It’s not uncommon for an RPG to have a variety of playable classes. Wizard, Paladin, Brute…the list goes on. South Park: The Stick of Truth draws heavily on RPG heritage, and thus it has four classes of its own. Fighters: powerful melee attackers. Mages: masters of the arcane. Thieves: stealthy players that hide in the shadows. So far, all standard RPG fare. Then there’s the fourth class; the class that really marks Stick of Truth as being a South Park game. It’s presented to you as a product of Cartman’s vivid imagination. It’s “Jew”. Welcome to South Park.