The Order: 1886 E3 2013 Models Compared To In-Game Models - Ready at Dawn Delivers On Their Promise

GearNuke: "The Order: 1886 was originally unveiled at E3 with what appeared to be a CGI quality trailer, but it was actually all in-engine footage of the game. Ready at Dawn promised that what we are seeing in that footage is what we will playing in the game, and for sure, they delivered on it."

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Mikelarry1524d ago

i am just amazed how far we have come in gaming where game-play look as good as cut scenes and this is just in 3 months of the next gen consoles launching, imagine what they could achieve in say a year or 2. i know some are gonna say graphics are not the be all end all but come on now guys be real with yourself and ask yourself that when the star-wars game was shown at e3 as what could be achieved next gen didn't you all squeal like little girls

kx111524d ago ShowReplies(14)
Insomnia_841524d ago Show
rafaman1524d ago Show
Plagasx1523d ago Show
medman1523d ago

Ready at Dawn delivered exactly what they said they would with that late 2013 trailer, when they said the trailer was in engine. Amazing. Now compare what Sony devs are doing compared to the smoke, mirrors, high end pc highjinks, and clouudddzzz that Microsoft uses, and there is no contest. PS4. Everything other console is just a compromise.

UltraNova1523d ago (Edited 1523d ago )


Hey dude I m currently playing crysis 3 maxed out and let me tell you that if the trailer of The order is anywhere near final code build the PC doesnt have a chance in hell (for now) of having anything close to that!

So maybe you should play more ps4 instead!

webeblazing1523d ago

mostly it could be done but i dont know if its corridor shooters on pc. most graphical games on pc is open and render games 1080p and above. the game looks great but looking at the trailer nothing really is going on.

its youtube but here you go

since your going for games thats not released and care about res, even tho this game is rendering in less pixels than 1080p, i give you a game thats going to be 4k.

just saying these game does more and look better. the order still looks great tho.

Bobby Kotex1523d ago

Seriously, everyone including myself just assumed it was another pre-rendered video trailer. Even after they said it wasn't. If anyone has seen GTA V trailers you know what I'm talking about.

+ Show (5) more repliesLast reply 1523d ago
Wni01524d ago

there is no way that's gameplay. ingame cutscene with the engine? maybe.

Destrania1524d ago (Edited 1524d ago )

It boggles the mind but, yes it's gameplay.

Wow... just... wow.

Wni01524d ago (Edited 1524d ago )

you know what? i wont apologize, thats pre-rendered damnit.

Monolith1524d ago Show
Mikelarry1524d ago

@ monolith

ads blockers is your friend

scott1821524d ago (Edited 1524d ago )

The game seriously looks amazing, we need more gameplay vids. The bottom gif for sure is not a cut scene and it looks as good as one... fantastic.


Yep...they got us...same with titanfall.

karl1524d ago

i cant stop looking the coats...

that cloth simulation is godlike...

when they are in the roof and the wind is blowing

damn, it looks good

BallsEye1523d ago

gameplay does look good graphically, very good but clearly cutscenes got advantages. Also a lot may change in models etc, hoping not on worse. So far from hands on impressions game cant keep 30 frames and as stated by dev still need a lot of optimalisation - which means, decreasing here decreasing there to get that steady framerate.

From IGN hands on:

The brief 10-minute hands-off demo I witnessed confirmed some of my fears. The portion of the adventure I saw ran relatively poorly, with sudden, sharp transitions between scenes, audio issues, and a lagging framerate. Ready at Dawn’s CEO and Founder Ru Weerasuriya was quick to point out that this sliver of the game wasn’t QA tested and optimized at all, and that there might be problems. But I was left wondering how this could be the best 10 minutes of the game the studio had to show, especially when he reiterated that The Order would indeed launch in 2014.


here some good stuff

"1886’s graphics are decidedly beautiful – Ready at Dawn’s claim that the trailer shown at E3 last year was all in-game was essentially confirmed – and I was left especially impressed by the faces of the characters. Clearly, a lot of love was put into making The Order: 1886 look gorgeous."

bad stuff:

"But the game quickly turned into something a bit more typical the further we got into the demo. Technical issues aside, seamless transitions between cutscenes and gameplay are well-executed, but The Order: 1886 seems to be a fairly ordinary third-person shooter at its core. The camera angle and cover-based gameplay are more reminiscent of Gears of War than Uncharted, and while seeing it was exciting – and while the game no doubt looks fun – some of its mystique was siphoned away. We weren’t shown anything in this brief 10-minute glimpse not done in other third-person shooters. There are even quick-time events."


"If anything, my brief time seeing The Order: 1886 left me a bit confused. On a technical level, I’m somewhat concerned about the game, and I’m concerned that it seemed a bit more generic than I was hoping it would be. Then again, I’m also left excited about the prospect of seeing more, of gaining a better understanding of the game’s lore, direction, and purpose. "

Dont hype it too much people, it will do this game harm.

AnteCash1523d ago


i forget , what score did ign give the game?

scott1821523d ago (Edited 1523d ago )


You have some good eyes, I see no difference whatsoever from transition to cut scene and back, it's perfectly seamless to me and the best looking game so far shown, no contest.

Game looks absolutely amazing, and all the "bad" that IGN said actually sounds like good as well. I am very excited to see more from this game and I love that the brilliance of it upsets so many people.

+ Show (6) more repliesLast reply 1523d ago
WeAreLegion1524d ago

It is. There is no transition between the two. Many of the cutscenes even have interactive aspects.

Shredmeijster1524d ago

Check the gameplay trailer released this week

Ron_Danger1524d ago

It is gameplay. This is what happens when a company make a console a games console first and foremost.

JackVagina1524d ago

It's not, because it's been revealed that a lot of the games cutscenes are interactible
for example this scene here you can move the gun around to get a better veiw

Kayant1524d ago

It is gameplay. When the press report some mishaps with the demo audio and framerate issues and the fact you control the scanning of the area in the scene of the rooftops should tell you it is gameplay.

"At this point in the cutscene, it runs to a playable moment of scanning the skies.

It's here that the cutscene shifts to a first-person, binocular viewpoint, where the player assumes control, scanning the area for a specific blimp in the sky to communicate with.

Once they have a visual on the right one, the player must then tap dots and dashes into the DualShock 4's touch pad to send a message."

FamilyGuy1524d ago

lol @ "I won't apologize"

I believed them from the start when it was first revealed. This is these guys first IP that's all their own so I knew they wouldn't jeopardize their credibility at this early stage by lying.

The game is a visual beast and, just like they claimed, it give also gives off a huge cinematic feeling.

Engines like this might be used to make animated movies some day. It's a lot cheaper than CGI.

LordMaim1524d ago

Why did you just spend both of your bubbles being willfully wrong?

Beastforlifenoob1524d ago



lol sony have really pushed it this time people are fighting over each other weather its gameplay or pre-renderd because its soo shocking their struggling to believe it.


Farmassy1523d ago

yeah its not gameplay. They have stated that they seamlessly move from gameplay to cutscenes.

Don't get me wrong, the game looks amazing... but if you think all of that is gameplay, you will be disappointed.

You should check out this article if you disagree:

These are indeed scripted moments that are seamlessly worked in between gameplay. This isn't a bad thing (I think it is a good thing... makes it more emersive) but it does mean that you might be disappointed in the visuals of the gameplay

"Meanwhile, a scripted, dramatic leap between rooftops - with a camera that cinematically wobbles as it struggles to maintain an agent in shot, before panning back to watch his partner do the same - transitions perfectly into hands-on gameplay, with the player immediately able to continue his mission as his inept partner falls"

cyber_daemonx1523d ago

@Wni0. It's in game alright.

The denial is strong with this one.

CEOSteveBallmer1523d ago

Sriously?? heres the video at gametrailers, its moving and controlled so its in game graphics, why can't you believe that? the PS4 is not made of windows 98 and pentium 3 you know. sheesh some people here needs some real info. enjoy please do finish the video

+ Show (9) more repliesLast reply 1523d ago
respekanize911524d ago

Only disappointment is its not a 4 player co-op game..Maybe a co-op mode outside of the campaign?

Shane Kim1524d ago Show
TheOneWhoIsTornApart1524d ago

It doesn't need multiplayer whatsoever.

respekanize911524d ago

you guys are all crazy!!! I barely play MP games, but when they showed this game it had 4 player class co-op written all over it...the way they panned to each character, the way they helped each other out..Gonna love it either way...wasnt trying to get the natives restless but come on you had to be disappointed when you found out your werent gonna be able to tackle this awesome world with your friends

TheOneWhoIsTornApart1524d ago (Edited 1524d ago )

I wasn't disappointed at all in fact I was overjoyed that they had the sense to make it a single player story and character focused and cinematic gaming experience. Coop can take you out of the experience. I like coop for certain games like Halo but only after I have played through the game by myself first. Multiple players make it hard to focus on the enviorment and characters and take you out of the world. There is too much chatting and other players getting impatient with you to move forward more quickly. I like to take my time and explore at my leisure without someone breathing down my neck to hurry up and get going. I would have been pissed if this had multiplayer in it.

respekanize911524d ago

final bubble for the disagrees...I love all SP first party games by Sony..they are my go-to gaming experience...all i was stating is that I was disappointed I wasnt gonna be able to enjoy this awesome game in this awesome universe with my friends.

Wasnt saying "it needed MP" I actually used the term co-op...which is nothing like MP to me

They will all badger me for me copy now, and the devs will make less money because it.

d0nni31523d ago

I agree with what you're saying pal, i think you just didn't explain it properly.

The game really does look like it could be a 4 player co-op game from the initial trailer and i was kind of expecting that.

I am happy non the less though this game looks stunning, need to see a little more gameplay to get a real feel of how it's going to play but hey i'm a sucker for graphics porn!

FamilyGuy1524d ago

I knew it was going to be a single player focused game from the start. Co-op would be nice but I understand why they wanted to focus on SP to make it as good as they could in this brand new IP. I wasn't "disappointed" though as I pretty much expected this.

At least you could watch your friends play and possibly help them out in the future while playing this game. The PS4 having cross-game chat this time around, the "interact" function of live streaming and (if it's released in time) the "pass the pad" feature that was talked about at the reveal should all help you still feel connected to your friends no matter what game you're playing. SP, MP or online Co-op.

NeoTribe1523d ago (Edited 1523d ago )

If that's the only complaint id say there doing good. 4 player coop is a rare complaint and a rare gameplay mechanic in any game nowadays.

plaZeHD1523d ago (Edited 1523d ago )

Couldn't agree more. Forget about the disagrees, people can't accept criticism.

Yeah, ha ha, how ironic, same thing can be said about myself, but really there's nothing to be critical about. Co-op adds up for replay value and you can't be against replay value, now can you?

DreadGara1523d ago

I lost my interest on Deadspace 3 when it became a Co-op game.
Actually the game felt so cheap and soooo not original like the first 2. As you can see, The game is originally a horror game and by adding multiplayer to it the element of thrill is totally absent my friend.

+ Show (4) more repliesLast reply 1523d ago
xICHIGOx1524d ago

The reveal trailer was in engine they have said multiple times.

RemedyMP1524d ago

In engine doesn't mean that it will look like this in the finished game. We've heard this in engine bs before and most of the time it doesn't look nearly as good in the finished game. That's especially often the case with Sony games.

Just look at the list of past in engine trailers that looked to good to be true and then turned out to look avarage at best in the finished game:

Killzone Shadowfall
Killzone 2
Uncharted 3
Every single quantic Dream game
God of War

The list goes on forever.

scott1821524d ago (Edited 1524d ago )


The very last gif is not involved in a cutscene, you can tell by the gui on bottom right plus character and enemy movement. Cloth animations and character graphics/animations look as stunning as anything else shown about the game... and it is legit gameplay.

Monolith1524d ago

um completely disagree, in fact all those games you mentioned have been proven to be technically superior to there announcements. Quantic dreams has already released how many polys each game/tech demo accomplished and each game has had a significant increase over said tech demos. Killzone was proven to destroy its tech demo with spec and visual performance be that Lighting (over 250 dynamic lights in any given level) or textures. God of War was announced with a gameplay trailer so I don't know where your getting that. same goes for the rest of your bogus comment. heres the door see your way out. Buh BYE!

S2Killinit1524d ago

you are naming the best looking games of last generation, you just missed TLOS, all Playstation exclusives, I wonder why...

plaZeHD1523d ago (Edited 1523d ago )

Uhh what?
In-engine trailer
Final product
The cutscenes look even better

Cryptcuzz1523d ago

Seek medical attention for how hurt your butt is, like NOW.

DreadGara1523d ago

The list you mentioned at least had very amazing high ratings...
Unlike Too Human, A game claimed to be under development for a 10 F*ing years and guess what?!? It faded like a fart!!!
Nothing special about it, just like the typical Xbox poor exclusives. (Excluding Halo & Gears to be fair)

+ Show (4) more repliesLast reply 1523d ago
frostypants1524d ago (Edited 1524d ago )

In engine != gameplay. Uncharted had in-engine cutscenes, but they were pre-rendered in that engine on more powerful hardware than the base console.

Hard for me to tell which is which with this game though...if the cutscenes are pre-rendered, the live gameplay comes damn close enough to make it almost unnoticeable. This is an effing pretty game.

SynestheticRoar1524d ago

I said this from the beginning, this game would be awesome.