Sniper Elite 3 senior producer Jean-Baptiste Bolcato talks about the challenges of developing on the Xbox One.
There you have it people. X1 can barely do 1080p so quit defending X1.
You should read the title again: "But Will Catch up to PS4" He also confirms that an SDK update is incoming. No console wins. Only gamers wins. Although the tech differences are there, I rather have excellent games for PS4, Xbox One and Wii U. Trust me, you need all three big guns to make this industry flourish.
But why does the 100$ more expensive hardware has to catch up with the 100$ cheaper one ? Isn't it supposed to be the other way around ? ...
The question is how? The guy complains about the size being the problem and how tricks are needed to work around the issue. But like every generation the games get more complex and demanding as the years progress. The PS3 was a bit different in it was just hard to develop for (the power was there just it wasn't that simple to access and it did suffer when it came to multiplats for half of the generation).
It wont catch up you cant catch up in superior specs. It will run games at 1080P thats what he means the 2 will never be equal.
It's only a dream that it will "catch up" no amount of firmware or updates or magical fairy dust will make up the difference in GPU cores. It's simple 100% factual data! How many times do people need to see it? PS4 GPU 1152 Cores, 18 CUs - ~HD 7870 X1 GPU 768 Cores, 12 Cus - ~HD 7790 It's like saying Nvidia could make a firmware that will make a GTX 750 as fast as a GTX 760 Ti. It's NOT going to happen!
ram is not main reason why ps4 more powerfull, but is reason why so many xb1 games aren't in 1080p. "we will be comfortably running at 1080p on Xbox One. We were worried six months ago and we are not anymore, it’s got better and they are quite comparable machines. (edit)"But definitely there’s this eSRAM. PS4 has 8GB and it’s almost as fast as eSRAM [bandwidth wise] but at the same time you can go a little bit further with it, because you don’t have this slower memory. That’s also why you don’t have that many games running in 1080p, because you have to make it smaller, for what you can fit into the eSRAM with the Xbox One.”
Quote : You should read the title again: "But Will Catch up to PS4" He also confirms that an SDK update is incoming. Catch up how, where and when, Rashid??? Microsoft will improve, Sony will stagnate... :rolleyes:
You should read the entire article, no the title only, mate. There is a new sdk coming
"They are releasing a new SDK that’s much faster and we will be comfortably running at 1080p on Xbox One. We were worried six months ago and we are not anymore, it’s got better and they are quite comparable machines." This is interesting. I wonder if other devs will be able to push 1080p more on the X1?
So he is saying that software innovations on the PS4 will remain at a standstill and the X1 will close the massive hardware performance gap with software. Alrighty, believe that if you want...but facts are stubborn things. Xbone: 1.18 TF GPU (12 CUs) for games Xbone: 768 Shaders Xbone: 48 Texture units Xbone: 16 ROPS Xbone: 2 ACE/ 16 queues PS4: 1.84TF GPU ( 18 CUs) for games + 56% PS4: 1152 Shaders +50% PS4: 72 Texture units +50% PS4: 32 ROPS + 100% PS4: 8 ACE/64 queues +400%
Lol @ all you haters saying the Xbox One won't catch up to the PS4... you underestimate the power of the cloud /s *insert random darth vader cloud meme here*
@rafaman POWER GAP between Xbone and PS4 will always exist and not by a small margin. http://www.dualshockers.com... Here is one hell of a GIF for you : http://i.imgur.com/zNkOp4e....
The "will catch up to PS4" statements are a bit puzzling. How will X1 catch up to PS4? By getting better dev tools? Okay...but PS4 will also be getting better dev tools. The idea that X1 will "catch up" or "narrow the gap" is completely devoid of any facts or reality. And resolution is but one piece of the puzzle (though it is important and I'm glad X1 is supposedly improving in this respect). Texture assets, physics, particle effects, lighting, and of course framerate are also an issue, and X1 has proven to be inferior in these respects as well. Forza 5 showed what sort of sacrifices are necessary to make an X1 game 1080p/60fps. So, I will go ahead and agree that "resolution isn't everything"...because there are many other aspects in which the X1 is lagging. I also love how journalists/devs like to use the phrase "PS4 is better, on paper, at least". Yeah, and in pretty much every multiplat game we've seen so far. It's 100% clear that PS4 is more powerful. Let's move on.
Acutally, with reported 32MB of ESRAM memory, it'll be just enough of it for 16bits per pixel 1080p frame. Meaning, colors might take a hit. Xbox 360 comes to mind with 10Megs of ESRAM, being barely enough to handle 720p frame(reason why most Xbox games were below sub 720p). BUT! There's ESRAM based antialiasing, which might balance some things here.
So that's the reason why Sniper Elite 3 looks like a last gen game...forced parity because of the limitations of the Xbone's hardware. Just look at the latest trailer of the game and tell me that's not true. http://www.youtube.com/watc...
there is nothing that can make up for 16 rops difference . Also there is nothing that can make ddr3 run at fast as gddr5. But no brainer as this is coming from gaming bolt, a garbage website
No we don't need three big companies. I was more than happy with Playstation and Nintendo
also Gaming bolt Xbone: 1.18 TF GPU (12 CUs) for games Xbone: 768 Shaders Xbone: 48 Texture units Xbone: 16 ROPS Xbone: 2 ACE/ 16 queues PS4: 1.84TF GPU ( 18 CUs) for games + 56% PS4: 1152 Shaders +50% PS4: 72 Texture units +50% PS4: 32 ROPS + 100% PS4: 8 ACE/64 queues +400% like morgan pointed out
Yeah...first I'll say, I love games period. I am not a fanboy of any sort... But...this has kinda gone too far. Xb1 is less powerful and always will be. The reason I can say this is I'm not a developer who has Microsoft glaring at them. The machine has less GPU power, slower/split ram. Will SDK improve? Yep. Will that allow 1080, possibly....but PS4 kits will improve too. "Catch up" implies PS4 is standing still. It isn't. This becomes really important on cross platform and lower budget titles. Just look at last gen where Ps3 had so much untapped cpu power, but it was hard to use. In many cases it never "caught up" because 3rd party studios don't have time and budget to solve these puzzles. Like always, I'll add, that power is great and important but far from everything. I love my Vita so damn much, but also adore my 3DS. The only thing is, I'm tired of people pretending these machines are equal. Not because I want one to be better than the other but because I can't stand people bending reality to suit their desires.
The XB1 will never catch up to the PS4. The PS4 is simply more powerful. That said, the difference isn't quite so massive as some people here imagine. There will be great looking games on both consoles. The skills, tools and techniques of each studio will play a larger role in how each game looks than sheer hardware power will. Multiplatform games, however, will likely always tend to have advantages on the PS4 over the XB1.
@Rashid Sayed your spot on. This fan boy stuff is just becoming deft. We know the ps4 has more power and the Wiiu has the least so it is kind of like lost gen but power dose not = greatness. Its all about the games and so far both Microsoft and Nintendo are delivering great games. Sony have some to come too so for me his means more than power as its the reason I buy console because it has the games I want not because it has more power. Just like anything we buy in life get the on you want and go and comment about how good you fin it and stop going on about how bad you think something else is as we all like different things and all 3 have + and - sides.
" the difference isn't quite so massive as some people here imagine." It is a big difference except we have come to a point where it is harder to spot for the average joe. I can list the many different things which I'm sure you already know, but 720p vs 1080p is a 1.1m pixels difference. In the PS3 vs 360 era, the biggest difference was around 200,000. So it just "appears" that the difference isn't big, but it is. But you're right though that it's not to say the X1 won't come up with some good looking games in its own right. But as far as outputting the highest resolution with the most effects, it's never EVER going to match the PS4.
I love the fact that ps4 fans love to debate about why the XB1 is inferior to the ps4, more than they actually brag about how great the ps4 is. I'll take my less powerful hub over "pure gaming machine" anyday. 93% of people don't care about minute differences. All the comparisons have ever so slight difference, when some could be argued look better on XB1. What I don't get is that if you all care about graphics so much, why not get the games on PC, because all the debated multiplats TR, BF4 are superior. Games on XB1 are running 1080p and really I don't even care about all that. The game that set the standard graphically is 900p. Also the Order will be 800p, so why you guys are arguing about 1080p is funny. Deny all you want but they are cutting the screen by 30%, that is not full 1080p. Is the ps4 more powerful-Yes, but so far the main games running at 1080p are indy games. I'll take my slightly less powerful console with way better games any day. Right now XB1 is the place to play new fresh games, while ps4 fans will be playing the 4th uncharted, 3rd Infamous, and the movie known as the order. Phil Spencer is leading the xbox gaming division in a much better direction this gen, while Sony is having its customers wait for everything, updates and games. I laugh when I see all the ps4 fans here, but won't be on articles about how the eraserstation is back at it. Game humbly my friends.
Truefan1. Someone should introduce you to simple math. Ryse @ 1600 x 900 = 1.44 million pixels The Order @ 1920 x 800 = 1.536 million pixels You see, it isn't actually 800p; it has a 1080p horizontal pixel count (1920). They are debating whether to make it 1080 vertical pixels and trade awesome AA or go to 800 for their cinematic purposes and better AA. They may still yet change it to 1080p; the key is they actually have the option (they say the bandwidth of the 800/4xMSAA is actually higher than 1080p).
Out of curiosity? When the PS2 DOMINATED...did we get crappy games and horrible service? I didn't need Nintendo or Xbox around when I played PS2 because the games were awesome and extremely varied...I'm just saying just because one console manufacture dominates doesn't mean we are in for horrible gaming times...I gamed just fine without the Xbox or Gamecube. (FYI I didn't disagree with you...only replied to you.)
I don't really care which one is more powerful, I didn't care last gen that 360 multiplats usually looked better. All I wanted were Sony's fantastic first party games, and that's still what excites me more than anything. Sony's studios are why I want to support them, the PS4 could have the WiiU's hardware and I would still be just as optimistic.
Love this site, seen some awesome posts from Rashid in a good way about PS4, and hes the man, but one lil complimentary post about X1 getting better and you lot turn into ravenous lunatics again..... Wonderful! Be consistent people!
@04STIBluByU, Great post. The statement "Competition is always better for the consumer" is one of the great mistruths so often quoted as fact. As you stated, when Sony was so far in the lead they were out of sight they never stopped innovating or pushing the experience envelope.
Exactly what I've always said. You need all three being cut-throat and competing just like you need the PC making leaps ahead behind the scenes to make sure when your next console launch the tech has been pushed towards greatness by "PC elitists" so that you have the biggest bang for you buck at the mid-range level so your next console/middleware is as powerful as possible.
I was doing fine on ps2 when xbox/sega sucked I was doing fine on ps1 when sega sucked I was doing fine on snes when sega sucked You just need good developers, who cares about underpowered competition?
It's very doubtful the Xbox One will ever match the graphical power of the PS4 while outputting 1080p native resolution. And for every multiplatform game that runs 1080p on both consoles, there are details missing on the Xbox One version and also using shortcuts to maintain a good fps. If you think about it, we should be seeing 1080p games right in the beginning just like last gen with 720p. So far, the Xbox One is not able to do 1080p with graphical intensive games like Ryse and why is Dead Rising 3 running at 720p if it's the worst looking game as in, it doesn't look next gen at all? I only seen one game that is lower than 1080p on the PS4 and that was Battlefield 4 at 900p native, just one. Looking at morganfell's comment, you can see which one has the most potential. There's no bottlenecks to work around on the PS4, meaning that developers will have more time to optimize games on it and make it look the best possible with the tools they presently have. I believe more articles like these will come out till the fanboys accept it and Microsoft admits the Xbox One's weaknesses. I don't think developers need to further clarify if it's something everyone already knows and accepts.
X1 is a cable box, that you can play games on. That's it play games in 720p not 1080p my fios is 720p regular channels and HD channels is 1080p PS4- Gaming first then t.v X1- T.V first then gaming.
I'm gonna say this, When a developer can make a comment like this “Yeah, I mean that’s probably why, well at least on paper, it’s a bit more powerful", it says two things to me. One, either he is being coerced by microsoft to downplay the difference in power between the two machines or Two, he is trying to be as diplomatic as possible so as not to upset either console manufacturer. I think it's the latter. The difference in specs of these two machines is way to big for a dev to use the term " at least on paper". Anyone with beginners knowledge in computer hardware and application will tell you that there is a significant difference in these two machines that will translate to gaming performance. People trying to use this to show that the xbox will catch up to the ps4 is not only grasping at straws but also do not understand how devs who are developing multiplat games need to be as neutral as possible when speaking about the systems they are developing for. No dev is going to come out and publicly say "yeah , the difference is just way to big. Graphic intensive games will always be better on the ps4". Not only will they not sell as much for both systems but they will also be jeopardizing their relationship with the console manufacturer.
The bad thing is they talk as if Sniper Elite 2 was a greatly optimized game, which it wasnt. I really hope MS doesnt try to enforce parity for their PoS console.
@morganfell I agree I'm tired as well of the gamers win with competition argument. The console war has fragmented the Development community. As consumers we want the best deal to keep money "IN" our wallets not console makers wallet. If I have to buy two consoles just to play the games I want how am I wining as a consumer/gamer. These companys buy up all the good developers then hold them hostage making gamers pay a console ransom to play a game..
"Will the process become easier over time as understanding of the hardware improves? “Definitely, yeah. They are releasing a new SDK that’s much faster and we will be comfortably running at 1080p on Xbox One. We were worried six months ago and we are not anymore, it’s got better and they are quite comparable machines." -lol, he pretty much said exactly what I've been saying for months now. Some of course are trying to twist his words as if he's trying to say X1 will "catch up" in regards to hardware specs= NO, but it will DEFINITELY do 1080p in multiplats just like ps4, as he noted the only difference is its a bit more complicated to do so. You see the elephant in the room is that neither one is as powerful as current PC's but ps supporters try to pretend ps4 will be running games at 4k or something in 2yrs NO IT WILL NOT, 1080P 60FPS IS THE CEILING FOR BOTH. So in other words he clearly explained ps4 can get there easily because its straight forward, while X1 has a higher learning curve, thus with more time the same can be done. Also the fact that ps4 will also improve is irrevalent because although ps4 will iron out technicalities that limited a game like BF4 not being 1080p, or KZ SF lacking 60fps the point is the hardware still has a fixed ceiling behind PC at 1080p 60fps, while X1 will need better tools/SDK/Direct X 11.2 etc, again Microsoft is a software company and they have a history of making great development tools but even that said the point is obviously the hardware will always still be a limit, still powerful enough for 1080p 60fps ceiling with better tools+ more time. Once again a dev speaking basic truth for HIS PERSONAL EXPERIENCE WORKING WITH BOTH, YET FANBOYS WHO NEVER MADE A GAME, NEVER DEV'D ON A CONSOLE SAY NO DONT BELIEVE HIM BELIEVE ME. lol, pffft I don't thinks so. In summary a experience dev with hands on has said the limit of both is 1080p 60fps for both, ps4 is easier to get there but the X1 "Will Catch up to PS4"....lol he just pissed off a lot of the n4g ps hive mind community.
Not the point JokesOnYou. Xbox One can do 1080p on any game whenever developers want it too. It can do 60FPS on any game the developer wants it to. It can do them both together. That shouldn't be in question. The question and point is whether Xbox One can match PS4 with resolution, framerate AND the graphical setting quality. It won't be able to, if the developer pushes PS4 hard. This is the point. Developers have preferred to try and retain the same sort of visual settings a PS4 title carries, and in order to do that, scaled back the resolution to get an acceptable framerate. This is likely to be the preferred option for developers with many multiformat titles all generation. This is a combination of things, but even with improved SDK, the nature of Microsoft's hardware lends itself better to sub 1080p resolutions- 16 ROPs only, and 32mb of ESRAM only. These do not prevent native 1080p, they merely make it much more difficult to do and achieve the fidelity PS4 can do at that resolution. I believe the producer meant Xbox One can improve to run higher resolutions, but it won't be without it's downsides relative to PS4. When the consoles were announced I said that 1600 x 900 will probably be Xbox One's optimal resolution from a dev standpoint and good software engineers will probably target as the best tradeoff between visual fidelity and performance for a slower console. For all Crytek's failings, they are undeniably world class from a technical standpoint, and they chose that precise compromise with Ryse.
I can't believe u got so many dissagrees for supporting all three consoles...this site is full of dicks sometimes....
Wow, I can't believe so called "gamers" on this site fighting over resolutions and framerate. I guess this is the only advantage the PS4 has over the Xbox One? (That and the price) I guess the focus has been shifted off of what new games each system has or what new and interesting designs or gameplay each system is bringing to the table. It's now the resolution war which if I am not mistaken the PC one gens ago. But of course the PC crowd was always told resolutions didn't matter back then.
maniacmayhem I agree with you, but I do enjoy a sensible conversation so I'm interested enough to respond to Vulcanproject: "This is the point. Developers have preferred to try and retain the same sort of visual settings a PS4 title carries, and in order to do that, scaled back the resolution to get an acceptable framerate." Vulcanproject, NO disrespect but you logic is terrible, PS4 has 8GB of fast ram that is very easy to use, X1 has 8GB of slower ram and 32mb of eSRam that is *more difficult to use the result is that both are capable of 1080p 60fps with damm near identical attributes but NOT EXACTLY ON PAR WITH PC= both are always limited by the inferior pc hardware specs, yet you are actually trying to imply that X1 with more difficult architecture which A 3rd party DEV SAID WILL CATCH UP DUE TO SDK= he's lying it will not catch up and your only evidence to go on is based upon launch multiplats and rushed last gen ports for a whole console gen with a lifecycle of 8-10yrs which has barely been out almost 3mo, lol Seriously? "For all Crytek's failings, they are undeniably world class from a technical standpoint, and they chose that precise compromise with Ryse." -uhm this is a very poor example to back up your position: #1 I would say that I hope devs ALWAYS CHOOSE BETTER ASSETS OVER 1080P (going forward we'll see some types of games still less than 1080p and that's a good thing because it means those devs vision is being made accurately without emphasis on "predetermined specs") but the fact is if your position is that ps4 is more powerful AND X1 will NEVER catch up, then I would say "why bother" because in your own example RYSE surpasses all other 1080p 60fps games on ps4, all on less powerful hardware and without needing to hit that benchmark= makes the point of needing a "predetermined specs" irrevelant. #2 Again why try to even suggest that a launch game is the final result of what X1 is capable of, lol anyone who has a vague understanding of history/how consoles progress knows that this is a ridiculous assumption. #3 The point again is that ps4 is more powerful but both have a ceiling lower than what we see from current pc's, ps4 will be easier to reach that ceiling, expect X1 again as the dev said to "catch up". If you want ALL GAMES TO BE 1080P 60fps THEN BUY A PC. In a year plus you will see multiplats on both consoles hit the same specs routinely with minor differences like always for example color, hiccups, glitches, a few frame drops, a few missing pixels or lol= "a blade of grass" type of Digital Foundry over anlayzed pixel counting articles, hell I bet even a few or going to look marginally better on X1 for some unkown reason but either way NOTHING SIGNIFICANT that the avg gamer will care about.
lol @ all the Sony Fanboys saying we dont need competition for good games. You just go ahead and enjoy your PS4, while the rest of us will be enjoying multiple consoles and more exclusives. I feel bad for your guys. You missed out on tons of great games that werent on a Sony platform.
Things are the way they are because Microsoft valued the living room crowd over the pure gamer. They said so themselves. They told you what they were going to do before the X1 launched. It is Microsoft with whom you should be angry. It was intentional: http://metro.co.uk/2013/05/... It is a little too late to backpeddle now that the hardware is out there. Some gaps software cannot bridge. http://i.imgur.com/N3iMLE1....
Agreed Jokes, you once again put it all in perspective. Great post. To say that the X1 isn't for gamers is ridiculous, the lineup itself says different and X1 selling tons of games speaks louder than any fanboy can.
They say it will catch up to PS4's current state, but where does that leave them when PS4 makes the inevitable Updates, and Improvements?
Lol at all the MS fanboys and their hive minds. The PS4 is alot more powerful than the X1, FACT! and i got news for ya's, the PS4's SDK improves too! So there goes that. Its funny how Sony even got MS beat in the software development department. What happened to all the talk of the supposedly impressive mono drivers or the even better stereo drivers or MS' software superiority? or DX11.1? Or how bout the cloud? Yeah, i know those dont matter anymore, only this SDK news does now, got it. New hope for you clowns to cling on to. Keep looking stupid MS fanboys, keep looking stupid
I used knowledge JokesOnYou. I'm not implying, nothing as subtle as that. I'm saying, outright, Xbox One cannot match the performance of PS4. Especially not if two multiformats run at 1080p and 60FPS, mainly because Xbox One's hardware is particularly unsuited to higher resolutions, memory bandwidth, ESRAM size, ROPs, Fillrate performance etc all contribute to that. The more resolution you demand, the bigger the gap would appear. This is fairly well documented with PC hardware- as the game becomes more reliant on the GPU. My evidence is based on indisputable hardware performance, both on paper, and now seen in practice. Indeed, I called this situation incredibly early going in detail, as far as saying Xbox One would share assets but at lower resolutions than PS4. I seem to recall you always maintaining there would be no gap at all. Hows that working out for you BTW? My example of Crytek is excellent, because they are technically world class, created the engine they built Ryse on, and Ryse was always exclusive to Xbox One. Nobody got a better shot at making a cutting edge Xbox One game then Crytek SO FAR then, and even they chose a sub 1080p resolution. They chose a sub 1080p resolution because for Xbox One, it is without doubt a better compromise than being bandwidth starved at 1080p as the hardware would surely be. The software environment of Xbox One will improve, but it won't ever be able to make up for the shortcoming of the hardware on high bandwidth scenarios at high resolutions developers are ALREADY demanding. See- that's the critical point. You should turn your reasoning on it's head. Developers want to increase the complexity of their renderers as the generation goes on. They ask more of the hardware, not less. Any more performance found in the SDK will go towards improving the render complexity, not constantly pumping resolution higher and higher. You yourself said they should choose better assets over 1080p, and if more performance arrives, that's all they will do, rather than try to increase to a resolution the hardware is ill suited to. PS4 will always maintain a performance advantage. It is fairly mind boggling to me that anyone would even TRY to claim it won't. They seem to be the same people, JokesOnYou....that said no such gap would exist in the first place....
Oh well if Rebellion says so, then thats it, party over, they are the ultimate voice. NOT! its just some producers voice, not even a real tech guy's opinion. whoop-di-doo, color me unimpressed, the PS4 still kicks the Xbox One's a$$
even if they can develop tricks, or a less need for large memory bandwidth, those scenarios are always going to be circumstantial. The PS4 has the industry standard for bandwidth, rops, and computes. The question is which is the primary problem, ROPS, or bandwidth? You might develop an unneeded use for the extra bandwidth, but those rops will always be missing.
MS messed up with making a derivative of the 7790, its not even as strong as the 77790 because of the lesser cu's.
I really enjoy coming on this site and reading all these ignorant ubiquitous posts like it's going to help Sony dominate the competition. Yet it only makes me not want a PlayStation that much more. Bolcato seems more intelligently Inclined in the Know compared too you clowns spouting a bunch of Malark. So I trust Bobcat foresight into the Xbox One dropping another gear on Sony.
It can only catch up by sacrificing something else.
DedicatedtoGamers- yea. you obviously know more about programming, optimizing, and the internal workings of platform architecture than the head developer at rebellion games. lol. that's why you're here on N4G being a fanboy, posting from your parents basement. If the same developer had said "while Xbone development will continue to improve, it's clear that the gap will only widen over time", you'd be hailing him as the bringer of truth and how Sony rules. unfortunately for sony, things are so bad for them right now they had to sell off their VAIO division and are forcasting a $1.1 billion loss in 2014. if i were in the market for a big dollar purchase like a TV, news like this would sure as heck keep me away from buying a bravia.
Aww guys, just quit it. lets talk about something else, ok? There is no catching up to do since no new hardware is going to be added to XOne. yes, an new sdk is coming, better drivers, better tools i think... Allright. i will play along. MS cooks up a new sdk, it decreases the gap by some percentage...then SONY cooks up a new sdk and restores the difference...see? people thinking that MS will ever close that gap via software only are delusional. Its not like the ps4 is done and immutable and sony will let MS queeze more performance out of the X1 without doing the same! Geez, wake up! if the hardware cant do it and it wasnt designed to do so, how the hell can software alone pull this trick?
You are right, no console wins, pc wins, anyway it just proves it was released to early, both consoles, glad i didnt buy any at launch.
I love how devs arent afraid to speak out about the hardware this time around. I also love how they're pushing BOTH consoles to the max and not worrying about dumbing down PS4 releases to achieve parity for lesser consoles. I've never agreed with the practice of dumbing down games because of pressure to achieve parity. Ive always thought that you should push the available hardware to the max it can do and now that's what we're seeing....finally.
"But Will Catch up to PS4 " Lol, catch up how? Magic? You can't just create more power out of thin air. The X1 is simply not as powerful. Some people need to just accept that. X1 devs will get more and more used to the X1 over time and will be able to get more out of it.....but at the same time so will PS4 devs....the gap will always be there and the most talented studios like ND will show that gap the most, just like last gen. @Infamous Assassin Disagrees mean nothing when stating facts. I could have 1000 disagrees but the PS4 still is, and always will be, the most powerful console ever made.
Thank you for stating the obvious , sadly , fanboys will still disagree to your comment
Clearly, you haven't read about all that untapped power MS has lined up, hidden in 'The Cloud!!!' (...mysterious music starts playing...)
We've all known for a long time that the PS4 has more powerful hardware. It seems you're the one that needs to convince yourself and others around you. I hope you're getting paid for your troubles.
@Praxxxtor " I hope you're getting paid for your troubles." Oh yes, handsomely. "In the form of bubbles?" Bubbles, liquor, women, grapes, various currencies, Im ballin', it really pays off to speak the truth. @Sarcasm ^^^ " It's simple 100% factual data! How many times do people need to see it? PS4 GPU 1152 Cores, 18 CUs - ~HD 7870 X1 GPU 768 Cores, 12 Cus - ~HD 7790 " Yep, those are the facts, but you have to understand some peoples mental states, they will believe something that other people see as logically and physically impossible because they desperately want the X1 to be more powerful than it is. Lack of tech knowledge and denial = recipe for disappointment.
@ Lukas In the form of bubbles?
Remember the superior ps3,guys. Remember ps3 and the infinite power of the cell and look what happened
@rafaman What do you mean "Look what happened".....what happened was Uncharted 1/2/3, TLOU, B2S, God Of War 3, GT5/6, Motorstorm 1/2/3, Infamous 1/2 etc etc. Where were you last gen? The PS3 had the best looking exclusives by a country mile. Multiplats looked worse on PS3 because of the complicated architecture, multiplat devs didn't see the point in making things harder/more expensive for themselves so they just catered to the 360, but 1st party devs who were committed to using it showed the power difference, just like those same studios will do this gen. I accidentally agreed with you, btw.
@rafaman The cell brought us great games like last of us and uncharted etc. and did what microsoft magic sauce and cloud??? lies and more PR , Lol xbox fanboys still in denial.
Another thing i keep seeing which i find seriously dumb is when people say the PS4 is more powerful "on paper"......what does that even mean? It's not more powerful "on paper", it's more powerful full stop. It's more powerful INSIDE THE CONSOLE. Some devs need to stop walking on eggshells and say it like it is.
Lukas_Japonicus. I know it isn't completely the same; but certain PC's are also more powerful on paper than the next-gen/current-gen (whatever you want to call it) consoles. Yet if you build one with specs a bit better than the PS4/Xbox One, the consoles would come on top due to 'coding closer to the hardware'. Optimization and the well known "Balance" can make a very big difference. This is why people say "On paper". This doesn't mean that the Xbox One will eventually be more "Powerful" than the PS4. But the gap might not be as big because of it. Really curious how big of a difference: "They are releasing a new SDK that’s much faster and we will be comfortably running at 1080p on Xbox One. We were worried six months ago and we are not anymore, it’s got better and they are quite comparable machines." will make. Seems great for developers and gamers eventually.