Retro Studios has as much creativity as they've always had, which they should be using it for new gaming forms instead of embellishing classic game designs.
Definitely agree with this. Tons of creativity and talent, being put to use in mediocre fashion.
Oops, I agreed too soon. DKC are great game 9-10. A Great Platformer is not easy to make. The only problem I have is that WiiU has a ton of those games. -Since they don't have good 3rd Party support they have to bring the balance themselves. I really wish (like others) that they would double the size of Retro - that way they can work on 2 games.
Pretty sure it was Retro's idea to do Tropical Freeze. And the acclaim speaks for itself. Means they are doing something right at that studio. You can bet your a$$ their next game will be something other than DK.
I'm sure it was, but the doubts were certainly there for a time among gamers. Donkey Kong Country: Tropical Freeze does speak for itself, as its quality is immense; but it's like congratulating an internationally acclaimed master chef for making a great burger. Lots of chefs can make a great burger. I wish this internationally acclaimed master chef had made something that no one else can make.
Your analogy is absurd. Not everyone would have been able to make a Donkey Kong platforming game - 2D as it may be - as well as Retro Studios did with DK Returns, let alone Tropical Freeze, which blows the previous one out of the water. Nope. Tropical Freeze is one of the best modern 2D platformers out there, and that is no small feat, considering the absurd array of superb 2D platformers in the market. Yes, I would LOVE to see Retro Studios making an even more ambitious game, hopefully in a fully open 3D world game - Metroid or otherwise -, and I'm pretty sure they can, but I'm still very happy with Donkey Kong. :)
@deafdani: regardless of my analogy not being terribly accurate, you seemed to have gotten my point anyway. Yes, Retro makes the best 2D platforming game that has possibly ever been made. But is this a worthy tradeoff for not making a completely unique and mindblowing game like they did before with the first Metroid Prime? Some think it is a worthy tradeoff, but I personally didn't, and I don't doubt many others agree.
For this to be a trade-off like you suggest, Retro needs to not make absolutely any other game for the Wii U whatsoever. What makes you so sure that they won't work on another, bigger project? I'll try to get into a middle ground here: if Retro Studios don't make anything else on the Wii U, then I will agree with you, and I will think that only making Donkey Kong would be a waste of talent, when they can do so much more. However, if Tropical Freeze was only their first venture with the Wii U hardware (and an awesome one, at that), and they end up doing more awesome games... then all will be good, at least for me. :)
@deafdani Fair enough. I am excited for whatever they make next, at this point they've learned so much that it's bound to be good. The more ambitious it is, the better, too.
The decided to make a game that previously generated the studio some revenue .. The played it safe so they could learn the tech and then turn that easy money into another IP or existing Nintendo franchise ... What they did with donkey kong gave them so more experience with something different other than Metroid.. Im sure whatever they are working on now is going to be great.
I really enjoyed Tropical Freeze can't wait to see what's next from them
New ip doesn't automatically mean creative. Just because companies like Sony and Microsoft can't keep an old franchise refreshing and creative for 20 plus years, doesn't mean that others can't. "Gamers" are so shallow these days.
Doing Tropical before Metroid was their idea... put the pitchfork away please.
well as a core gamer I can say officially donkey kong could destroy any of these so called next gen games when it comes to difficulty. it seem you have to die 5 times just to learn one level and then the game gets harder at the second world of the game.
But them making another Metroid Prime could be just as safe as another DK game. I hate this overbearing assumption that anybody can make a 2D game. Yeah anybody can make a good 2D game, but not on the same level as Retro. Why did DKCTF had to be ambitious in order to be respected? Metroid Prime 2 & 3 wasn't exactly ambitious, but it was still respected. It seems people's perception of the DK series is that it wastes the talent of the developers at Retro. Its only a waste of talent if the game sucks. DKCTF doesn't suck.
The article doesn't ask for them to make another Metroid: Prime, or Metroid anything. You are right that Prime 2 and 3 weren't as ambitious as the first one, but that doesn't help the case for Donkey Kong Country: Returns and Tropical Freeze. It's 2 unambitious games being followed by two even more unambitious games. The article calls for Retro Studios to regain their ambition. It's not about Donkey Kong, or Metroid, or a new IP. It's about Retro Studios once again being very ambitious with whatever project they work next.
When did games have to be ambitious in order for that developer to be respected. Sucker Punch is making their third Infamous game and I don't here anybody complain about it not being ambitious. Why is Retro treated differently? I know, we don't have alot of new IPs from Nintendo and it would be nice to see that coming from Retro, but its not something I expect from them. They offer new gameplay elements for their established IPs. That is what I expect. I also believe this article wouldn't have existed if they had made another Metroid. I wouldn't say DKCR wasn't ambitious, at least completely. There are cinematic elements to Retro's Country series that I haven't really seen before in a 2D platformer. That within itself is unique. Sure its gameplay didn't stray away much from its source material, but both DKCR and DKCTF brought a nice delivery and some new gameplay mechanics. Edit: It is also ambitious for a developer who worked on a first person adventure trilogy to work on a genre they haven't worked before.
Ambition- a strong desire to do or to achieve something, typically requiring determination and hard work. Their ambition was to make a Donkey Kong game, for one's main issue being that it wasn't something else (ie. Metroid) is silly and rather petty. I'd rather Retro make a game out of inspiration and desire than just because their forced to.
Yep, doing trashy 2D stuff constantly is such a waste of great talent. These guys need to be making 3D Donkey Kong, new IP, or Metroid in 3D again. They are just wasted talent being put to this crap.
metroid prime with online multiplayer please.need a great sci fi multiplayer like halo 2 to scratch an itch caused by cod clones and retro are the devs to do it.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.