couldn't disagree more. If I had 1000 disagrees it wouldn't be enough. BOTH of you, morons.
But...but...this was supposed to be the end of Sony!
I'm guessing a high level executive got a preview of the project and thought it wasn't good enough. Most likely this a way of keeping things fresh instead of releasing the same game over and over. This could be what Cod needs.
It's also possible that the team working on the new IP were not doing a great job, and/or were nowhere near where they should have been 4yrs in.....but that makes me wonder in itself, as Sony have scrapped plenty of great 1st party developers that were making great games & were consistant, like Zipper, London Studios, Cambridge Studios, Team Soho, & many more, not to mention letting many 2nd & 3rd party loyal teams like Insomniac go, & teams responsible for AAA material like Warhawk, Starhawk & Twisted Metal go mobile like with Lightbox...... BUT, they give Team Ico, WHO haven't released a game since PS2's SOTC, & have had there latest game in development for 10 friggin years almost, a free pass...... Zipper released 2 PS3 & 1 Vita game in that time, (& maybe a couple of PSP Socom's, not sure if they were Zipper developed)....Anyway, 3 games from Zipper, London or is it Liverpool Studios released 4 or 5 Wipeout games between PSP, PS3 & PSVita in that time, & the list goes on of studios in the west, that were closed for actually doing there job, & releasing games, whilst Team Ico went on unchallenged by Sony for providing jack... I mean I LOVE Ico & SOTC & think the world of the studio.....BUT, why should they get a free pass for producing NOTHING, while teams that slaved there guts out & got games out like Unit 17 for Vita's release suffer...And I bought Unit 17 & it is a great Vita game....Just a shame that not enough people owned a Vita to appreciate it. I also have MAG & Socom:SF...& even though Socom strayed from it's winning formula, I still loved the game. MAG was a bit of hit & miss, but was still fun....But the point is, these guys got games out... decent games, decent games that suffered the effects of COD, Fifa, Madden, NBA, & other YOY releases that affect other games sales...I mean, as great as Ico & SOTC were, they sold sh1t.....so I just can't make sense of what Sony are doing to it's 1st party & once 3rd party exclusive studios.
Doesn't matter how many games your releasing if they're not cutting it sales wise. Sony was likely investing more money into the projects then they were getting back, therefore the studio responsible had to be shutdown. Doesn't matter who the studio is either, if ND made a few terrible games in a row you could bet your drawers they'd be shutdown.
I sincerely hope this means the new IP was scrapped because it needs to be rebooted, and not that GoW is seeing a reboot of some sort. Changing what GoW is about IMO would not be enough to get me interested in this game again, I loved the series but the only way i'd be hype about another GoW, is if you introduce me to a new protagonist. But I like many others were excited for SSM's new IP but of course it got cancelled and we were all left praying they didn't scrap it in favor of ANOTHER GoW. That studio still consists of 200 employees, I honestly think that the studios main focus is on Cory Barolog's project now while Stig tries to reinvent what his IP was going to be. The rumors about it being similar to destiny may be true, so I honestly think they scrapped it to basically start from scratch again, but no way in hell did they just completely cancel the game when it was in development since GoW3 which is like 4-5 years! Too much money wasted if so, and the game was set to be revealed at E3, why cancel a game that's so far along? In fact no other game coming from that studio was anywhere near as far along as Stigs IP, but hearing this brings me hope that maybe a New IP from Stigs is still in the works, it just needed a reboot.
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