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Video Games: Art or Business

The debate on where to classify Video Games has existed for at least the last 20 years. The 1990s saw video games largest evolution moving from mostly simple objective based games to narrative propelled romps in our collective imagination. In the 2000s, games continued primarily on this tract refining their narratives and compositions to the point where we now have video games like Portal and Bioshock. While they were artistically growing, video games also started to become a huge business. According to NBC news, Grand Theft Auto V made 1 billion dollars in just three days. So what exactly are video games now? Are they works of art that should be celebrated, respected and studied? Or are they simply expensive toys created to make their distributors rich and their customers happy?

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