Polygon: In the ongoing debate over which 16-bit video game based on Disney's animated movie Aladdin is the superior version, Capcom's Super NES version or Sega and Virgin Games' Genesis version, veteran game developer Shinji Mikami has weighed in.
“There are many iconic platformers yet Kid Chameleon is rarely discussed so allow me to shine the spotlight on this retro treasure.” - A.J. Maciejewski from Video Chums.
Acquire, famous for games like Tenchu and Octopath Traveler, becomes KADOKAWA subsidiary. Can this mean a revival for beloved series?
I would kill to have a Way of the Samurai game with a huge budget and modern tech... The first game was one of my greatest joys on PS2 back in the day. And I really hope From Software will do something with Tenchu... I hate that they're just sitting on the IP like it doesn't even exist.
Tenchu would be superb in this day and age. Ninja and samurai games are hot right now and more is better.
"The company was unable to focus enough on its main hope"
Nope. Going back to the 32X as the reason Sega lost that generation doesn't go back far enough before the Saturn.
Sega executives need to blame themselves as to why Sega lost that generation. Not Saturn. Not 32X. Not Sega CD. Nope. Executives were the reason why. It wasn't the hardware. Those devices were either dropped early or released to soon resulting in a developer backlash the hurt the game catalog. They really shouldn't have been made at all because they should have planned their next move more carefully. It has nothing to do with the devices. Poor leadership decisions and lack of unity within the company are what happened.
Love how blame is always shifted away from what is the truth. Writing a book placing the blame on the 32X isn't the truth.
I thought, this write up was kind of neat seeing as how I played a lot of these disney games when they came out. I think I was also surprised to see two different logos on them, not knowing they were two totally different games.
Genesis version of this game was overall better, especially the SoundFX and Music.
Genesis version of Aladdin was one of the very few multi-console releases that were better on Genesis. It allowed you to use the sword where the SNES version made you throw apples, lame. Mortal Kombat 1 was another game better on Genesis, but only because of the blood. Once Nintendo allowed blood in MK2, there was no contest. Did you know that the Genesis could only use a color palette of 512 colors, where the SNES could draw from a palette of over 32,000 colors?
I played both versions SNES and Genesis and I actually prefered the Genesis version of the game. Super NES might have been technologically superior to the Genesis but the gameplay was way better on Genesis.