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Sims 4 producer’s view on designing a diverse game studio (interview)

GamesBeat: Our interview with Lyndsay Pearson, the lead producer of The Sims 4 at Electronic Arts’ The Sims studio, focuses on creating a studio with diversity. EA’s The Sims Studio is a big team in Redwood City, Calif., and about a fifth of its members are women.

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raresteak1419d ago

For their sake I hope they fare better than their Simcity colleagues who set the bar as low as any Maxis production has ever gotten.

Anthotis1419d ago

If they're hiring people based on their gender, race, religion, crossdressing tendencies etc rather than their ability, then this game will be a failure.

-Foxtrot1419d ago (Edited 1419d ago )

It's a shame Sims 4 looks so much like Sims 3

Seriously least with Sims 2 to Sims 3 you saw a bit of a difference.

Thought they might get a little bit more realistic looking

BattleReach1419d ago

They said they didn't focus on graphics, so more casual gamers can run the game better on their computers.

webeblazing1419d ago

i thought the gfx looked better. the sims have a heavy fanbase. i know a lot of people that only plays the sims. the amount of females that play the sims is crazy.

i always thought when the sims first came out that in the future they would be focus on ai then in the future (right now) they would have a ai engine to sell other devs. they had the resource and could of did feedback to improve ai tech for 20yrs(like beta to track tendencies for playing who want).

hey maybe im over thinking but i do like the sims havent played in a while though. it starts to cost to much when stop playing and want to get back in because of all the expansion packs.

do yall remember expansion packs. is it weird that the sims and starcraft are some of the only games that still do it. even though ea have a $hit load of microtransaction in the sims now i dont know why.