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Submitted by BIoodmask 1368d ago | interview

High Impact: Build, Don't Buy Game Engines

Los Angeles-based High Impact Games are the folks behind Ratchet & Clank: Size Matters for PSP/PS2 - and the upcoming Secret Agent Clank for PSP - and Gamasutra chats in-depth to design director Lesley Matheson on the PSP, game engines, and the LA dev scene. (Culture, Dev, Industry, PS2, PSP, Tech)

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