The worlds in survival horror games can influence your fear as much as the monsters can.
I think environment plays a big role on building tension in survival horror games. In my opinion it's the main part that should get nailed first. Let's take for example the portion of The Last of Us where Ellie, Joel, and Tess are in the metro station and they have to get by clickers and runners. Even the hotel sequence where Joel is alone. All were executed perfectly and made the game what it turned out to be.
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