Here it is. The first major Kickstarter game project that really got people interested in crowdfunding. Legendary game designer Tim Schafer (Full Throttle, Psychonauts, Grim Fandango) and his company Double Fine asked for $400,000 to make a new point-and-click adventure game and they ended up with over $3 million in pledges. Originally known only as Double Fine Adventure, the project set off a Kickstarter craze and a wave of similar projects. As you would expect, this game - which eventually gained the title of Broken Age - has become something of a poster child and there's a lot of expectation around it. The big question that the gaming community is waiting for an answer to now: is Kickstarter a viable way to make good games that we want to play?