Ian S. Frazier, the lead designer working on the new Mass Effect experience, says that he is currently replaying the trilogy of titles that BioWare has created in order to research some elements that will be used in the coming game.
Well hopefully he realises that we don't want a typical third person action game....we want a good Sci-Fi RPG game with third person shooter elements. Oh and we need cool down weapons back...it's the future, it made sense they had those kind of weapons. It added more strategy to the battles because you had to rely on your teams mates and also your own special abilities instead of going in their guns blazing. Not to mention picking your team wisely with what your lacking in terms of powers and such. If your a soldier then you obviously need a biotic like Liara , if your a vanguard then you would of needed Kaiden to boost your sentinel skills like lock picking.
Except the series became a typical TPS, complete with multiplayer which has become its main draw. By the second game they stopped developing the world, stopped trying to make or use anything non-humanoid an active element, so chances are slim to none they're going to revisit the direction they should have gone. especially if the current director is going back to well of the original trilogy and is only looking at how that was done.
I replay it a lot. I mean a lot. The first game is so good, they just needed to up the RPG elements up and change the planet variation. My favorite series this gen. I don't know how it turned into a 3rd person shooter fest though.
Yeah, I like the first one the most, too! If it had less texture pop-ins and the smoother controls of ME2/ME3, I would call it a masterpiece.
It would be a masterpiece if that damn elevator moved a little faster...
I am doing a playthrough of ME2 and ME3 right now. Doing a Tali romance run. I would actually love to see a PS4 Mass Effect Definitive edition that had all the games and all of the dlc bundle together. I would be willing to pay $60 for that.
Surely this is a null story?
Hopefully he prefers the first game.
Needs to be looking at FTL
I wasn't a fan of the formula used in 2 & 3, which are essentially identical to each other. I want a consistent story told throughout the game, not "here's 10 minutes of story setup, now spend the next 20 hours preparing to get the last 10 minutes of the story". ME 1 had great pacing I thought, very similar to KOTOR.
I'm replaying through ME3 right now for the Citadel DLC. Despite the criticism and some weak plot points, I still enjoy playing through the trilogy every so often.
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