20°
Submitted by Marceles 1368d ago | news

Viva Pinata: Trouble in Paradise and Pinata Vision Impressions

Kotaku writes: "It sounds like Viva Pinata: Trouble in Paradise was designed to deal with one big issue the original title had.

"It looked like a kids game, but was quite difficult to play," said a Rare developer walking us through the game. "We kept the basic principal, you're in a garden and trying to attract animals to it."

But the team's done a lot to simplify the game and make it more accessible to a wider audience. Chief among the changes is a co-op mode that lets you play in the garden with friend. They've also added a fun mode which gives gamers the ability to buy just about anything in the game, removes the bad guys and turns the garden into an instant gratification sandbox." (Viva Piñata: Trouble in Paradise, Xbox 360)

New stories
40°

Tritton Switchblade for PS3 [Review] |ShogunGamer.com

24m ago - Ian Fisher writes: The Tritton Switchblade for the PlayStation 3 is a durable and extremely relia... | PS3
10°

Explosion - Resident Evil Revelations Review

24m ago - It was an uneasy start for the 3DS and early adopters might even say that Capcom did a better job... | 3DS
40°

PS Vita - First Start-Up Intro Video

51m ago - Take a Look at the PS Vita Intro Sequenz on the first Start-Up of of the Handheld. | PS Vita
40°

Have Games Become Too Casual?

1h ago - GTANJ writes: "Skyrim is a vast game full of hundreds of quests, NPCs, and locations. It’s a gam... | Industry
Ad

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post
30°

One Piece: Unlimited Cruise SP is a bad port | Review [NoobFeed]

2h ago - Daav from NoobFeed.com spins around in One Piece: Unlimited Cruise SP, the 3DS port. What starts... | 3DS
Related content from friends