One could think of The Raven as The Wolf Among Us without the misogyny and beat-'em-up scenes. In contrast to Telltale's popular games, The Raven values color over darkness and intrigue over shock value. The game's characters, though often archetypical, reflect meaningful cultural distinctions. The Raven's handling of European elements feels authentic and multidimensional, a far cry from the nasty Georgia of The Walking Dead and the nasty New York of The Wolf Among Us.
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Point-and-click adventure games have become something of an art form unto themselves. It’s a genre based on logical thought and delicately balanced pace, making them a go-to niche for the thinking gamer interested in a well-told story. But few of them have made a graceful transition from PC, the genre’s platform of origin, to consoles. The reason is obvious: keyboard-and-mouse control schemes are often too complex to map to a standard two-handed controller. This caveat is solidified in the PlayStation 3 version of The Raven: Legacy of a Master Thief–but, fortunately, the game excels in other areas to overcome its control crutch.
Ryan from The Gamers Lounge writes "Back when our crew was at GoozerNation, I was able to review The Raven: Legacy of a Master Thief for PC. As much as I was intrigued by the storyline and overarching character development, I really wasn't able to play through it at all. I've never been a PC gamer, and have never put much cash into my system. The entire game chugged, often taking fifteen seconds for a single character to load a single line. In a dialog based video game, this was a lesson in tedium. What I got to play I enjoyed. Now, along comes a home console release, perfect for my style of play. I love consoles, because even if they may not be as powerful as your average everyday computer, it simply works. You buy a game, plug it in, and if anything goes wrong, it's the developer's fault."