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Submitted by micx 150d ago | news

Titanfall Beta had Full Res Textures, more info on PC's Cloud Servers

Titanfall's Beta had full res textures, more info was shared regarding the cloud servers on PC. (PC, TitanFall, Xbox 360, Xbox One)

kurunaffebe   150d ago | Spam
kaiserfranz  +   150d ago
Good, a PC multiplayer shooter is worthless without private matches
aiBreeze  +   150d ago
Still blows my mind that they are releasing the game without the ability to do private matches. Fingers crossed the patch comes sooner rather than later
elluffuppy   150d ago | Spam
TheUltimateGamer  +   150d ago
No complaints here. The beta was beautiful.
brich233  +   149d ago
lol at the 15 people that didnt own an Xbox One or Pc to play it.
gamernova  +   149d ago
Exactly! It feels like any time you like titanfall/praise it, you get hate. As a PC gamer, I didn't really see how much Sony fans dominated the site until Titanfall which is also on PC. Suddenly all the Sony fans were praising the PC version and saying no one was getting it for the one and suddenly the 360 was going to stop the one from selling. Then suddenly the game was a cod clone even though it really isn't. Lol and all this from Sony guys that apparently have PC which can handle the game at max settings lol
bumnut  +   149d ago
Or those who own both but thought it was not very good (me)
Alexious  +   150d ago
Great news about the upcoming patch on PC. About graphics, I definitely wish they had chosen another engine, but it's done now.

I just can't wait for Titanfall 2, powered by Frostbite Engine.
Dudebro90  +   150d ago
Frostbite is garbage. Its pretty but that's it.
MidnytRain  +   150d ago
What's wrong with it?
Cernunnos  +   150d ago
I don't think you understand what an engine is exactly? A game using Frostbite doesn't mean it will turn into Battlefield 4. You can have vastly different games on the same engine. Frostbite definitely has some excellent performance, and is a very versatile engine.
papashango  +   150d ago
frostbite being one of the better optimized engines and great for benchmarking. Is not up to par in terms of hit registry and fluidity. Basically its sh*t for true competitive gaming.

the Source engine that Titanfall is built on has been optimized over the years to give you fluid gameplay with optimal hit registry. Balance and alot of the competitive fun-factor in an fps begins with these very very basic fundamentals. Often overlooked by ambitious developers.

Take Cod4 for example. While the series may have gone to crap. It released the same year as Crysis a classic gameplay vs. graphics comparison. At its core what made cod4 great was that it produced extremely fluid gameplay, hit registry was spot-on, game menu was simple and load times were perfect. Yet it couldn't hold a candle to how great Crysis looked.

Thinking about it I just commented on a game where the developers at Respawn had a huge role in creating. It just tells me they havn't lost sight of what made Cod4 a great game.
#4.1.3 (Edited 150d ago ) | Agree(2) | Disagree(1) | Report
MidnytRain  +   150d ago
But I thought bad hit registry was an internet problem.
carlosjrix  +   150d ago
Let me guess. On ps4, right?
cabbitwithscissors  +   150d ago
Frostbite is only for EA internal studios use. Third Party developers who are not part of the company aren't allowed to use this engine.
Gozer  +   150d ago
If there is anything to complain about Titanfalls graphics, imo its the outdated Source Engine. Hopefully, Respawn will go with a newer engine with TF2. It doesn't look bad now,I just know it could look better on the X1.
Tedakin  +   150d ago
I really have few complaints by how it looks. It's not like OMG amazing, but it's definitely a great looking game when robots are running around in flames and there are lens flares and smoke trails going everywhere.
kiz2694  +   150d ago
It would look better with a higher resolution, but the power just isn't there. I don't think it could look better at all, especially if they can't hit 1080p in Source. OT TitanFall isn't about graphics its about the core gameplay experience, and cant wait to get into this along with I:SS.
Alexious  +   150d ago
They'll use Frostbite, just as every other EA studio. And it will look amazing, and it won't have Battlefield 4 bugs and issues just because of it for those who are thinking this.
Mustang300C2012  +   149d ago
Except Respwn isn't an EA studio
Tedakin  +   150d ago
The jump from the Alpha to the Beta was pretty nuts. When I first loaded up the Alpha I was like "Ew... that gun looks kind of hideous. I hope that's not final." Then the CBOAT stuff came out and I was actually really worried. Thankfully when I loaded the Beta I was all like "thank goodness!"
No_Limit  +   150d ago
Cboat's account was finally killed off at Neogaf after his latest fail claimed that the final product on XB1 will be revert back to Alpha texture. Thank heaven that fake insider account is gone.
Tedakin  +   150d ago
The NDA for the Alpha specifically stated what they publicy said "The textures are 25% their final resolution." So I was thinking CBOAT had to be wrong. I can't imagine Respawn just lying right to everyone's faces. But still, the update was a huge leap in the Beta. There are still a few textures in there that are ugly, but you have to seek them out. 99.9% are great. In the Alpha every texture looked like QUAKE!
#6.1.1 (Edited 150d ago ) | Agree(3) | Disagree(3) | Report
Ra3030  +   149d ago
Cboat's said it would be the beta texture not the alpha. Everyone made a big deal and said that's the end of Cboat's. Even someone from Respawn said the guy was wrong/ crazy.......And then the Sun came up on the next day and Vince Zampella of Respawn said no 1080 for Titanfall that they were shooting for above the beta textures and that's the best they could do. So as it turns out the crazy guy at Cboat's is closer to being more right than wrong. I thought it was strange how so many jumped on the Cboat guy for saying something about Titanfall. When we here everyday from the X1 users that graphics and textures don't mean anything it's about the core gameplay. Some say the Cboat dude is a gaming industry insider or he claims to be. But he gives info that he came across and passed it on and it was "get the pitchfork and torch" time. I think after Vince Zampella set the record straight his intel turned out pretty solid but more important I think VZ he saved the poor guys life.
#6.1.2 (Edited 149d ago ) | Agree(0) | Disagree(2) | Report
TardcoreGamer  +   150d ago
The "insane" texture option on pc was anything but! very underwhelming. Hoping he was speaking of just the Xbone version.
SniperControl  +   150d ago
Yeah, I thought that well, usually my 2 GTX 670's fans are whirring like mad on something like Bioshock Infinite, TF nothing, normal idle noise.
TardcoreGamer  +   149d ago
There was no SLI profile for the Titanfall beta. I have 2 670's in SLI as well. When the final version gets released it should (i hope) support SLI.
bumnut  +   149d ago
^^^^ You can create your own SLI profiles.
SniperControl  +   149d ago
Ah right, well, I wont be getting it anyway, I thought it OK, nothing there to merit all this hype. Just another generic twitch MP shooter.
Jovanian  +   150d ago
Textures were hideous, especially the inside of the titan cockpit. If thats the best that they can look, then the game just looks bad
gamernova  +   149d ago
I played on the PC at 1440p and it looked amazing. Just putting that out there.
ccgr  +   150d ago
Hope the final product looks good
sungam3d  +   150d ago
Okay, the beta had normal textures.
So where the hell does 48gb of data come from in the full game?
It did not look that spectacular, half decent res textures, pretty good poly models.

Where is the sinkhole?
#10 (Edited 150d ago ) | Agree(1) | Disagree(0) | Report | Reply
malokevi  +   149d ago
Sounds good. Game is fun, and looks fantastic to me. Especially when you are watching multiple titans go nuclear from 100 meters up. 11 days woot woot!

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