Jody Macgregor via GamesBeat: Silent Hill: Downpour — the eighth game in the horror series that defines “brown trouser time” — had no save points. Instead, it autosaved for you. I’m normally not a fan of save points in horror games, where artificial, mood-breaking reminders that you’re playing a game are especially out of place. But when they were gone in Silent Hill, I missed them. The save points in this series aren’t just places to breathe easy and decide whether you’re too scared to go to sleep yet. Each of them says something about the themes of that particular game or gives insight into its protagonist.