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Rayman Legends Interview: PS4/Xbox One Benefits, Optimization, eSRAM Challenges And More

"Whether it’s sunny or raining, you can always count on the limbless wonder Rayman. The unorthodox platforming hero has seen several incarnations, from a classic 2D platformer to a 3D action adventure and even taking a backseat to a breed of Raving Rabbids."

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XiSasukeUchiha1347d ago (Edited 1347d ago )

Yep That Esram is too small to output 1080p even more devs are admitting it too

PraxxtorCruel1347d ago

Uhh what?

If anything he says "Both versions run at 60fps in 1080p, so there will be no battle on this side!"

The_Infected1347d ago (Edited 1347d ago )

@XiSasukeUchiha

"truth is these 2 consoles are very close to each other on a tech point of view"

"I can honestly tell you that I don’t see any differences between one version or the other. Both versions run at 60fps in 1080p, so there will be no battle on this side!"

Shows you how you or the ones agreeing with you obviously didn't read the article. /s

jackanderson19851347d ago

did you read the story? they said they had no issues getting 1080p....

adorie1347d ago (Edited 1347d ago )

Not too small to output 1080 progressive, it just can't handle too many effects while doing so.

This is a good example, broken down so easy for even the most simple minds.
http://i.imgur.com/N3iMLE1....

The water represents the amount of graphics data each memory solution can handle at once.

Since one superior to the other, it can be safe to aassume that no matter how many optimizations Microsoft makes to their tools, Sony can move the goal post futher by making their own optimizations.

Microsoft isn't new to PC, or PC gaming(DX), so I asked anyone here, why the heck did they use traditional ram, rather than go with gddr5?

Charybdis1347d ago (Edited 1347d ago )

They used ddr3 because its cheaper and does offer a small advantage with their cloud stuff. They also seemed to realised the problem with esram as they have some research on tiled resources.

In the end probably all about costs as they already incorporated esram on their chip/

pyramidshead1347d ago

b-b-b-but Mister X told me there was 128mb underneath the first layer LOL.

MasterCornholio1347d ago

And Mr.X told me that the Xbox One was powered by unicorns and magical marshmallows.

Mr.X is a pretty funny guy.

adorie1347d ago

Looks like misterx is on N4G too.

B-radical1347d ago

Dafook does that have to do with other devs? And if your reffering to sniper elite devs thats already confirmed for 1080p just the esram needs to be practiced with lol

Edsword1347d ago

It's a side scroller. The game does not push either system. I guess the systems are very close for this type of game because it doesn't push either of them.

1347d ago
brich2331347d ago (Edited 1347d ago )

Thats a bunch of bull that those devs are admitting. They simply haven't learned the architecture yet.

There are currently 6 games running at 1080p on the xbox one, the Racing games and sports games, and Tomb Raider.

SOURCE: http://www.ign.com/wikis/xb...

+ Show (7) more repliesLast reply 1346d ago
sigfredod1347d ago

With rayman legends they should have not problem to achieve it even on the bone

hollabox1347d ago (Edited 1347d ago )

With last gen running this game in 1080P at 60FPS, I feel Rayman Legends should be offered in 4K resolution since both companies claims their next gen products are 6-8 times more powerful than less gen. With that said why ask such technical questions for a game like this? I can see games like Thief, Titan Fall, or Infamous, but Rayman? This games is a step down from Trine 2, played the demo on the X360 and came away not impressed. Trine 2 on the other especially in 3D on the PS4 was very impressive.

1347d ago Replies(1)
windblowsagain1347d ago

Rayman Legends, hahahahahah.

Don't get me wrong it's an ok game. Something the wii u can handle pretty well.

It isn't pushing nothing.

I wish people would stop waffling on about ESRAM. The GPU is weak sauce and is the reason graphical games are less then 1080p and stuggle with their fps, ryse i'm looking at you, it's also the reason Titanfall uses an old engine to achieve 60fps on xboxone.

Nobody has ever said it can't have decent looking games.

DanDan71347d ago

"I can honestly tell you that I don’t see any differences between one version or the other. Both versions run at 60fps in 1080p, so there will be no battle on this side!" 

Translation: "In order to keep M$ sattisfied we've decided to gimp the PS4 version..."

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