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Worst Business Practices In Gaming Industry

iLLGaming contributor Anikait Makkar writes about the gaming industry's current business practices, and how it affects the consumer.

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desertpunk861391d ago

free to play no matter how good the game is if it is a free to play i dont play.

i want to pay full price for a full balanced experience unlocks shouldn't be earned by money but by the hard work you put in the game.

my free to play nightmares are borderlands,diablo,titanfall,w arhawk 2,halo and star wars battlefront.

SteamPowered1391d ago

If you have ever played Path of Exile, that is the best way of microtransactions ever. PoE is a great game. Its what Diablo 3 should have been and it is completely free. All the items for purchase are cosmetic and the store isnt intrusive at all. In fact, I had to actually look in the menu to find where the microtransactions are housed.
But for the most part, yes. F2P is garbage.

iceman061391d ago

I would add Warframe to that list as well. Very much like you describe. Everything that you need is offered to you in game. Things that you pay for are either cosmetic or for convenience (i.e., you are impatient). Might not be the game for you, but the F2P structure is pretty sound.

caseh1391d ago

At which point did Titanfall become free to play hmmmm...

ThatArtGuy1391d ago

He's not saying that they are, he's saying it would be horrible if they were.

caseh1391d ago

He should have said 'would be' rather than 'are' I guess.

lonelyplayer1391d ago

Hey I agree 100% with you. I hate those unbalanced pay-to-win games.

maniacmayhem1391d ago

I agree.

The whole F2P model is designed to keep the user playing and paying well past an ordinary retail price. Most devs also design features that prey on a person's gambling, need to collect or complete an objective as soon as possible type of vice.

Trust I worked at Zynga and you should read the design tricks and tactics used to squeeze every penny out of their user base.

Yes, every company has their tactics but the F2P design in most video games is so blatant and disgusting. I stay away from those games...well I try but that damn Marvel Alliance... :(

gamer20131391d ago

A great example of a game that features the blood sucking F2P model would be Warthunder.

ExCest1391d ago

The Valve f2p model is really good. You don't have to pay a dime or grind for hours to get items to boost your "skills". You just happen to want more hats so you pay money for them.

Prime1571391d ago (Edited 1391d ago )

Edit: I'm just not sure it's so simple as lumping free to play as bad....

That's pay to win which is a derivative of free to play, and which is also very common amongst AAA $60 retail games. The $60 lures you into a false sense of free.

There are games attempting many facets of the free to play model and some are pretty good, like planet side, some private servers, team fortress, DOTA and warframe WHERE you literally never (have to) spend anything - I didn't on planet side 2 with 20+ hours, and similar with warframe.

There are also some like killer instinct and warframe (KEYWORD: CROSSOVER) where it's basically a glorified demo. KI has only one/two characters, and warframe trenches you into a character you might not like in a little (but least you can build a new one several hours later).

Then there are the worst of the worst where you have to pay to win. Sometimes it's by buying upgrades to your gear like in runes of magic, or buying overly expensive increased experience in leveling grinding games like Rohan: Blood Feud.

Where I'm coming from: I had a free to play phase where I played (in no particular order but memory):

ragnarok (both subscribed before free to play, and free to play), path of exile, dragons nest, cloud nine, holic, requiem: bloodymare, runes of magic, tribes, warframe and planetside 2 (pre-ps4), blacklight, dcuo, dragon's nest, maple story, runes of magic, Farmville, clash of clans, team fortress 2 (actual, I bought it that long ago), dota, league of legends, lotr online, minecraft, wizard 101, dungeon fighter, many aria and net gear games, perfect world...

And many more that I can't remember because I don't want to.... And by played, I would say I spent more than 5+ hours (but mainly 20+ on aforementioned titles) on each of those game listed above, sometimes hundreds.

+ Show (3) more repliesLast reply 1391d ago
Jovanian 1391d ago

Worst business practices

Paying to play online (PS+, XBL)
Season passes
disc locked content
Paid DLC (DLC should be free unless it is significant enough to be an expansion)

Jubez1871391d ago

Paying to Play Online: It's a service. A TV is a product, cable is a service. A playstation is a product, PS+ is a service. How many services do you get for free? I'm sure you pay a cellphone bill as well.

Season Passes: I 100% agree on here. Never pay for anything that is not guaranteed to be coming.

Paid DLC: No one says you have to buy it. If it's cosmetics or trivial things such as Themes and Avatars there's no problem with it. You don't HAVE to buy it. It takes resources to MAKE dlc. Why would a company (video game companies are profit maximizers, btw) go and make a whole DLC questline or storyline and then give it to you for free? That brings ZERO marginal revenue to the company. I know it sounds great, and companies that do it are great. But the suits up top, yea they don't care. That's just business. Just because you bought an entre doesn't mean the dessert is going to be free. And AGAIN, you don't have to buy it or support it.

Imalwaysright1391d ago (Edited 1391d ago )

Games are NOT services. We pay full price for them and that means that we should be able to play 100% of their content with no additional cost.

crusf1391d ago

"Paid DLC" Then people complain no DLC is coming for there particular system or game.

Prime1571391d ago (Edited 1391d ago )

I agree with you mostly, but I disagree with ps+...

I bought into that in 2011 and don't regret it. It's like Sega channel, but feasible.

Maybe I just play too many games, so ps+ makes sense.. Like the payday 2, remember me, bioshock infinite, outlast, and more in the last month or two... I would have had to spend an easy few hundred on those games I wanted to play.

Jubez1871391d ago

As a business student, I have to disagree heavily with some points.

_FantasmA_1391d ago (Edited 1391d ago )

Paying to use your own internet, DLC (all of it, I'd rather have expansion packs with a ton of content), DLC coming out a week after the game's release, incomplete games with missing sections sold as DLC, pre order bonuses, short and pointless campaigns, not having server lists (like COD which insert you into random games and maps), expensive and permanent digital prices, yearly sequels with minor changes at full price, lack of challenging AI, lack of originality, and most of Micro$ofts "business practices." This may sound like a hateful statement, but I blame M$ for bringing most of these things to consoles. I remember when there free and inexpensive map packs on Live in the early years of 2006 and 2007, then they started pinching pennies.

MaxwellBuddha1391d ago

Who else here has been gaming long enough to remember when paying $50 got you the WHOLE game? No left-out content sold as DLC, disc-locked content, season passes, outfits, avatars, etc.

Excuse me, I need to go have a cry at what has happened to my beloved hobby.

Derekvinyard131391d ago

Amen brother, plus there wasn't as much bugs as there was today. Nearly 80% of games have patches

Vegetarianshark1391d ago (Edited 1391d ago )

Ea happened,Capcom happened these giant shameless corporations has bastardized the gaming industry with their BS money-grabbing tactics and ruined so many amazing games (Battlefield,Resident evil and many more).Very sad indeed.

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