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Submitted by sam_job 213d ago | news

"The Order: 1886 Pretty Close To Maxing Out PS4 Power" says Aron Cender

GP: The graphics/visuals of The Order: 1886 are of top notch and developer has promised a cinematic experience like never before. Ready At Dawn are aiming for something like revolution in gaming industry with The Order: 1886 and to achieve it are making use of tech not seen in any games before for example 4XMSAA Tech: "Expensive And Demanding feature capable of drying out powerhouse PCs as well." (PS4, The Order: 1886)

Update The writer enquired Ready At Dawn Studio Co-founder Andrea Pessino for some words of whether or not The Order: 1886 is indeed maxing out PS4 this early in its life-cycle. You can read the response of Pessino at the source.

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Hellsvacancy  +   213d ago | Well said
And then some other dev will max it out even further, and another dev and so on

6 years later "now we've maxed out the PS4"
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Abriael  +   213d ago
I find it more funny how someone would do an interview to a dev (which isn't even a dev, since he's a marketing manager), ask him a ton of questions about a game he's not involved with, and then publish them one at a time.
NewMonday  +   213d ago
did the Basement Crawl dev see the game code of The Order?

only RaD know how much power they are using

the PS4 gives you lots of power from the start, but even more can be realized in the future based on 2 main factors..

1) optimized game engine code, Guerrilla Games themselves said they can double the polygon power on the KZ:SF engine with further improved coding alone

2) advanced API's exploiting HSA , this will open up massive extra resources for the developers

it is may be hard believe, but games like The Order, inFAMOUS and Killzone:SF are only the start
Charybdis  +   213d ago
"I don’t think it's maxing it out, but I believe it should be pretty close to it"

Seems like its just a guess, he is just saying that because the game is looking so good.
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Imalwaysright   213d ago | Off topic | show
Volkama  +   213d ago
Reminds me of a (in)famous BBC interviewee:
http://www.youtube.com/watc...

The wrong guy with no idea, no info, but dammit he'll do his best to answer :)
Hatsune-Miku  +   213d ago
I can't wait to see the online multiplayer portion for this game. I've seen the devs say a lot of things saying that the game doesn't have online multiplayer but I feel like they are just deflecting questions.i understand they want to focus more on the campaign which to me is the most important aspect of video games telling a story but this game screams multiplayer option.

This game looks amazing and I can't wait for more gameplay videos and then the game itself. Getting it first day

Ps4 is the future and the future is ps4
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PLASTICA-MAN  +   213d ago
Holly molly. Do you remember the devs talking about how they have advanced hair physics but we didn't see anything of those. Well they gave us a very prompt hint about it. If you look closelly here at 2:11 http://www.youtube.com/watc...
Notice how the hand of the person turning into a werewolf changing from a human hand to a wolf hand with claws and how the hair grows in real time on his fore-arm. Just wow!

We only have seen a glimpse of teh dvanced physics of this game (only cloth simulation). I think they didn't show A THING about this game and they hiding every strong point for a later reveal.

OT: I don't think he meant using full PS4 power but maybe using all PS4 assets and hardware componenets to a certain degree (without using the GPGPU and the advanced ACUs you won't get advanced physics). It is too early for someone to claim that he used full PS4 power since Quantic Dream barely scratched the surface of the PS4 with The Dark Sorcerer demo which uses 1 million poly characters in in a full 1080p with FPS reaching 90 sometimes by just using PS3 assets and not PS4 assets and you know how Quantic Dream games imrove after, the same with next Uncharte game which may use one million poly characters too compared to The Order 1886 100K+ ones. So this Aron Cender better check before he was talking about a game he doesn't even develop otherwise such claims may hurt the PS4 more than help it.
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morganfell  +   213d ago
"I can't wait to see the online multiplayer portion for this game."

They had stated there would not be any and I take that as fact. They are pushing hard to meet the 2014 launch date having posted photos of staff working over night during crunch time to meet gates.

I could see MP being made separately 6 months to a year down the line, but not shipping with or close to launch.

As regards the power comment, I agree with remarks above that due to the homegrown tech used in The Order only Rad knows where they are having to make allocations and exceptions. If it were a licensed engine then certainly another dev familiar with the engine and platform could make an educated guess. Otherwise no.
DragonKnight  +   213d ago
I think I can speak for many of us here when I say devs need to stop this talking point right now before they look foolish.

It's so early in the console generation and devs are already talking about maxing out power. It never works that way, so they should just stop saying that.
strifeblade  +   213d ago
i have said this time and before, Because the ps4 architecture is so easy to develop, The ps4 will max out much sooner than the xbox one. Just like the xbox 360 practically maxed out at gears of war 1 very early with easy architecture and ps3 took time until uncharted 2 to max out since it was complex- the xbox one will take the same amount of time to max out due to the complex memeory system microsoft has in place.
erathaol  +   213d ago
If there is an The Order 2: Electric Boogaloo, I wish the Max it out with Multiplayer.

:)
InTheZoneAC  +   213d ago
just like any other job when some higher up talks to another higher up about other peoples job and stuff their involved in, have no idea what exactly they do but tell people anyway what they think.

And those same clueless people will believe each other over the actual guys working.
Pixel_Enemy  +   213d ago
They always max it out sort of early on and then spend the rest of the generation pushing it further with optimization. Nothing to get excited about.
Azmatik  +   213d ago
You got remember sony has 28 years under their belt (assuming ps1 lasted 7 years like the rest i cant remember) making custom chips and consoles tweeking the operating system and so on there is almost no way the ps4 is maxing out just wait until they free up another 1GB of ram from the operating system alone to benefit games even more
scott182  +   213d ago
They have almost maxed it out with their engine.

Code gets refined and Sony code make more system resources available for devs. It will get better and better.
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Illionaire  +   213d ago
People said the PS3 was maxed out.

Then the Last Of Us happened.
ravinash  +   213d ago
It was more like PS3 is maxed out then Uncharted happened...now it's maxed out....then Uncharted 2 happened.....Now it's maxed out....then Last of us happened!

I'm seeing a pattern here.
Imalwaysright  +   213d ago
I have been playing on PC lately and TloU imo still is visually impressive and a lot of it has to do with the art style of the game. ND artists are gold.
cyclindk  +   213d ago
And GTAV, but that was more to do with the looooong dev time and 100 million dollar budget...

Money solves lots of problems :)
jcnba28  +   213d ago
The Last of Us's visuals are nothing to brag about. Uncharted 3 looked better than it.
webeblazing  +   213d ago
gfx didnt seem to evolved that much after uncharted 2 tho
ThatOneGuyThere  +   213d ago
and GT6... holy crap that game sometimes...
_FantasmA_  +   213d ago
I guess "maxed out" is the new "Sony is doomed!"
Wait until the PS5 is announced and we will see a masterpiece of a game to say goodbye to the PS4 with.
Conzul  +   213d ago
Yeah "maxed out" means nothing really. A second-year computer science student could write an algorith to max out pretty much any conceivable pipeline with just a few lines of code.
TheOmniGamer  +   213d ago
With X86 architecture, it's open canvas to developers, it's very easy for them to fully max out the console. Now maxing out the console at 100% efficiency is only what developers like Naughty Dog and Santa Monica will be able to do.
sinjonezp  +   213d ago
Omni, I must agree here. We are looking at a base, x86 platform with straight forward assets. The beauty of the ps4 is the amount of video ram it has. The first ever card for PC to support 8gbs of gddr5 is an oc r290x amd which should be hitting shelves soon (or now). That is saying something. However, unlike the ps3 with its spus and dual memory pool which consisted of two types of ram, this system provides everything laid out on the table. I like that Sony provided devs with a system that says here you go, have fun. I do believe as time goes on, Sony will, and I hope, give devs more ram and asset wiggle room; dialing down the amount of use on the OS providing more gddr5 ram and compute power.
Qrphe  +   213d ago
Two things:
1. x86 is not 100% efficient, there are better architectures out there but of course they're harder to code for
2. There will always be room for console optimization as long as the system is supported (it's a closed system after all)

The original Xbox was x86-based and it kept on having better-looking games one year after the other until it lost support around 2005 (NGB, Conker's, Riddick, etc)
xPhearR3dx  +   213d ago
@sinjonezp

"The beauty of the ps4 is the amount of video ram it has. The first ever card for PC to support 8gbs of gddr5 is an oc r290x amd which should be hitting shelves soon (or now). That is saying something."

Umm that 8GB is used for the entire system. It's not 8GB dedicated to just graphics. That's not really "saying something" compared to PC at all. PC can have 64GB of system RAM for example, not including dedicated graphics RAM from the GPU.

There's no denying the PS4 is extremely powerful for a console, but don't start comparing it to PC like the PS4 offers something not available in PC's yet.
cooperdnizzle  +   212d ago
@Pearh. Yea you can put 64 gigs of ram on a Pc, but that is not video ram. There are only a couple of gfx cards coming that have 8 gigs of video ram. and you would never need 64 gigs or ram for a video game. Pc go that high for video production and music production that need to use the ram for extreme buffers. So yea not the same thing at all.
servicesmember   213d ago | Spam
mhunterjr  +   213d ago
The problem is, the general public and developers have different understanding of the term 'maxing out'.

When a developer says it, they mean that the games code is fully utilizing the hardwares output capabilities. That doesn't mean that games will never look and perform better than a maxed out game. It just means that in order to exceed this games performance, they will have to get better at optimizing their code. A poorly coded game can max out a system without even being graphically demanding...

When a gamer hears 'maxing out' they think it means the dev has reached the peak of visual potential on a particular system. That simply isn't the case.

Every AAA game will likely use most of the hardwares output capabilities. There never gonna say, "let's make a game, but let's not work the GPU beyond 50%. We'll save that for the sequel". They'll maximize their efforts until it starts to effect gameplay. as the generation goes on, developers will get better at working within those constraints, and the results will be better looking games.
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Qrphe  +   213d ago
This guy gets it.
Blaze929  +   213d ago
title: "The Order: 1886 Pretty Close To Maxing Out PS4 Power" says Aron Cender

article: ""I don’t think it's maxing it out, but I believe it should be pretty close to it."

gotta love N4G journalism -_-
Hicken  +   213d ago
First off, gamepur.com is not N4G, and the title is gamepur's, nobody else's.

Second, they're virtually the same thing.

What does "N4G journalism" have to do with anything? Why is it that that you and others blame this site, or submitters, rather than the source of the articles?
DragonKnight  +   213d ago
@Hicken: It's even worse when you find out that the people complaining like that have it in their fullest power to report articles and never do. They just complain about them, then blame the site, and never do anything to help fix the situation.
DanManDantheMan  +   213d ago
What the hell is the difference between the title and that quote?
BattleN  +   212d ago
Mario Kart 8 is maxing out WiiU. WiiU Kiosk are said to have been melting while being demo'ed
Picnic  +   213d ago
He said 'pretty close to it' which, from a marketing manager, pretty much means nothing and can be put down to bluster and confidence in the game's visuals. It might end up close to it for all we know but it's unlikely anyone could know at this stage.
Personally, I can look at parts of the original Uncharted Drake's Fortune and see stuff, like the water effects (and close up details on artifacts), that was not significantly worse than anything that came later- it's just that later on there was more of it presented in different ways.
Parts of The Order are bound to end up staying looking relatively timeless. Parts will look a bit old fashioned- even at launch.
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Lon3wolf  +   213d ago
This is a natural thing, devs "max" out systems with game, new devs find much more efficient ways to code and they then get better visuals/performance than the other devs that have "maxed" out that system.
Lior  +   213d ago
There should not be much guessing with x86 architecture compared to the foreign cell architecture of the past
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No FanS Land  +   213d ago
I don't wanna believe they actually maxed out the PS4, or near maxing it out, but the PS4 will be maxed out faster than the PS3, because of its architecture, simpler to maximise.
3-4-5  +   213d ago
It means that they have Maxed out their Understanding of the PS4 currently.

Give them another game or another 2-3 years and they will find out how to get even more power out of it.

They do this every gen.

So yes, for this dev, on this game, at this time, they have maxed out their understanding of how to get any more power out of a PS4.

They will learn and be able to do even more not so far into the future from now.
UnHoly_One  +   213d ago
Yeah that's the thing.

Maybe they are using every bit of power, but that doesn't mean that the next game won't use the same amount of power a little differently, so the end result looks better.
meetajhu  +   213d ago
X86 is a well know well developed architecture. Every developer knows how to program for it. Ps4 is not a custom architecture like PS1,ps2 and ps3 days. Ps4 is more like a PC thats why Sony chose to make it. This maxing of consoles needs to come to an end.
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sinspirit  +   213d ago
Yep. Maxing out doesn't mean that is the limit of what it can do. It's just the limit of what it currently is doing. When they get more development time, figure out more tricks, and really get into the architecture of the hardware than they can push it further. Ready At Dawn went from making PSP spin-offs, porting PS2/PSP games, etcetera to making cinema-quality graphics, and in such a short time too. I think they are going the same route as Naughty Dog, and their passion really shows.

This would be the exact same kind of studio I would love to work for. I wish I could have worked for them when they were small and be there for when they release their first game of this caliber. Not to mention that victorian and gothic art styles are my favorite for games.
DevilOgreFish  +   213d ago
""The Order: 1886 Pretty Close To Maxing Out PS4 Power" says Aron Cender"

maybe maybe not. Had this been said by any other developer about the other consoles; i bet everyone on this site would be saying "yup".

that being said, PC technically is the only platform that knows of no such thing as "maxing out". especially not when there's always something you can do about it.
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sinspirit  +   213d ago
There's plenty of maxing out on PC. That's why there are benchmarks. It depends on a persons personal rig and it's not like everyone has the assets to upgrade any time they need to.

Though, PC's obviously can have a higher limit for a specific rig to be maxed out. Maxing out a PC is different, because consoles have more room for optimization no matter how PC-like they get.
Beastforlifenoob  +   213d ago
Pitty they are trying to introduce laws to void violent vido games from R&D grants by the government... Fools
deSSy2724  +   213d ago
Its based on x86 and GDDR5 (no "bottlenecks" such as eSRAM or Cell). By bottlenecks i mean, you need heavy optimisations to archieve the full potential.

So... yeah, graphics will improve (on all platforms, new efficient engines, better knowledge, optimisations etc). I wont say it wont happen because most likely it will However, what i will say is, dont except big jumps anymore (PS3, 360 etc had big jumps simply because the arhitecture was different etc.).

x86 arhitecture and GDDR5 memory are well-known and they were there basically "since forever".
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showtimefolks  +   213d ago
we heard this enough times current gen where every year system has been maxed out than in last few years some of the best looking games come out

a system is truly never maxed out i think, with each game developers learn new tricks
TheSaint  +   213d ago
Just like every other generation. I guess Sony are just spinning a little.
bennissimo  +   213d ago
Yup. Why somebody is saying this at the beginning of the cycle before devs have a lot of experience with these consoles is beyond me.
droc1123  +   212d ago
Wait until the phantom pain, oh and GoW, oh yeah and uncharted 4, and the next gen grand theft auto. Sorry but I've never seen a dev max out a new system in its first year and I doubt it's happening right now.
MrSwankSinatra  +   213d ago
They say this every year a console is available. Just save your breath because we've heard this story already.
zeuanimals  +   213d ago
They don't mean they maxed out what is possible on the console and this will be the best the console has to offer forever. They're just saying they've reached the limit of what is possible with their current tools, coding, SDKs, etc. There will be better looking games, nobody is doubting that, but this should be graphics king for a while. ND will probably take the crown wjth UC4.
FanboyKilla  +   213d ago
so what do you think will be gameplay king? you know, if no one is playing your game, no one can see the pretty graphics? do you want to look at games or play them? sony is posting all kinds of screenshots for you to see, not much on gameplay though. oooohhh now i get it. lmfao
zeuanimals  +   212d ago
@FanboyKilla:

What the hell are you going on about? Lol. This is a discussion about the console's power. It's been proven time and time again that console games continue to look better and better as devs learn how to better work with them.

What will be gameplay king? How the hell should I know? We're talking about console abilities, we'll have to wait to see what everyone does with gameplay. And gameplay's something people tend to judge subjectively anyway.
deSSy2724  +   213d ago
That doesnt means they lie.

But, with new efficient engines etc.... games will look better (on all platforms) but fact is, PS4 is the strongest console this gen in terms of everything and PS4 is the "easiest arhitecture" (for optimisations etc) as a whole for developers because PS4 has no "bottlenecks" like eSRAM, Cell etc.

PS4 has x86 and GDDR5 (well known arhitecture and memory).
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marcodias  +   213d ago
its sad the order 1886 is already better than the best xbox one game will ever be, no kidding its true, not saying better experience but it already reached a point that the order could not be made on xbox one even if they wanted.

proof of this is the xbox one cant even run 1080p on a glorified demo of metal gear, looks like the ps3 game but unscalled, just sad.
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MrSwankSinatra  +   213d ago
It may look better than anything xbox has in comparison but the quality of the overall package has yet to be determined. I would also like to interject that not every single thing about PlayStation has to involve This whole PS vs XB debate.
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tiremfej  +   213d ago
No it pretty much does, the Xbox hatred has to continue to every single thread. Funny thing I notice on here though...a PS4 article...I see no Xbox fans making silly comments.

That being said...saw a video of the game, it looks interesting...I don't have a PS4 but it looks fun.
deSSy2724  +   213d ago
N4G = bunch of Sony fanboys
My Nintendo News = bunch of Nintendo fanboys

Last.... i dont own a X1, im a big Sony and Nintendo FAN but what I just said is 100% true.
webeblazing  +   213d ago
you just couldnt help yourself huh
CrossingEden  +   213d ago
Spoken like a true person who has never heard the word OPTIMIZATION. At the beginning of last gen the 360 couldn't handle halo 3, the best looking game at the time, in 720p, by the end of the generation we got halo 4, a game that's five times as good looking but also in 720p.
http://www.ascendantjustice...
compared to this
http://i.minus.com/ifD83E1l...
If you don't think that the same will happen this gen then you have NO idea what you're talking about.
deSSy2724  +   213d ago
Thats because fanboys/kids etc dont know the difference between "resolution/HD/720p/1080p /WHATEVER" AND "graphics settings/details/new modern shaders etc". I dont know if they are blind, they never played a PC game (including playing with visual settings) or are they just stupid.

By their logic, a PS3 game running in 1080p looks better than a 720p/900p game on PS4 (JUST AN EXAMPLE). So funny.....
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deSSy2724  +   213d ago
Im not defending Microsoft in any way because FACTS are saying that PS4 is stronger, PS4 is the "easiest platform" for developers, meaning no bottlenecks etc anymore = good for reducing development time and doing optimisations. So, ofc PS4 games will look better than X1 games.

But, you shold learn the difference between "resolution" and "graphics details/settings". If you own a PC aka if you play games on your PC, you should know what i mean.
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come_bom  +   212d ago
@marcodias

Grow up!
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skydragoonity  +   213d ago
I doubt that
Meltic  +   213d ago
''pretty close''. Wonder how the use of FULL ps4 Power looks alike :). Great job
MasterCornholio  +   213d ago
Cerny "Easy to learn hard to master"
Lior   213d ago | Personal attack | show
DC777  +   213d ago
Sounds like they weren't very efficient.
Npugz7  +   213d ago
Why do these dumb asses keep saying that? There's no way the ps4 will be maxed out in the first 4 months! There's so much untapped power that is in the machine that cerny even said won't be used until the 3rd and 4th year! Just watch and see how every year the games look better and better!
AndrewLB  +   213d ago
ps4 is two year old PC tech. They know it's limits better than any console architecture in the past.
BlackTar187  +   213d ago
Yea, but unlike PC's consoles are closed systems and dedicated to a purpose. They have a ton of ways to optimize and squeeze more out that only comes with experience.
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GamingTruth  +   213d ago
right i think ill trust mark kerny over you and sony
bosoxs505  +   213d ago
Too bad it looks like a normal 3rd person shooter.
CEOSteveBallmer  +   213d ago
Still better than a boring roman based hack and slash game with scripted set pieces and god of war ripoff mechanics with an astounding name, "Ryse".
bosoxs505  +   213d ago
Did I ever say I like Ryse? I don't have a Xbox One.
BlackTar187  +   213d ago
lol dude never said RYSE.
ArchangelMike  +   213d ago
No, no, no. It does not "look" like any other 3rd person shooter.

It might 'play' like every other 3rd person shooter, but we don't know that yet.

Fact is, it "looks" better than Any game out there. Period.
Rockefellow  +   213d ago
Appearances are subjective. Don't be such a twat just because someone said something to upset you.
ArchangelMike  +   213d ago
Speak for yourself. what did it have to do with you?
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BlackTar187  +   213d ago
lol, Rockfellow the irony is hurting my eyes.
killzone619  +   213d ago
true...
DigitalRaptor  +   213d ago
The brief gameplay they showed, was essentially Sony and Ready at Dawn's way of saying "see? we told you the original trailer was in-game quality".

You can't have read up much on this game if you think that it's simply "a normal 3rd person shooter".

I'm not even gonna humour you with the finer details of this game, its focus, its engine, its story, its weapons, or its overarching universe.
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I_am_Batman  +   213d ago
I'm not a fan of this maxing out discussion because technically it doesn't mean anything. How much power of the PS4 is used is only one aspect of "maxing it out". The other and more important aspect is how the power is used. The efficiency of coding and dev tools plus the optimization of the PS4 OS will inevitably lead to better looking games later in the lifecycle of the PS4.

With that being said I don't think the differences will be quite as big as they were with the PS3.
payikick  +   213d ago
Didnt Hideo Kojima say with Metal Gear 4 in 2006? Then a few years later uncharted came out, then uncharted 2, then Last of us. Its way too early to say Dev's have mastered the console
jimbobbeers  +   213d ago
Maxed out already?
hennessey86  +   213d ago
This particular engine will be maxing the ps4 but as developers learn more about the hardware they will be able to squeeze more and more out of the ps4.
CEOSteveBallmer  +   213d ago
i'll believe that if naughty dog or santa monica is the one talking. but even they contradict themselves. naughty dog said they maxed out uncharted 2 based on how i remember it. and then uncharted 3 came which is much better graphically. and another blockbuster game of the name "The last of us" happened. but this is a good thing. lets just say that, first party games on sony keeps getting better and better.
Jdoki  +   213d ago
Nooooo, not this old chestnut again!

One thing we know, is that as SDK's get better, memory usage goes down, devs get more experienced with hardware - and the games get better looking and more impressive in scope.

Please, Ready at Dawn, don't become 'one of those devs' that talk about maxing out hardware with every game.
jay2  +   213d ago
For now, won't be the case next year.
kopicha  +   213d ago
"I don’t think it's maxing it out, but I believe it should be pretty close to it. I hope we are gonna see more games of that visual quality in the future, since that was the reason next-gen was introduced."

that's exactly the kind of statement. not like some of those very self contraducting people who always make claims like gfx is not impt because it's game play that is all that matters. There is a reason why we need next gen and if is pointless by today's standard especially if you cant even achieve the next gen fidelity on a next gen system. i still agree game play is impt. however people need to stop deny gfx is part of the standard today. it is no longer only about game play. so much elements are important. story telling and etc etc the list can go on. game play alone does not do the cut anymore. it works for something that comes out the last 2 decades. but honestly by today's competition, you cannot only have game play to survive well in the market. you need much more in the entire package to make it really stand out.
DaGR8JIBRALTAR  +   213d ago
"No other platform besides pc"......kills me everytime!
jcnba28  +   213d ago
Maxing out PS4's power already? It took devs like 5 years before they maxed out the PS3. This gen just keeps on getting less and less exciting.
CPTN MITCHELL  +   213d ago
sweet.......
heisenberguk  +   213d ago
Not the old "maxed out.." comment again!!
sam_job  +   213d ago
why so much of hue and cry... and ps4 getting maxed out so early in its life cycle, CD Projekt RED has already announced The Witcher 3 Will Almost Max Out Xbox One & PS4
Roccetarius  +   213d ago
It's okay when these devs do it, but when CDPR says so, it causes outrage. :P

It's not that far fetched, since they've had hands on experience with these consoles for a while.
mrdxpr2  +   213d ago
-_- devs just need to shut up and make games so do marketing directors.. this same argument was had 6 years ago and then we saw the last of us a couple of months ago yea.. maxed out ok see you in 6 years
CertifiedGamer   213d ago | Trolling | show | Replies(1)
Dlacy13g  +   213d ago
I hate when devs say stupid things like this.
Holeran  +   213d ago
I thought I read a comment somewhere along the lines that they were not using much of the GPU compute function of the PS4 in this game. I may be wrong but if they aren't using much gpu compute there is plenty more to come.
WickedLester  +   213d ago
Who cares even if it is? As awesome as The Order looks, all that tells me is we have 5+ years of awesome looking games to look forward to!
yarbie1000  +   213d ago
Ummm...NO it isn't. It will take years to max these consoles out. But its nice hype material
#28 (Edited 213d ago ) | Agree(1) | Disagree(0) | Report | Reply
SPARTAN3  +   213d ago
I could see this happening for the ps4 with it being just a cheep PC super straight forward for developers, it would be easy to max it out. later on good devs will find better ways to optimize things.
Mefdar  +   213d ago
I'm a amazed at the people that said this game is the best looking next gen game when it doesn't run at 1080p, doesn't run at 60fps and has 2 black bars that cover half the screen. Less that is maxing out the ps4. It doesn't even has mp or co-op.
Everlastingfate  +   213d ago
Co-op and MP are irrelevant to this topic. Secondly, it's hardly "half of the screen."

Opinions are not facts.
Brettman2008  +   212d ago
The game is using 4XMSAA, an advanced form of anti-aliasing which is graphic intensive. This is an artistic choice which likely precludes a higher resolution and frame rate.
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