Friend of COG Blaine Kyllo spends some time in LA at a Titanfall preview event and tells us all about his hands-on time with the game. He wasn't disappointed.
i knew it would. day one for me.
Xbox one day one!
More like PcMasterRace day one
Lols at all the silent disagree's, I'll just leave it there. Hope I get a beta key, I got out of bed at 1.30am to sign up last night (UK) If I don't get in, still have my pre-order so day one XB1
@deathofthefanboy and sweetdangos lol. i couldnt care less even if i had 2000 disagrees, what matters is the fact im getting the game and none of those disagrees can change that.
How do you have 10 dislikes lol? Sony fanboys are mad af today.
but its 6v6 720p? not nextgen... Sorry guys im a sony fanboy and am insanely jealous of this game being an x1 exclusive and am trying to say anything that justifies this game as being crap by throwing around needless specs as if though they speak for the final quality of the game. I pretend that when i play games i only care about fps and resolution and brag about resogun becuase i have nothing else to brag about. I buy all multiplats on ps4 because its superior and i also have a high end pc which is... nevermind. Dont mind me i will be leaving with my head down in shame.
Not worried one bit.
People were worried?
Only those that can't actually play the game.
Precisely this x 1 million
There are people who can't play the game?
With the PC req that this game has, virtually everyone that has a Laptop/desktop from 2009+ will be able to play this game.
@Riderz - That's exactly what I'm getting at. Most human beings own some form of computer. An off the shelf laptop or desktop can run this on minimum, I'm sure. And they can even play it only for FREE with Steam.
since it is on 360 i can see 1 million but that is not a lot of games these days.
Only people who believed the cboat and thuway rumour of the alpha texture being final game....oh how wrong they were @utalkin2me watch alpha footage then watch the 60fps digital foundry video. Im not talking about cod at all just comparing alpha to beta
Have you seen the final build of what they are showing? Looks pretty much the same. Honestly it looks exactly like the COD engine
Well I don't think it was xbox players. Halo 4v4 or 5v5 unless big team and GOW 4v4.
Has anyone gotten beta keys yet? Have they began distributing them?
Not until the 14th. Fingers crossed!
umm i knew this the moment when i started playing the alpha.only people who are worried,well you know who they are.
Man if I bought an xbox for ms to make titanfall another cod every year, count me out, ill sell my one, this game is boring and ugly
i sold my ps4 for this game
@AutoCad How long have you been without your meds now?
Nice try. 0/10
The PS fanboys are like leeches on XB1 articles. Just saying. OT, have the game reserved already and can't wait for it.
Day one, sony fanboys be mad
Prepare for titanfall
Im a sony fanboy and i have a nice PC too. Xbox1 only owner mad at me cause the game will look quite a bit better on the PC. You can have your 792p and unstable framerate. As of right now though i will not be picking this game up on my PC
Im still going to worry about 6 vs 6, why not let the paying customer decide how many player per side.
When in the history of gaming has the customer made design choices? Gamers typically, have no idea what considerations are taken when designing muliplayer games. They just decide whether or not they like it after it's released. Letting the customer decide would be a horrible idea, frankly. What do you suggest, developers hold a vote for every game sometime during the development process,Then shoot for those numbers--regardless of how bad of a design decision in ends up being?
You misunderstand my point, could have worded it better tbh. What I mean is have it up to 16 per side, but let people create games with whatever amount they want within that limit.
Still, there's a design element involved in determining player counts. They tried and tested higher player counts. 12v12 I believe... it simply didn't work from a balancing/design perspective. Why put the effort into shoehorning something into a game, when you know ahead of time that doesn't work? All that is going to do is decrease the overall quality of the game.
They could have a default or recommended player count, but give people the option of more if they choose.
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