Sony still has faith in turning PS Vita into a healthy PlayStation product, from a business perspective.
The PS Vita has too much untapped potential for Sony to let it stagnate.
Lol so why are they letting it stagnate? The only people to blame for the Vita's failure is Sony. Why aren't they paying more 3rd parties to hop on board when the only other console they need to bring software to is the PS4. The PS3 does not need anymore games. Why aren't more 1st party titles coming to the system or is a game about managing music conventions good enough for you or better yet indies?
I think Sony (from the beginning) always intended for the Vita to be a portable cloud device that will get most of its use from PS Now subscribers. Take Infamous for example. Second Sun is ambitious as hell. But if an Infamous Vita game gets built from the ground up on Vita...its safe to say it will be less ambitious given that the PS4 is much more powerful than the Vita. The question for the gamer is, if PS Now will give me the ability to play the most ambitious Infamous games in the series...why settle for the less ambitious Vita version? Given that PS4/PS3 games will be playable on PS Vita via PS Now, gamers will get used to playing the most ambitious/graphically intensive games in their favorite franchises. Sony will eventually stop caring about creating AAA Vita exclusive games as they can just sit back and market Vita as a portable PS3/PS4. For example, why settle for Batman Origins Vita when u can just play the PS3 version of Batman Origins via cloud on the Vita?
@Logicwins Ironic user name. If Sony always intended the Vita to be for remote play and Now rather than exclusive Vita games they would have released it along side the PS4, called it the PS4 Portable, and it would of had better triggers, a bigger screen, and L2, L3, R2, and R3 buttons. The Vita is not well-designed for remote play or Now. And also, Now is for PS3 games, not PS4 games.
"If Sony always intended the Vita to be for remote play and Now they would have released it along side the PS4, called it the PS4 Portable" They didn't launch it alongside the PS4 as they didn't want consumers to feel like they needed to spend $499 MINIMUM for both the PS4/PS4 Portable to get the full PS4 experience. Sony wanted people to buy the PS4 and only the PS4 as it would emphasize that $100 price advantage over the XB1. "and it would of had better triggers" Not possible as the Vita is too small/slim to have triggers that are even close to the ones on the DS4. The triggers on the Vita (architecturally speaking) couldn't be any "better" "a bigger screen" Not possible due to the Vitas portable nature. If you wanted to use a bigger screen, ud be gaming on your console right?
I can't wait for Psnow to come to EU/ It'll be a while down the road but oh well, I still don't understand why Sony Focus give the US special treatment over EU but oh well. Either way, the Vita needs more damn exclusives. High quality ones at that. I don't blame Sony for the lack of high quality games on the system. It's the devs that suck ***. There is barely any decent games for the system revealed and they refuse to port games from Jp for whatever reason. PS4 Golden is great but its just a remake. At least Gravity Rush 2 is coming.
@Logicwins If all Sony intended the Vita to be is a way to play Now and remote play the design of the system would be much different. And you keep mentioning portability but if it was made for now/remote play I don't think portability would really be an issue. You would play it at your house or take it to your office or whatever, but you wouldn't take it everywhere with you because you would have to have a powerful wifi network for it to work. If Sony intended it for those reasons it would be designed differently and it would have been released no sooner than late 2012. And another major flaw in your logic is Now on Vita wont be out for more than 2.5 years after the release of the Vita, and only in US and Canada. Hell, even remote play isn't available in Japan yet which is currently its biggest market.
^^Its the right decision. Sony wants all their devs to be working on their most powerful platform. That should be their priority. "If Sony intended it for those reasons it would be designed differently and it would have been released no sooner than late 2013. And another major flaw in your logic is Now on Vita wont be out for more than 2.5 years after the release of the Vita, and only in US and Canada." The Vita was released prematurely as an experiment to see if Vita could be MORE than a PS Now device, but Sony always knew thats what it was going to be. Now that Sony has proven themselves right, they will now go along with the original plan. Don't take my word for it. The most talked about news for the Vita at the moment isn't a new AAA exclusive IP...its the Vitas compatibility with PS Now. All u need to do is open your eyes. What blockbuster Vita exclusive that we know of is coming out in 2014?
I'd love it if we got 1-3 "Borderlands 2" (i.e a fairly big-name 3rd party title) games per year, 1-2 "KZ Mercenary" (i.e a mainline title from Sony) and 1-2 "Tearaway" (i.e a niche title) games per year and then the rest of the year occupied by indie titles. It'd be easy to blame Sony, but honestly, this is exactly what happened to the PSP. The first 18 months had a sizeable number of games from the West (like GTA and Medal of Honor) but after that the PSP became a niche machine. If anything, we should be getting mad with Japanese companies like Capcom (who won't bring over Monster Hunter and who won't make Dragon's Crown for it), SEGA (who won't port over their games to the West like Phantasy Star, Yakuza, or Valkyria Chronicles) and Square Enix (who STILL haven't brought FF Type-0 to the west). Sony's fault is that they haven't done a drop of advertising for the thing. I hope they advertise a ton when Minecraft comes out for Vita. That seems like a surefire bet.
@bothebo "Why aren't they paying more 3rd parties to hop on board when the only other console they need to bring software to is the PS4." paying alone is not enough to bring 3rd parties as potential customers matter. they can pay but what if the 3rd parties aren't interested as the market for the PS3 and 360 are still multifolds better than the Vita's. just look at Nintendo and the Wii U for a good example. no money in the world could make 3rd parties put their focus on the Wii U over the other consoles as games would potentially flop sales-wise. even the almighty Mario 3D World is only doing over 1 mil and that's usually a huge seller. 3rd parties are looking at that and say "even Mario is not doing well on it, so why bother?" the Vita is exactly in the same situation. but no doubt, Sony definitely needs something HUGE to make the Vita a must have. Remote Play is nice and all but it caters more towards the existing owners. not enough to pull waves of new buyers. exclusive 1st party games are nice too but they usually don't have a huge fanbase minus a few franchises. the upcoming Bioshock and Borderlands 2 are sure welcomed but to be real, I think they won't do much just like AC Liberation. they need something bigger like GTA LCS and VCS for the PSP in the West and Monster Hunters for JPN! man...those games pushed the PSP sales through the roof when they were released!
It's true that while they have been doing all the right steps for PS4, they have done all the wrong ones for Vita and this Vita Slim might just be another one. However, I do hope they turn it around as the console itself doesn't deserve this.
Buying a Vita as soon as I finish playing all these PSP games I have. That or getting one the day FFX is released. I want to see what they are doing with the release date of the Slim though. I want to try them both out before I decide.
Off topic, but anybody know where I can get a vita for under $200 in the US?
Not much under $200 but here you go.. http://www.amazon.com/PlayS... http://www.walmart.com/ip/P... http://www.bestbuy.com/site...
I got a barely used Vita off Ebay a month ago for $150 and it came with a case.
PS Vita will do well if its bundled with the PS4 (Optional)
They should price the bundle a bit aggressively, though.
lol sorry i don't go that way lol he just piss me off seeing him of top of every article talking crap and he must be the one with the six account down voting when ever he plz
I am so pissed at how Sony is handling the Vita, its like they want it to fail, at least thats how it appears in the US.
Sony, stop marketing the Vita as just a remote play device. It is an independent system with lots of awesome features, not a connectivity component that needs the PS4 to crutch it up 24/7.
There was a time when it was thought that the Vita could compete on even ground with the 3DS. Then the latter had a price cut and an Ambassador program and finally made with the games, and that killed a lot of the Vita's potential right off the bat. To make matters worse, marketing dried up and it had to face competition from its predecessor, and some of the features we thought we'd have quick access to were slow to arrive, or not fully functional. Still, the Vita can do well. Thanks to PS+ and the handheld's ease when it comes to digital gaming, the handheld can still be very successful. Not necessarily on the strength of its own numbers(particularly in relation to other handhelds of this era), but by the various avenues of revenue it can generate. Me? I just want the damn games- which I have plenty of, by the way, but there can never be enough. It's good if Sony views the Vita as a success, because I get more games. But if they pump the games out anyway, I don't care if it's the worst failure of all time... and it won't be that.
This is what people fail to understand. The vita doesn't have to break records to be a success. There's a fanbase at the moment who buy a lot of games. The system is only going to grow further. It seems like these days every system must do Wii or 3Ds numbers to be a success.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.