games™ talks to Incus Games about building videogames for the blind, the under-appreciation of sound design in the industry and the challenges that come with stripping away the graphical interface players are used to.
Yes, check out Papa Sangre II - http://georiot.co/PapaSangr... - it's a game you play with your eyes closed on an iPad. Its narrated by Sean Bean (from Lord of the Rings) and it has him trying to lead you in the afterlife. Pretty cool.
We played quite a bit of Papa Sangre when we were researching this - along with Vanished & The Nightjar, too. It's a facet of the industry we're keen to see develop more, and the guys at Incus are really keen on pushing it in the right direction
Does Sean Bean die in Pada Sangre?
It's not possible for Sean Bean to survive in a story, but see in this case...he's starts off dead. Paradox anyone?
I know a game that doesn't have graphics, every gamer right now is playing it until March, it's called, "The Waiting Game".
There is a blind gamer that plays the original Oddworld. That works because there is a sound for every action, also when you hit a wall, etc.
We'll check that out - not heard of that before. That must take some serious trail/error patience.
Doesn't that mean it's the blind leading the blind, literally lol. Seriously though that's awesome Oddworld rocks.
At the eurogamer expo i played an audio only game which was quite interesting, cannot remember the name though.
That's where we first heard of Three Monkeys - this could very well be the game you played!
There were games in the early 80s that only used text. No graphics... except for your imagination.
Yeah all those Infocom, Synapse etc text adventures and just add speech with speech recognition or speech with a controller or keyboard overlay for blind. But the real future of gaming for the blind has to be using surround sound audio to create a virtual world. I'm sure you could play an fps game blind if the right sound production was used, I remember BattleZone sound would get louder and turn from a blip sound to a continuous note when the target was on it. Cod Ghosts uses footstep sounds that get louder as they get closer and so on.
There are several games based solely on sound.
Better question would be. Would today's gaming consumers accept games without graphics?. Lots off whiny little kids out there that expect graphics before gameplay.
You won't have much gameplay if you can't see it. Unless you are playing a old text beaded game
Say that game was a text based game then and it happened to be an amazing one. Would the gaming public allow for that to be a GOTY contender along side another AAA title?. Can't see it see maybe that text based game would require some thinking. Something that's lacking in today's games.
The very first video games were pure text. Hell, some people still play MUDs, which at their core don't require graphics.
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