Submitted by Nyxus 363d ago | news

Kojima on MGSV's use of the single camera shot

As with Metal Gear Solid V: Ground Zeroes, Kojima is planning to use a constant camera movement in The Phantom Pain, without making any cuts - or at least as little as possible, to convey a feeling of one big, consistent world. He also wants to create seamless transitions between gameplay and cutscenes. On Twitter, Kojima talks about a movie doing the same thing. (Metal Gear Solid V: Ground Zeroes, Metal Gear Solid V: The Phantom Pain, PS3, PS4, Xbox 360, Xbox One)

rustyspoon80  +   363d ago
Now make sure those cutscenes are significantly shorter than those in MGS4.
Meltic  +   363d ago
lol cutscenes is the best. I love them. So beautifully and nice. Specially ps4 Graphics...
TheUberAsian  +   363d ago
I would love more cutscenes than gameplay for MGS5, it'll look so cool
TheDivine  +   363d ago
Yea MGS without cutscenes isn't MGS. I don't want splinter cell or cod is what this is sounding more like all day. Run button, straight action, no cutscenes, new voice actor, and its a fourth dollar demo.
blackstrr411  +   363d ago
Wait for it, play it then judge!

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