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Jazzpunk review | CheatMasters

Avoiderdragon: Somewhere in the video game journey, we must have started to become set in our ways when it comes to defining what’s a game and what’s not. Then came games like Gone Home that are more like “anti-games”, or “games that are not games”. All of a sudden, there’s this whole debate on game formalism, arguing about what a game should and should not be in definition. If that wasn’t enough, here’s a game that confuses those sticklers even more.

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