"Sonic's new looks do not replace the modern Sonic the Hedgehog, Sega has stated."
I like the new adventurous look and style. I get it, more importantly, Im sure The boys will Be all over it. Hopefully they see some exploring, treasure/ring hunting as a core to Boom. Sounds fun.
I'm just happy we'll be able to play as Sonic's friends once again. I was pissed that last gen the only playable character was always Sonic.
Why, thats what has usually ruined the Sonic games lately, they add so many characters. All a good Sonic game needs is Sonic, Eggman...and maybe Tails/Knuckles cameos.
I think that the current cast is just right. Sonic, Tails, Knuckles, Amy and Eggman is all I need. Shadow if you're pushing it, but after that, it's overkill to me.
@PostNesneric Just wondering why people seem to always include Shadow in the list as if he is important in some way. Wouldn't Metal Sonic be the next on the list of main type characters? Eggman, main baddie, makes evil robots, a double of Sonic that makes sense in universe is Metal Sonic. Not the guy that should have stayed dead after his story was finished in Sonic Adventure 2. Maybe i am just bitter cause i wanna see more of the old characters get better recognition, like Nack the Weasel, there's a baddie that hasn't been back in forever, one of the only non-rival true nasty animals in the series.
I hope so... and I hope Namco do the same with pacman!
Imagine if Naughty Dog was developing an Sonic game. That would be crazy. ^~^
well considering how the team that is making this is game is made up of former naughty dog employees this is the closest to it
Good, i am all for making the characters look slightly different, but this is just a step too far. They slightly changed the character designs when Sonic Adventure was released. I wouldn't mind if they did the same again but not this much.
....dude. Knuckles is the only one who went through a major change. Sonic has blue arms, a scarf and sports tape. Tails has goggles and a pouch, and sports tape. Amy has a new dress, a maturer looking face, and sports tape. Not major changes in the least. Besides, the most important part, gameplay, looks good at the moment. I mean just look at the general response. The only things that concerned people about this game were the cosmetics...the cosmetics. The game looked so fun that that is the only thing they could talk about....and even then most people seem to accept or like it now.
Oh my god, Sonic looks slighty different!!! No, just joking, who cares? The games are great, why should I care if he wears a scarf or not^^ ?
It's not really that its mostly the really jarrish things like how long the legs are or the change in the arm color. The in 2D it looks great and i like it save for the arm color being different even though Amy's is the normal usual one and fits better. On 3D with the little crouching prepareing to attack stance its clear as all hell that his legs are even more freakishly longer than the already freakishly longer legs we were used too. IDK if its just me being being picky after picking up 3D animation and modeling or if its just me being picky as a decent artist and sonic fan. Also when someone brought up a better choice of maybe a backpack for sonic like the one the scout wears would be better and maybe something that stands out more on his arms beside bandages. Knuckles head should be edited more IMO everyone else is ok.
None of the character designs really bug me with the exception of.... knuckles
I hope they never use these designs again, I mean really...is it that hard to do a game like Sonic Generations but without the modern Sonic levels. Playing chubby Sonic was the best feeling I had in a while when playing a Sonic game. I mean people are making a big deal out of this when the same thing happened with Lost Worlds...and look how that turned out I get it though...I know you want a good Sonic game but you can't lie to yourself. If it's good, it's good but at the minute it's showing nothing promising and the new designs are just really off putting How can Nintendo make Mario appeal to all ages yet SEGA has trouble doing that....they aim it too much at kids where they forget old school Sonic fans have grown up now meaning you have fans young and old. They were on a role with Colours and Generations....one step forward 2 steps back.
I honestly enjoyed the modern sonic levels. I believe both could Co-exist though i would like more platforming in the modern level and the whole old and new sonic thing is mostly a sort of generational preference thing it all comes down to the design choices in the end not the characters leg length or how bloated his gut is.
The problems with the modern Sonic levels is that it feels like it's on rails most of the time. Your just locked in, speeding through most of the levels but with old school Sonic theres that sort of platforming feel with him. You get to choose your path and how fast you want to go, if you want backtrack etc.
Well then there's a simple solution to that we change the level design to deliver engaging and innovative platform design while changing key parts of how the game functions to demonstrate the key factors of momentum and speed. I just came up with this out of the blue but going in the manner of say sonic adventures with more of the choose your path elements that you stated accompanied with a momentum system that increases Sonics speed once say a certain mutton is held like a trigger gradually but retaining a suitable level of control of sonic without damaging the overall experience of the platforming elements. Correct me if i'm wrong on this or your input. All in all the preference for past or present sonic doesn't matter. I'm sure that if the past sonic and the current day Sonic's were switched we would basically be having the same conversation.
if this game and show is a success i imagine sega might change their minds
I wish Sonic Boom was coming to XB1 and PS4 and not just wii u (-_-)
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