Every generation of consoles has had it's highs and lows when it comes to graphics. Right from the good old PlayStation and Sega Dreamcast to the PS2 and Xbox, and the PS3 and Xbox 360. Every subsequent game that releases on the consoles, feature better graphics. Lets leave game-play aside for a moment, because sometimes the biggest question that's there on everyone's mind is "Has the console peaked in terms of graphics?"
Games Asylum: "Even though the Vampire Survivors influenced ‘auto shooter’ genre isn’t long in the tooth, I’m still surprised that it has taken this long for a Roman gladiator-themed rendition to come along – especially with a sequel to Ridley Scott’s 2000 box office hit Gladiator imminent. It’s thematically perfect, with its circular arena in which one man stands alone against hordes of enemies, grabbing loot as they survive one wave to the next."
Sparking Zero is doing what Xenoverse won't.
Ben Sledge from TheGamer Writes "I’m already impressed with Supergiant’s commitment to improving body diversity in the Hades 2 technical test."
There's a reason they're called 'gods' and not 'regular people'. It's nice they've diversified even more but gods looking godly wasn't exactly a glaring issue with the first game.
No one had an issue with that besides a very select group of people that try to push their own agenda.
I think it will start with Infamous SS. That game looks sweet.
It may be the life cycle of the console before we see Optimized graphics. GTA5 and TLOU are good examples. Developers seem to get better with time.
All I'm going to say is Infamous is 30 fps, and for the last month all we have been hearing about is how wack 30 fps is for next gen. So are ps4 fans going to admit 30 fps for a 1st party title is a failure. You can't continue to bash XB1 gamers about fps, when a staple 1st party game is running at 30fps.
Ryse is already next gen
Uncharted 4 it is!