Hardcore Gamer: Despite my truest love of rock and metal, electronic music is currently a huge interest for me. Not just the modern stuff like Pendulum or Knife Party, but those older electronic artists like The Prodigy, The Chemical Brothers and (as you can probably tell from my profile avatar) Aphex Twin. These artists, like many electronica artists, use the beat to make their music exciting. You can’t dance to something without a beat to follow. BeatBlasters III takes that idea one step further and says that you can’t fight without a beat. While that sounds intimidating, Chainsawesome Games have built an entire game around beatcentric electronic rhythm. It’s ironic that BeatBlasters III’s objective is to take out an oppressive butcher, because the design in BeatBlasters III does more to tie you down and hold you back than let you break free and party.