A look at why the goal of diverse video game characters should be reached by those with passionate visions on the subject, rather than by climbing over the corpses of a legion of half-hearted attempts.
Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.
If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.
So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,
You think they would be worried that there brand has been on 3 major screw ups
Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was
anthem......
Mass effect 4 well that dev team was fired so yeah.....
They should make sure this new dragon age is a goat instead of putting more work on the table
How about they focus on those games and not over extend themselves? We don't need another Anthem.
Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
During a part of his interview with Minnmax, Mac Walters gave details of why he chose to leave BioWare.
I found this to be a pretty insightful and original approach to this subject.
Also I agree that sheer numbers of different types of gaming characters doesn't really seem like the solution to this problem.
Still to this day Joel and Ellie are the only characters who actually captured my heart and connected with. Then there's John Marston
A great character is colorless. You enjoy a character simply because you can relate to them is some kind of way, or want to see their journey and generally hope they succeed. A great character is someone / something that just sells believability to the story, and a great character can elevate a game like a great story.
Haven't even read the article yet but the title itself is the most spot on and intelligent point I've seen on this issue from either side.
Thought article was about diversity, but it's about gays instead. Should be upfront about hat in title.