Console Monster writes: "Rocketmen: Axis of Evil looks to be a promising title from the offset, thanks to an appealing and fitting presentation throughout and clean cell shaded graphics, giving the hope of a high quality arcade experience. Jumping through the interfaces at light speed in a rush to progress through space, you will find a fairly deep character customisation with several different player classes and ten levels in which you can progress. The low number of levels is nothing to worry about as each span a good length and prove a good challenge to complete.
Initially when you have crash landed onto your first stage you will instantly recognise the game style and control scheme used, as literally 80% of the XBL catalogue is now plagued with top down shooters, most of which take advantage of the dual analogue controls set in place by Geometry Wars. Rocketmen is no exception. The difference with Rocketmen (and women for that matter) is the added RPG elements, the constantly progressing camera and the added lifeless storyline cutscenes. Unfortunately two of the three main issues that spoil the experience happen to be second two of the said features, with the added nuisance that is poor artificial intelligence..."
64/100