Thomas from DarkZero writes - "In Max: Curse of the Brotherhood. your end goal is to find your lost brother. But this is largely unimportant, as Curse of the Brotherhood is built solely around gameplay, not story. You might as well be told to go rescue the princess from yet another castle, as like that game, this is one where gameplay shines - albeit in a different way. I highlight this, as in recent years many people seem to harken for games of similar appearance to offer more than just the usual gameplay tropes. Curse of the Brotherhood is not trying to be Braid, Limbo or Brothers. nor any mix of the three. It won't shock you with a cleverly timed twist or moment. It is just a simple, yet beautiful looking title, relying solely on it’s gameplay to get by. Thankfully, it manages to 'get by' very well. Whilst not a wholly unique game, it is a very solid one."