GearNuke: "Ryse: Son of Rome is always regarded as having one of the best facial animation in a video game. It seems like the studio who helped create this facial animation is going to work with Chris Roberts to bring "State-of-the-Art" facial animation to Star Citizen, the crowd-funded space trading and combat simulator."
Today Cloud Imperium Games released new videos focusing on the upcoming major update for the growing space game Star Citizen.
Star Citizen will soon get a rather impressive character customization feature in alpha 3.23, but it's limited to the head. Yet, developers also want to implement body customization in the future.
Well I guess they couldn't have done so within the last two decades working on the game so probably it'll take another two decades
Today Cloud Imperium Games showcased in detail one of the major new features coming to its growing space game Star Citizen.
Personal Hangars sound brilliant for what is shaping up to be one of the most ambitious games in the galaxy.
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And worth it too, you only need to make a $10,000 donation…
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..to get on the waiting list.
Just a giant blackhole simulator sucks up everything in sight really loves money from the fools.
Ummm sounds good but PLEASE make sure all other gaming aspects are TOP NOTCH before spending a billion dollars on facial animation.
YES facial animation makes games better but doesn't really add much to GAME PLAY!
sure in story driven games facial animation is key but I'm gonna be seeing more enemy ships exploding than seeing facial animation.
(once you get sucked out of your exploded ship into the sub-zero temperatures of space your face isn't gonna animate but only freeze and implode)
so lets put more effort on Physics and Control and THEN worry about facial animation.
If I hear a story about TressFX and Breast Physics being added to StarCitizen then I'm gonna start worrying about my investment, lol
looks ok
Well, game use CryEngine 3.
Holy ****, this is awesome news. Ryse looks AMAZING!