Canadian Business writes: "I had a video game dilemma this weekend. It wasn’t that I was stuck on a certain part, but rather that I didn’t know how to review the latest Final Fantasy game, Lightning Returns. The problem was that, despite having received the game with plenty of lead time, I had played only about a fifth of it and my review had to be in on Monday.
Final Fantasy games – and role-playing games in general – are notoriously long, with this installment apparently taking about 50 hours to complete. The thing is, 10 hours was about all I could stomach, so there arose the dilemma. I spent the weekend struggling with the question of whether I should review the game negatively based on my partial experience of it, or whether I should soldier on through the whole thing and then write a review, possibly weeks later. Neither option seemed good; a partial review was unfair to both the game makers and readers (you wouldn’t review a movie or book after the half-way point, right?), while a delayed review would ultimately be read by no one.
It’s a dilemma that every reviewer has probably experienced at one time or another, and it’s something of an overall problem because it may be contributing to higher game review scores.