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Strider PlayStation 4 Review - Gametactics

Originally released back in 1989 for the arcades, and subsequently ported to a plethora of consoles and computers, Strider was an action platformer that was praised for its gameplay and cherished for decades. This remake takes the arcades paper thin plot and transplants the overall Metroidvania level design from the NES/Famicom version of the game, while turning the dial on the pace to the action by eight times. Developer Double Helix pitched the idea to Capcom after seeing the outpouring of support from the Capcom-Unity community and the forum posts. While Double Helix has been hit or miss with the quality of many of its games, I can honestly say that they might have finally hit the stride, with a clear focus of what they are good at: bringing new life to old and underused properties.

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