oprainfall's Charlotte Buckingham writes:
"The Global Game Jam is an annual event that sees game developers across the globe lock themselves up for 48 hours to work on a game. They’ve been going on since 2009, and arrived in my local city in 2011. Over 150 developers gathered in Melbourne to make games this year, joining their fellows in over 480 locations worldwide.
At the start of the event on the 24th of January, the developers split off into teams and started brainstorming ideas. They then set to work over the next two days to bring their ideas to life. At 3 PM on the 26th, everyone was told to stop jamming and upload all of their games to the official Global Game Jam website, so people could download and then play them. There were a total of 4200 games made worldwide.
Each year, the developers are given a theme, with the one this year being “We don’t see things as they are, we see them as we are.”"