Titanfall's Beta had full res textures, more info was shared regarding the cloud servers on PC.
Good, a PC multiplayer shooter is worthless without private matches
Still blows my mind that they are releasing the game without the ability to do private matches. Fingers crossed the patch comes sooner rather than later
No complaints here. The beta was beautiful.
lol at the 15 people that didnt own an Xbox One or Pc to play it.
Exactly! It feels like any time you like titanfall/praise it, you get hate. As a PC gamer, I didn't really see how much Sony fans dominated the site until Titanfall which is also on PC. Suddenly all the Sony fans were praising the PC version and saying no one was getting it for the one and suddenly the 360 was going to stop the one from selling. Then suddenly the game was a cod clone even though it really isn't. Lol and all this from Sony guys that apparently have PC which can handle the game at max settings lol
Or those who own both but thought it was not very good (me)
Great news about the upcoming patch on PC. About graphics, I definitely wish they had chosen another engine, but it's done now. I just can't wait for Titanfall 2, powered by Frostbite Engine.
Frostbite is garbage. Its pretty but that's it.
What's wrong with it?
I don't think you understand what an engine is exactly? A game using Frostbite doesn't mean it will turn into Battlefield 4. You can have vastly different games on the same engine. Frostbite definitely has some excellent performance, and is a very versatile engine.
frostbite being one of the better optimized engines and great for benchmarking. Is not up to par in terms of hit registry and fluidity. Basically its sh*t for true competitive gaming. the Source engine that Titanfall is built on has been optimized over the years to give you fluid gameplay with optimal hit registry. Balance and alot of the competitive fun-factor in an fps begins with these very very basic fundamentals. Often overlooked by ambitious developers. Take Cod4 for example. While the series may have gone to crap. It released the same year as Crysis a classic gameplay vs. graphics comparison. At its core what made cod4 great was that it produced extremely fluid gameplay, hit registry was spot-on, game menu was simple and load times were perfect. Yet it couldn't hold a candle to how great Crysis looked. Thinking about it I just commented on a game where the developers at Respawn had a huge role in creating. It just tells me they havn't lost sight of what made Cod4 a great game.
But I thought bad hit registry was an internet problem.
Let me guess. On ps4, right?
Frostbite is only for EA internal studios use. Third Party developers who are not part of the company aren't allowed to use this engine.
If there is anything to complain about Titanfalls graphics, imo its the outdated Source Engine. Hopefully, Respawn will go with a newer engine with TF2. It doesn't look bad now,I just know it could look better on the X1.
I really have few complaints by how it looks. It's not like OMG amazing, but it's definitely a great looking game when robots are running around in flames and there are lens flares and smoke trails going everywhere.
It would look better with a higher resolution, but the power just isn't there. I don't think it could look better at all, especially if they can't hit 1080p in Source. OT TitanFall isn't about graphics its about the core gameplay experience, and cant wait to get into this along with I:SS.
They'll use Frostbite, just as every other EA studio. And it will look amazing, and it won't have Battlefield 4 bugs and issues just because of it for those who are thinking this.
Except Respwn isn't an EA studio
The jump from the Alpha to the Beta was pretty nuts. When I first loaded up the Alpha I was like "Ew... that gun looks kind of hideous. I hope that's not final." Then the CBOAT stuff came out and I was actually really worried. Thankfully when I loaded the Beta I was all like "thank goodness!"
Cboat's account was finally killed off at Neogaf after his latest fail claimed that the final product on XB1 will be revert back to Alpha texture. Thank heaven that fake insider account is gone.
The NDA for the Alpha specifically stated what they publicy said "The textures are 25% their final resolution." So I was thinking CBOAT had to be wrong. I can't imagine Respawn just lying right to everyone's faces. But still, the update was a huge leap in the Beta. There are still a few textures in there that are ugly, but you have to seek them out. 99.9% are great. In the Alpha every texture looked like QUAKE!
Cboat's said it would be the beta texture not the alpha. Everyone made a big deal and said that's the end of Cboat's. Even someone from Respawn said the guy was wrong/ crazy.......And then the Sun came up on the next day and Vince Zampella of Respawn said no 1080 for Titanfall that they were shooting for above the beta textures and that's the best they could do. So as it turns out the crazy guy at Cboat's is closer to being more right than wrong. I thought it was strange how so many jumped on the Cboat guy for saying something about Titanfall. When we here everyday from the X1 users that graphics and textures don't mean anything it's about the core gameplay. Some say the Cboat dude is a gaming industry insider or he claims to be. But he gives info that he came across and passed it on and it was "get the pitchfork and torch" time. I think after Vince Zampella set the record straight his intel turned out pretty solid but more important I think VZ he saved the poor guys life.
The "insane" texture option on pc was anything but! very underwhelming. Hoping he was speaking of just the Xbone version.
Yeah, I thought that well, usually my 2 GTX 670's fans are whirring like mad on something like Bioshock Infinite, TF nothing, normal idle noise.
There was no SLI profile for the Titanfall beta. I have 2 670's in SLI as well. When the final version gets released it should (i hope) support SLI.
^^^^ You can create your own SLI profiles.
Ah right, well, I wont be getting it anyway, I thought it OK, nothing there to merit all this hype. Just another generic twitch MP shooter.
Textures were hideous, especially the inside of the titan cockpit. If thats the best that they can look, then the game just looks bad
I played on the PC at 1440p and it looked amazing. Just putting that out there.
Hope the final product looks good
Okay, the beta had normal textures. So where the hell does 48gb of data come from in the full game? It did not look that spectacular, half decent res textures, pretty good poly models. Where is the sinkhole?
Sounds good. Game is fun, and looks fantastic to me. Especially when you are watching multiple titans go nuclear from 100 meters up. 11 days woot woot!
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